Spiel stürzt ständig ab

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Dani3010
Posts: 3
Joined: Wed Jun 10, 2020 12:28 pm

Spiel stürzt ständig ab

Post by Dani3010 »

Hallo,

mein Spiel stürzt seit neusetem immer ab. Manchmal direkt nach dem Start und manchmal erst wenn die Map geladen hat. Hab es schon neu installiert. Hat nicht geholfen. Hab es bis jetzt 16h ohne Probleme gespielt.

Hoffe es kann mir jemand Helfen.

Danke

Hier noch die Log Datei:
GIANTS Engine Runtime 8.0.0 (22135) 64bit EpicStore (Build Date: Jun 8 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 3600 6-Core Processor
Memory: 16333 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1650 SUPER
Version: 26.21.14.4587 (3.4.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1280 x 720
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
EnvMap Blending: Enabled
[EpicStoreManager] Login Success - Epic ID: b114443a7e4d4d0e92b0f8edf1f1610e
[EpicStoreManager] Query Ownership complete
Setting 'Master Volume': 0.60000002384186
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.60000002384186
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.6.0.0 b9290
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2020-06-10 12:24:48
Error: No license for dlc pdlc_andersonPack. Please reinstall.
Error: No license for dlc pdlc_bourgaultPack. Please reinstall.
Available dlc: (Hash: 3287c0149cc31050ca2095de7787776a) (Version: 1.2.0.0) pdlc_claasPack
Error: No license for dlc pdlc_johnDeereCottonPack. Please reinstall.
dataS2/character/humans/characterAnimation.i3d (64.68 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (25.25 ms)
2020-06-10 12:24 ShaderId postfx_atmosphere.cg:4
2020-06-10 12:24 ShaderId postfx_atmosphere.cg:36
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1650 SUPER
Version: 26.21.14.4587 (3.4.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1280 x 720
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 1
Bloom Quality: 3
SSAO Quality: 8
DOF: Disabled
Cloud Quality: 2
EnvMap Blending: Enabled
[EpicStoreManager] Login Success - Epic ID: b114443a7e4d4d0e92b0f8edf1f1610e
[EpicStoreManager] Query Ownership complete
Setting 'Master Volume': 0.60000002384186
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.60000002384186
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.6.0.0 b9290
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2020-06-10 12:25:08
Error: No license for dlc pdlc_andersonPack. Please reinstall.
Error: No license for dlc pdlc_bourgaultPack. Please reinstall.
Available dlc: (Hash: 3287c0149cc31050ca2095de7787776a) (Version: 1.2.0.0) pdlc_claasPack
Error: No license for dlc pdlc_johnDeereCottonPack. Please reinstall.
dataS2/character/humans/characterAnimation.i3d (64.40 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (25.05 ms)
2020-06-10 12:25 Loaded specializations
2020-06-10 12:25 Loaded vehicle types
2020-06-10 12:25 Loaded placeable types
2020-06-10 12:25 Load dlc: pdlc_claasPack
2020-06-10 12:25 Register configuration 'baseColor'
2020-06-10 12:25 Register configuration 'design'
2020-06-10 12:25 Register configuration 'designColor'
2020-06-10 12:25 Register configuration 'vehicleType'
2020-06-10 12:25 Register workAreaType 'RIDGEMARKER'
2020-06-10 12:25 Register configuration 'attacherJoint'
2020-06-10 12:25 Register workAreaType 'WEEDER'
2020-06-10 12:25 Register workAreaType 'PLOW'
2020-06-10 12:25 Register workAreaType 'DEFAULT'
2020-06-10 12:25 Register workAreaType 'AUXILIARY'
2020-06-10 12:25 Register configuration 'motor'
2020-06-10 12:25 Register configuration 'frontloader'
2020-06-10 12:25 Register workAreaType 'FORAGEWAGON'
2020-06-10 12:25 Register configuration 'baseMaterial'
2020-06-10 12:25 Register configuration 'designMaterial'
2020-06-10 12:25 Register configuration 'wrappingColor'
2020-06-10 12:25 Register configuration 'powerTakeOff'
2020-06-10 12:25 Register configuration 'trailer'
2020-06-10 12:25 Register workAreaType 'COMBINECHOPPER'
2020-06-10 12:25 Register workAreaType 'COMBINESWATH'
2020-06-10 12:25 Register workAreaType 'FRUITPREPARER'
2020-06-10 12:25 Register workAreaType 'BALER'
2020-06-10 12:25 Register configuration 'tensionBelts'
2020-06-10 12:25 Register workAreaType 'MOWER'
2020-06-10 12:25 Register workAreaType 'CULTIVATOR'
2020-06-10 12:25 Register workAreaType 'SPRAYER'
2020-06-10 12:25 Register configuration 'wheel'
2020-06-10 12:25 Register configuration 'rimColor'
2020-06-10 12:25 Register configuration 'pipe'
