[WIP] Hand weeder for small scale weeding

ar1g3
Posts: 15
Joined: Fri Jan 10, 2020 1:45 am

[WIP] Hand weeder for small scale weeding

Post by ar1g3 » Fri Feb 14, 2020 11:57 pm

In the FS11 days I used to make mods. Made a few maps, trailers and frontloader tools. Life took over and didn't play FS for years. The game has changed a lot, and modding is a little more complicated now, but I decided to try my hand at it again with this mod.

Because I don't like running the tractor with weeder through a freshly germinated field, I decided to make a garden tool that is designed for weeding. In small scale organic farming, this is what is used to remove weeds. It is a blade, attached to a wooden handle. It looks like a hoe, but is smaller and more delicate.
Image

With a working width of 0.3m at the moment, this is obviously aimed at the small scale farmer. Also, this mod will only really be useful in conjunction with Seasons. Removing a complete field of weeds with this, is a huge job. However, removing Seasons' patchy weeds is very easy and rather quick. This means it might even come in handy on larger scale farms.
In real life you can use this tool even when crops are fully grown, and since this game is a simulator I tried to replicate this. This weeder can be used up to growth stage 4, where as the default mechanical weeders can only be used up to growth stage 2.

Price will be 43€, because that's the actual price for this tool in the real world. Weight is 900gr, also the real weight of this tool.

Image

The model was made in Maya2020, and I tried to make it low polycount to improve performance ingame. This is a very small mod, and it's impact on performance should be in proportion to that. Textures were made in photoshop, with a specular map to simulate the matte finish of wood vs shiny finish of metal. I know it's overkill..

It works as an object that you pick up, then you rotate it and point it at the ground. Walk around and it will remove weeds. The rigid body dynamics are set up to ease handling of the tool when picked up. For example, it is possible to run when holding this, something which is not always possible with picked up objects.

Currently the mod is ingamed, and works error free. Now comes finetuning, adding details (possibly particles, wearable, ...) and optimizing textures. Current filesize is 1.09Mb. The plan is to release it on the ModHub, and also make it available for console.

Video and ingame pictures coming soon.

Bryan83
Posts: 149
Joined: Sat Jan 04, 2020 3:10 am

Re: [WIP] Hand weeder for small scale weeding

Post by Bryan83 » Sat Feb 15, 2020 12:28 am

I'll be looking forward to this one. Starting to complete the hand tool set with the shovel and bucket, and to an extent the wheelbarrow. This definitely seems like a logical next step.

ar1g3
Posts: 15
Joined: Fri Jan 10, 2020 1:45 am

Re: [WIP] Hand weeder for small scale weeding

Post by ar1g3 » Sat Feb 15, 2020 2:09 pm

Update:
Refined the textures a bit, and added particles and wearability. Now I'm testing the wearability to make sure it works.

Here is an ingame picture:
Image

And here's a video displaying how to use and handle it:


EDIT: Optimizing textures reduced mod size to 356kB
Bryan83 wrote:
Sat Feb 15, 2020 12:28 am
I'll be looking forward to this one. Starting to complete the hand tool set with the shovel and bucket, and to an extent the wheelbarrow. This definitely seems like a logical next step.
Thank you! I may be making even more hand tools after this one!
Last edited by ar1g3 on Sat Feb 15, 2020 3:15 pm, edited 1 time in total.

Illinois Farmer
Posts: 1251
Joined: Tue Jul 16, 2019 7:34 pm

Re: [WIP] Hand weeder for small scale weeding

Post by Illinois Farmer » Sat Feb 15, 2020 2:48 pm

That's pretty cool. I don't think I will use it just because I don't like weeds irl, so I turn them off in the game ha, but I will still download this if available. Looks cool.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user

Bryan83
Posts: 149
Joined: Sat Jan 04, 2020 3:10 am

Re: [WIP] Hand weeder for small scale weeding

Post by Bryan83 » Sat Feb 15, 2020 5:20 pm

Not sure how to make it work, but an idea I had for a hand tool would be an axe.

Farmercaseih
Posts: 225
Joined: Thu May 02, 2019 11:14 pm
Location: Midwest

Re: [WIP] Hand weeder for small scale weeding

Post by Farmercaseih » Sat Feb 15, 2020 6:31 pm

Bryan83 wrote:
Sat Feb 15, 2020 5:20 pm
Not sure how to make it work, but an idea I had for a hand tool would be an axe.
I've seen that in fs17. Its basically a chainsaw but it swings when you use it and sounds like it is hitting a tree instead of a chainsaw sound.

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