2020-06-10 12:25 Register workAreaType 'SOWINGMACHINE'
2020-06-10 12:25 Register workAreaType 'CUTTER'
2020-06-10 12:25 Register workAreaType 'WINDROWER'
2020-06-10 12:25 Register configuration 'inputAttacherJoint'
2020-06-10 12:25 Register workAreaType 'TEDDER'
2020-06-10 12:25 Register workAreaType 'ROLLER'
2020-06-10 12:25 Register configuration 'cover'
2020-06-10 12:25 Register configuration 'folding'
2020-06-10 12:25 Register configuration 'fillUnit'
2020-06-10 12:25 Register configuration 'buyableBaleAmount'
2020-06-10 12:25 Register configuration 'fillVolume'
2020-06-10 12:25 data/shared/connectionHoses/hoses.i3d (19.01 ms)
2020-06-10 12:25 data/shared/connectionHoses/connectors.i3d (5.54 ms)
2020-06-10 12:25 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.32 ms)
2020-06-10 12:25 data/objects/squarebales/baleStraw240.i3d (1.96 ms)
2020-06-10 12:25 data/objects/squarebales/baleHay240.i3d (1.29 ms)
2020-06-10 12:25 data/objects/squarebales/baleGrass240.i3d (1.32 ms)
2020-06-10 12:25 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.20 ms)
2020-06-10 12:25 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (2.45 ms)
2020-06-10 12:25 data/objects/roundbales/roundbaleHay_w112_d130.i3d (2.84 ms)
2020-06-10 12:25 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.43 ms)
2020-06-10 12:25 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.61 ms)
2020-06-10 12:25 data/objects/cottonModules/cottonModule488.i3d (1.78 ms)
2020-06-10 12:25 data/sky/sky.i3d (0.86 ms)
2020-06-10 12:25 data/sky/rain.i3d (1.16 ms)
2020-06-10 12:25 data/maps/mapDE.i3d (1243.79 ms)
2020-06-10 12:25 data/foliage/wheat.i3d (6.14 ms)
2020-06-10 12:25 data/foliage/grassDense.i3d (2.07 ms)
2020-06-10 12:25 data/foliage/canola.i3d (3.99 ms)
2020-06-10 12:25 data/foliage/barley.i3d (2.98 ms)
2020-06-10 12:25 data/foliage/maize.i3d (6.59 ms)
2020-06-10 12:25 data/foliage/decoFoliage.i3d (20.57 ms)
2020-06-10 12:25 data/foliage/potato.i3d (4.46 ms)
2020-06-10 12:25 data/foliage/potatoHaulm.i3d (1.02 ms)
2020-06-10 12:25 data/foliage/sugarbeet.i3d (3.26 ms)
2020-06-10 12:25 data/foliage/sugarbeetHaulm.i3d (0.71 ms)
2020-06-10 12:25 data/foliage/sunflower.i3d (6.51 ms)
2020-06-10 12:25 data/foliage/soybean.i3d (3.86 ms)
2020-06-10 12:25 data/foliage/oilseedRadish.i3d (1.21 ms)
2020-06-10 12:25 data/foliage/poplar.i3d (5.96 ms)
2020-06-10 12:25 data/foliage/bush01.i3d (11.41 ms)
2020-06-10 12:25 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
2020-06-10 12:25 data/foliage/oat.i3d (4.36 ms)
2020-06-10 12:25 data/foliage/sugarCane.i3d (5.79 ms)
2020-06-10 12:25 data/foliage/sugarCaneHaulm.i3d (0.73 ms)
2020-06-10 12:25 data/foliage/cotton.i3d (4.63 ms)
2020-06-10 12:25 data/foliage/weed.i3d (6.80 ms)
2020-06-10 12:25 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/shared/connectionHoses/connectors.i3d (203.53 ms)
2020-06-10 12:25 Disabled withering
2020-06-10 12:25 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/particleSystems/effect_materialHolder.i3d (2.43 ms)
2020-06-10 12:25 data/vehicles/newHolland/TX32Header/TX32Header.i3d (22.29 ms)
2020-06-10 12:25 data/store/ui/shop.i3d (25.64 ms)
2020-06-10 12:25 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.59 ms)
2020-06-10 12:25 data/shared/assets/powerTakeOffs/walterscheidW.i3d (2.60 ms)
2020-06-10 12:25 data/store/ui/cube.i3d (0.53 ms)
2020-06-10 12:25 data/store/ui/sphere.i3d (0.64 ms)
2020-06-10 12:25 data/vehicles/newHolland/TX32/TX32.i3d (57.67 ms)
2020-06-10 12:25 data/shared/wheels/hubs/hubs.i3d (19.60 ms)
2020-06-10 12:25 data/particleSystems/shared/wheelEmitterShape.i3d (0.58 ms)
2020-06-10 12:25 data/shared/wheels/trelleborg/TM2000/R32_TM2000.i3d (5.19 ms)
2020-06-10 12:25 data/shared/wheels/rims/rim001.i3d (1.89 ms)
2020-06-10 12:25 data/shared/wheels/trelleborg/TM700/R24_TM700.i3d (4.98 ms)
2020-06-10 12:25 data/particleSystems/shared/exhaust.i3d (1.01 ms)
2020-06-10 12:25 data/shared/assets/lights/lizard/rear2ChamberLight_05.i3d (1.42 ms)
2020-06-10 12:25 data/shared/assets/lights/lizard/workingLightSquare_03.i3d (1.37 ms)
2020-06-10 12:25 data/shared/assets/lights/lizard/workingLightCircle_02.i3d (1.43 ms)
2020-06-10 12:25 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (1.47 ms)
2020-06-10 12:25 data/shared/assets/reflectors/lizard/redRound_01.i3d (0.58 ms)
2020-06-10 12:25 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (2.00 ms)
2020-06-10 12:25 data/vehicles/rau/polymag300/polymag300.i3d (7.27 ms)
User avatar
Barney G.
Posts: 1415
Joined: Sun May 01, 2011 10:26 am

Re: Spiel stürzt ständig ab

Post by Barney G. »

du hast die patch version 1.6?

deinstallier mal deine dlc´s, die kommen damit scheinbar nicht klar, und probier es dann noch mal.
MSI GL75 Leopard / - Intel Core i7- 10750H/ - Nvidia GeForce GTX 1660TI/ 6GDDR6 / - 17,3" FHD 144Hz/ RAM DDR4 16GB/1TB HDD+ 512GB SSD/ - Win10 / Gespielt wird mit einem X- Box Controller
- Map Hof Bergmann
- Silverrun Forest
Dani3010
Posts: 3
Joined: Wed Jun 10, 2020 12:28 pm

Re: Spiel stürzt ständig ab

Post by Dani3010 »

Barney G. wrote: Thu Jun 11, 2020 2:57 am du hast die patch version 1.6?

deinstallier mal deine dlc´s, die kommen damit scheinbar nicht klar, und probier es dann noch mal.
Ja das ist die 1.6. Hab nur das Claas Pack von der Platinum Edition.

Hab hier nochmal ein andere Log File von gerade eben angehängt.
Da kommt ein Error zu dem Shader. Was kann das sein?
GIANTS Engine Runtime 8.0.0 (22135) 64bit EpicStore (Build Date: Jun 8 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 3600 6-Core Processor
Memory: 16333 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1650 SUPER
Version: 26.21.14.4614 (15.5.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1280 x 720
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
[EpicStoreManager] Login Success - Epic ID: b114443a7e4d4d0e92b0f8edf1f1610e
[EpicStoreManager] Query Ownership complete
Setting 'Master Volume': 0.60000002384186
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.60000002384186
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.6.0.0 b9290
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2020-06-11 13:57:44
Error: No license for dlc pdlc_andersonPack. Please reinstall.
Error: No license for dlc pdlc_bourgaultPack. Please reinstall.
Available dlc: (Hash: 3287c0149cc31050ca2095de7787776a) (Version: 1.2.0.0) pdlc_claasPack
Error: No license for dlc pdlc_johnDeereCottonPack. Please reinstall.
dataS2/character/humans/characterAnimation.i3d (66.47 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (26.57 ms)
2020-06-11 13:57 Loaded specializations
2020-06-11 13:57 Loaded vehicle types
2020-06-11 13:57 Loaded placeable types
2020-06-11 13:57 Load dlc: pdlc_claasPack
2020-06-11 13:57 Register configuration 'baseColor'
2020-06-11 13:57 Register configuration 'design'
2020-06-11 13:57 Register configuration 'designColor'
2020-06-11 13:57 Register configuration 'vehicleType'
2020-06-11 13:57 Register workAreaType 'RIDGEMARKER'
2020-06-11 13:57 Register configuration 'attacherJoint'
2020-06-11 13:57 Register workAreaType 'WEEDER'
2020-06-11 13:57 Register workAreaType 'PLOW'
2020-06-11 13:57 Register workAreaType 'DEFAULT'
2020-06-11 13:57 Register workAreaType 'AUXILIARY'
2020-06-11 13:57 Register configuration 'motor'
2020-06-11 13:57 Register configuration 'frontloader'
2020-06-11 13:57 Register workAreaType 'FORAGEWAGON'
2020-06-11 13:57 Register configuration 'baseMaterial'
2020-06-11 13:57 Register configuration 'designMaterial'
2020-06-11 13:57 Register configuration 'wrappingColor'
2020-06-11 13:57 Register configuration 'powerTakeOff'
2020-06-11 13:57 Register configuration 'trailer'
2020-06-11 13:57 Register workAreaType 'COMBINECHOPPER'
2020-06-11 13:57 Register workAreaType 'COMBINESWATH'
2020-06-11 13:57 Register workAreaType 'FRUITPREPARER'
2020-06-11 13:57 Register workAreaType 'BALER'
2020-06-11 13:57 Register configuration 'tensionBelts'
2020-06-11 13:57 Register workAreaType 'MOWER'
2020-06-11 13:57 Register workAreaType 'CULTIVATOR'
2020-06-11 13:57 Register workAreaType 'SPRAYER'
2020-06-11 13:57 Register configuration 'wheel'
2020-06-11 13:57 Register configuration 'rimColor'
2020-06-11 13:57 Register configuration 'pipe'
2020-06-11 13:57 Register workAreaType 'SOWINGMACHINE'
2020-06-11 13:57 Register workAreaType 'CUTTER'
2020-06-11 13:57 Register workAreaType 'WINDROWER'
2020-06-11 13:57 Register configuration 'inputAttacherJoint'
2020-06-11 13:57 Register workAreaType 'TEDDER'
2020-06-11 13:57 Register workAreaType 'ROLLER'
2020-06-11 13:57 Register configuration 'cover'
2020-06-11 13:57 Register configuration 'folding'
2020-06-11 13:57 Register configuration 'fillUnit'
2020-06-11 13:57 Register configuration 'buyableBaleAmount'
2020-06-11 13:57 Register configuration 'fillVolume'
2020-06-11 13:57 data/shared/connectionHoses/hoses.i3d (25.90 ms)
2020-06-11 13:57 data/shared/connectionHoses/connectors.i3d (6.45 ms)
2020-06-11 13:57 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.36 ms)
2020-06-11 13:57 data/objects/squarebales/baleStraw240.i3d (2.20 ms)
2020-06-11 13:57 data/objects/squarebales/baleHay240.i3d (1.27 ms)
2020-06-11 13:57 data/objects/squarebales/baleGrass240.i3d (1.33 ms)
2020-06-11 13:57 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.46 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (2.95 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleHay_w112_d130.i3d (3.48 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.55 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.62 ms)
2020-06-11 13:57 data/objects/cottonModules/cottonModule488.i3d (1.83 ms)
2020-06-11 13:57 data/sky/sky.i3d (0.85 ms)
2020-06-11 13:57 data/sky/rain.i3d (1.42 ms)
2020-06-11 13:58 data/maps/mapDE.i3d (1465.42 ms)
2020-06-11 13:58 data/foliage/wheat.i3d (7.32 ms)
2020-06-11 13:58 data/foliage/grassDense.i3d (2.16 ms)
2020-06-11 13:58 data/foliage/canola.i3d (4.68 ms)
2020-06-11 13:58 data/foliage/barley.i3d (3.13 ms)
2020-06-11 13:58 data/foliage/maize.i3d (8.72 ms)
2020-06-11 13:58 data/foliage/decoFoliage.i3d (24.86 ms)
2020-06-11 13:58 data/foliage/potato.i3d (5.11 ms)
2020-06-11 13:58 data/foliage/potatoHaulm.i3d (1.17 ms)
2020-06-11 13:58 data/foliage/sugarbeet.i3d (3.59 ms)
2020-06-11 13:58 data/foliage/sugarbeetHaulm.i3d (0.89 ms)
2020-06-11 13:58 data/foliage/sunflower.i3d (8.62 ms)
2020-06-11 13:58 data/foliage/soybean.i3d (4.50 ms)
2020-06-11 13:58 data/foliage/oilseedRadish.i3d (1.36 ms)
2020-06-11 13:58 data/foliage/poplar.i3d (7.87 ms)
2020-06-11 13:58 data/foliage/bush01.i3d (14.68 ms)
2020-06-11 13:58 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
2020-06-11 13:58 data/foliage/oat.i3d (5.16 ms)
2020-06-11 13:58 data/foliage/sugarCane.i3d (7.68 ms)
2020-06-11 13:58 data/foliage/sugarCaneHaulm.i3d (0.81 ms)
2020-06-11 13:58 data/foliage/cotton.i3d (5.33 ms)
2020-06-11 13:58 data/foliage/weed.i3d (7.15 ms)
2020-06-11 13:58 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/shared/connectionHoses/connectors.i3d (210.51 ms)
2020-06-11 13:58 Disabled withering
2020-06-11 13:58 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/particleSystems/effect_materialHolder.i3d (2.88 ms)
2020-06-11 13:58 data/vehicles/newHolland/TX32Header/TX32Header.i3d (28.27 ms)
2020-06-11 13:58 data/store/ui/shop.i3d (32.10 ms)
2020-06-11 13:58 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.64 ms)
2020-06-11 13:58 data/shared/assets/powerTakeOffs/walterscheidW.i3d (2.58 ms)
2020-06-11 13:58 data/store/ui/cube.i3d (0.72 ms)
2020-06-11 13:58 data/store/ui/sphere.i3d (0.81 ms)
2020-06-11 13:58 data/vehicles/newHolland/TX32/TX32.i3d (75.64 ms)
2020-06-11 13:58 data/shared/wheels/hubs/hubs.i3d (22.30 ms)
2020-06-11 13:58 data/particleSystems/shared/wheelEmitterShape.i3d (0.63 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM2000/R32_TM2000.i3d (6.86 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim001.i3d (2.04 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R24_TM700.i3d (6.33 ms)
2020-06-11 13:58 data/particleSystems/shared/exhaust.i3d (0.93 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear2ChamberLight_05.i3d (1.71 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/workingLightSquare_03.i3d (1.57 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/workingLightCircle_02.i3d (1.47 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (1.61 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/redRound_01.i3d (0.62 ms)
2020-06-11 13:58 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (2.13 ms)
2020-06-11 13:58 data/vehicles/rau/polymag300/polymag300.i3d (8.45 ms)
2020-06-11 13:58 data/vehicles/fendt/favorit500/favorit500.i3d (70.81 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R28_TM700.i3d (2.16 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R38_TM700.i3d (1.74 ms)
2020-06-11 13:58 data/shared/assets/beaconLights/lizard/beaconLight02.i3d (0.73 ms)
2020-06-11 13:58 data/shared/assets/upperLinks/walterscheid03.i3d (2.69 ms)
2020-06-11 13:58 data/shared/assets/toolbar.i3d (1.29 ms)
2020-06-11 13:58 data/shared/assets/upperLinks/walterscheid01.i3d (0.80 ms)
2020-06-11 13:58 data/vehicles/agco/weight650/weight650.i3d (9.18 ms)
2020-06-11 13:58 data/vehicles/amazone/D8_30/D8_30.i3d (13.84 ms)
2020-06-11 13:58 data/shared/wheels/hubs/hubSmall01.i3d (1.62 ms)
2020-06-11 13:58 data/shared/wheels/lizard/implement/R15.i3d (2.32 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear2ChamberLight_04.i3d (1.52 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rearLightCircleRed_01.i3d (1.78 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/frontLightRectangle_01.i3d (1.42 ms)
2020-06-11 13:58 data/vehicles/fiat/fiat1300dt/fiat1300dt.i3d (31.50 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM600/R28_TM600.i3d (6.34 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim004.i3d (2.46 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim003.i3d (2.45 ms)
2020-06-11 13:58 data/vehicles/fortschritt/hw80/hw80.i3d (24.63 ms)
2020-06-11 13:58 data/shared/wheels/lizard/implement/R22_5_DS.i3d (1.48 ms)
2020-06-11 13:58 data/shared/assets/wheelChocks/wheelChock01.i3d (1.53 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear3ChamberLight_01.i3d (1.59 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/redTriangle_01.i3d (0.63 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/yellowRectangle_01.i3d (0.64 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d (3.64 ms)
2020-06-11 13:58 data/placeables/mapDE/trainStationMill/trainStationMill.i3d (1.83 ms)
2020-06-11 13:58 data/placeables/mapDE/grainElevatorEast/grainElevatorEast.i3d (0.96 ms)
2020-06-11 13:58 data/placeables/mapDE/railroadSilo01/railroadSilo01.i3d (1.07 ms)
2020-06-11 13:58 data/placeables/mapDE/railroadSilo02/railroadSilo02.i3d (1.06 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationBales/sellingStationBales.i3d (0.59 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWood/sellingStationWood.i3d (0.61 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWoodChips/sellingStationWoodChips.i3d (1.92 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWool/sellingStationWool.i3d (0.58 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationVehicles/sellingStationVehicles.i3d (0.59 ms)
2020-06-11 13:58 data/placeables/mapDE/gasStation/gasStation.i3d (0.54 ms)
2020-06-11 13:58 data/placeables/mapDE/trainSystem/trainSystem.i3d (3.07 ms)
2020-06-11 13:58 data/placeables/mapDE/bga/bga.i3d (2.51 ms)
2020-06-11 13:58 data/placeables/mapDE/waterFillTriggers/waterFillTriggers.i3d (0.60 ms)
2020-06-11 13:58 data/placeables/limeStation/limeStation.i3d (10.11 ms)
2020-06-11 13:58 data/placeables/farmSilos/farmSiloLarge.i3d (6.45 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmBarn.i3d (13.46 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmStorageBarn.i3d (3.65 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmHousePreplaced.i3d (37.52 ms)
2020-06-11 13:58 data/vehicles/train/locomotive01/locomotive01.i3d (35.18 ms)
2020-06-11 13:58 data/vehicles/train/wagonGrain/wagonGrain.i3d (32.26 ms)
2020-06-11 13:58 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (3.45 ms)
2020-06-11 13:58 data/vehicles/train/wagonTimber/wagonTimber.i3d (3.48 ms)
2020-06-11 13:58 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (5.90 ms)
2020-06-11 13:58 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (2.77 ms)
2020-06-11 13:58 dataS2/character/humans/player/player01.i3d (254.26 ms)
2020-06-11 13:58 Setting 'Radio Volume': 0.5
2020-06-11 13:58 Setting 'Vehicle Volume': 0.80000001192093
2020-06-11 13:58 Setting 'Environment Volume': 0.80000001192093
2020-06-11 13:58 Setting 'GUI Volume': 0.5
2020-06-11 13:58 Info: Savegame Setting 'dirtInterval': 3
2020-06-11 13:58 Info: Savegame Setting 'plantGrowthRate': 4
2020-06-11 13:58 Info: Savegame Setting 'fuelUsageLow': true
2020-06-11 13:58 Info: Savegame Setting 'plowingRequiredEnabled': false
2020-06-11 13:58 Info: Savegame Setting 'weedsEnabled': true
2020-06-11 13:58 Info: Savegame Setting 'limeRequired': true
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 7FA42C48-00002006-00000000-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 7FA42C48-00002606-00000000-F0000898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002816-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002814-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002816-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader BCD931FF-00002734-00000000-F0000898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 58751EB6-00002034-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 58751EB6-00002634-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader B8BE1836-00002034-00000001-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader B8BE1836-00002634-00000001-70000010.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 32732296-00002635-00000000-70400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002016-00000001-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002616-00000001-70000010.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002016-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002014-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002616-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002614-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 79CAD0E3-00002635-00000000-70400898.
Swissid86
Posts: 274
Joined: Sun Nov 13, 2016 9:51 am

Re: Spiel stürzt ständig ab

Post by Swissid86 »

Dani3010 wrote: Thu Jun 11, 2020 2:04 pm
Barney G. wrote: Thu Jun 11, 2020 2:57 am du hast die patch version 1.6?

deinstallier mal deine dlc´s, die kommen damit scheinbar nicht klar, und probier es dann noch mal.
Ja das ist die 1.6. Hab nur das Claas Pack von der Platinum Edition.

Hab hier nochmal ein andere Log File von gerade eben angehängt.
Da kommt ein Error zu dem Shader. Was kann das sein?
GIANTS Engine Runtime 8.0.0 (22135) 64bit EpicStore (Build Date: Jun 8 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD Ryzen 5 3600 6-Core Processor
Memory: 16333 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1650 SUPER
Version: 26.21.14.4614 (15.5.2020)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1280 x 720
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
[EpicStoreManager] Login Success - Epic ID: b114443a7e4d4d0e92b0f8edf1f1610e
[EpicStoreManager] Query Ownership complete
Setting 'Master Volume': 0.60000002384186
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.60000002384186
Setting 'Music Volume': 0
Farming Simulator 19
Version: 1.6.0.0 b9290
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2020-06-11 13:57:44
Error: No license for dlc pdlc_andersonPack. Please reinstall.
Error: No license for dlc pdlc_bourgaultPack. Please reinstall.
Available dlc: (Hash: 3287c0149cc31050ca2095de7787776a) (Version: 1.2.0.0) pdlc_claasPack
Error: No license for dlc pdlc_johnDeereCottonPack. Please reinstall.
dataS2/character/humans/characterAnimation.i3d (66.47 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (26.57 ms)
2020-06-11 13:57 Loaded specializations
2020-06-11 13:57 Loaded vehicle types
2020-06-11 13:57 Loaded placeable types
2020-06-11 13:57 Load dlc: pdlc_claasPack
2020-06-11 13:57 Register configuration 'baseColor'
2020-06-11 13:57 Register configuration 'design'
2020-06-11 13:57 Register configuration 'designColor'
2020-06-11 13:57 Register configuration 'vehicleType'
2020-06-11 13:57 Register workAreaType 'RIDGEMARKER'
2020-06-11 13:57 Register configuration 'attacherJoint'
2020-06-11 13:57 Register workAreaType 'WEEDER'
2020-06-11 13:57 Register workAreaType 'PLOW'
2020-06-11 13:57 Register workAreaType 'DEFAULT'
2020-06-11 13:57 Register workAreaType 'AUXILIARY'
2020-06-11 13:57 Register configuration 'motor'
2020-06-11 13:57 Register configuration 'frontloader'
2020-06-11 13:57 Register workAreaType 'FORAGEWAGON'
2020-06-11 13:57 Register configuration 'baseMaterial'
2020-06-11 13:57 Register configuration 'designMaterial'
2020-06-11 13:57 Register configuration 'wrappingColor'
2020-06-11 13:57 Register configuration 'powerTakeOff'
2020-06-11 13:57 Register configuration 'trailer'
2020-06-11 13:57 Register workAreaType 'COMBINECHOPPER'
2020-06-11 13:57 Register workAreaType 'COMBINESWATH'
2020-06-11 13:57 Register workAreaType 'FRUITPREPARER'
2020-06-11 13:57 Register workAreaType 'BALER'
2020-06-11 13:57 Register configuration 'tensionBelts'
2020-06-11 13:57 Register workAreaType 'MOWER'
2020-06-11 13:57 Register workAreaType 'CULTIVATOR'
2020-06-11 13:57 Register workAreaType 'SPRAYER'
2020-06-11 13:57 Register configuration 'wheel'
2020-06-11 13:57 Register configuration 'rimColor'
2020-06-11 13:57 Register configuration 'pipe'
2020-06-11 13:57 Register workAreaType 'SOWINGMACHINE'
2020-06-11 13:57 Register workAreaType 'CUTTER'
2020-06-11 13:57 Register workAreaType 'WINDROWER'
2020-06-11 13:57 Register configuration 'inputAttacherJoint'
2020-06-11 13:57 Register workAreaType 'TEDDER'
2020-06-11 13:57 Register workAreaType 'ROLLER'
2020-06-11 13:57 Register configuration 'cover'
2020-06-11 13:57 Register configuration 'folding'
2020-06-11 13:57 Register configuration 'fillUnit'
2020-06-11 13:57 Register configuration 'buyableBaleAmount'
2020-06-11 13:57 Register configuration 'fillVolume'
2020-06-11 13:57 data/shared/connectionHoses/hoses.i3d (25.90 ms)
2020-06-11 13:57 data/shared/connectionHoses/connectors.i3d (6.45 ms)
2020-06-11 13:57 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.36 ms)
2020-06-11 13:57 data/objects/squarebales/baleStraw240.i3d (2.20 ms)
2020-06-11 13:57 data/objects/squarebales/baleHay240.i3d (1.27 ms)
2020-06-11 13:57 data/objects/squarebales/baleGrass240.i3d (1.33 ms)
2020-06-11 13:57 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.46 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (2.95 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleHay_w112_d130.i3d (3.48 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.55 ms)
2020-06-11 13:57 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.62 ms)
2020-06-11 13:57 data/objects/cottonModules/cottonModule488.i3d (1.83 ms)
2020-06-11 13:57 data/sky/sky.i3d (0.85 ms)
2020-06-11 13:57 data/sky/rain.i3d (1.42 ms)
2020-06-11 13:58 data/maps/mapDE.i3d (1465.42 ms)
2020-06-11 13:58 data/foliage/wheat.i3d (7.32 ms)
2020-06-11 13:58 data/foliage/grassDense.i3d (2.16 ms)
2020-06-11 13:58 data/foliage/canola.i3d (4.68 ms)
2020-06-11 13:58 data/foliage/barley.i3d (3.13 ms)
2020-06-11 13:58 data/foliage/maize.i3d (8.72 ms)
2020-06-11 13:58 data/foliage/decoFoliage.i3d (24.86 ms)
2020-06-11 13:58 data/foliage/potato.i3d (5.11 ms)
2020-06-11 13:58 data/foliage/potatoHaulm.i3d (1.17 ms)
2020-06-11 13:58 data/foliage/sugarbeet.i3d (3.59 ms)
2020-06-11 13:58 data/foliage/sugarbeetHaulm.i3d (0.89 ms)
2020-06-11 13:58 data/foliage/sunflower.i3d (8.62 ms)
2020-06-11 13:58 data/foliage/soybean.i3d (4.50 ms)
2020-06-11 13:58 data/foliage/oilseedRadish.i3d (1.36 ms)
2020-06-11 13:58 data/foliage/poplar.i3d (7.87 ms)
2020-06-11 13:58 data/foliage/bush01.i3d (14.68 ms)
2020-06-11 13:58 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
2020-06-11 13:58 data/foliage/oat.i3d (5.16 ms)
2020-06-11 13:58 data/foliage/sugarCane.i3d (7.68 ms)
2020-06-11 13:58 data/foliage/sugarCaneHaulm.i3d (0.81 ms)
2020-06-11 13:58 data/foliage/cotton.i3d (5.33 ms)
2020-06-11 13:58 data/foliage/weed.i3d (7.15 ms)
2020-06-11 13:58 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/shared/connectionHoses/connectors.i3d (210.51 ms)
2020-06-11 13:58 Disabled withering
2020-06-11 13:58 C:/Program Files/Epic Games/FarmingSimulator19/pdlc/claasPack/particleSystems/effect_materialHolder.i3d (2.88 ms)
2020-06-11 13:58 data/vehicles/newHolland/TX32Header/TX32Header.i3d (28.27 ms)
2020-06-11 13:58 data/store/ui/shop.i3d (32.10 ms)
2020-06-11 13:58 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.64 ms)
2020-06-11 13:58 data/shared/assets/powerTakeOffs/walterscheidW.i3d (2.58 ms)
2020-06-11 13:58 data/store/ui/cube.i3d (0.72 ms)
2020-06-11 13:58 data/store/ui/sphere.i3d (0.81 ms)
2020-06-11 13:58 data/vehicles/newHolland/TX32/TX32.i3d (75.64 ms)
2020-06-11 13:58 data/shared/wheels/hubs/hubs.i3d (22.30 ms)
2020-06-11 13:58 data/particleSystems/shared/wheelEmitterShape.i3d (0.63 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM2000/R32_TM2000.i3d (6.86 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim001.i3d (2.04 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R24_TM700.i3d (6.33 ms)
2020-06-11 13:58 data/particleSystems/shared/exhaust.i3d (0.93 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear2ChamberLight_05.i3d (1.71 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/workingLightSquare_03.i3d (1.57 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/workingLightCircle_02.i3d (1.47 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (1.61 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/redRound_01.i3d (0.62 ms)
2020-06-11 13:58 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (2.13 ms)
2020-06-11 13:58 data/vehicles/rau/polymag300/polymag300.i3d (8.45 ms)
2020-06-11 13:58 data/vehicles/fendt/favorit500/favorit500.i3d (70.81 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R28_TM700.i3d (2.16 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM700/R38_TM700.i3d (1.74 ms)
2020-06-11 13:58 data/shared/assets/beaconLights/lizard/beaconLight02.i3d (0.73 ms)
2020-06-11 13:58 data/shared/assets/upperLinks/walterscheid03.i3d (2.69 ms)
2020-06-11 13:58 data/shared/assets/toolbar.i3d (1.29 ms)
2020-06-11 13:58 data/shared/assets/upperLinks/walterscheid01.i3d (0.80 ms)
2020-06-11 13:58 data/vehicles/agco/weight650/weight650.i3d (9.18 ms)
2020-06-11 13:58 data/vehicles/amazone/D8_30/D8_30.i3d (13.84 ms)
2020-06-11 13:58 data/shared/wheels/hubs/hubSmall01.i3d (1.62 ms)
2020-06-11 13:58 data/shared/wheels/lizard/implement/R15.i3d (2.32 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear2ChamberLight_04.i3d (1.52 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rearLightCircleRed_01.i3d (1.78 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/frontLightRectangle_01.i3d (1.42 ms)
2020-06-11 13:58 data/vehicles/fiat/fiat1300dt/fiat1300dt.i3d (31.50 ms)
2020-06-11 13:58 data/shared/wheels/trelleborg/TM600/R28_TM600.i3d (6.34 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim004.i3d (2.46 ms)
2020-06-11 13:58 data/shared/wheels/rims/rim003.i3d (2.45 ms)
2020-06-11 13:58 data/vehicles/fortschritt/hw80/hw80.i3d (24.63 ms)
2020-06-11 13:58 data/shared/wheels/lizard/implement/R22_5_DS.i3d (1.48 ms)
2020-06-11 13:58 data/shared/assets/wheelChocks/wheelChock01.i3d (1.53 ms)
2020-06-11 13:58 data/shared/assets/lights/lizard/rear3ChamberLight_01.i3d (1.59 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/redTriangle_01.i3d (0.63 ms)
2020-06-11 13:58 data/shared/assets/reflectors/lizard/yellowRectangle_01.i3d (0.64 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationGeneric/sellingStationGeneric.i3d (3.64 ms)
2020-06-11 13:58 data/placeables/mapDE/trainStationMill/trainStationMill.i3d (1.83 ms)
2020-06-11 13:58 data/placeables/mapDE/grainElevatorEast/grainElevatorEast.i3d (0.96 ms)
2020-06-11 13:58 data/placeables/mapDE/railroadSilo01/railroadSilo01.i3d (1.07 ms)
2020-06-11 13:58 data/placeables/mapDE/railroadSilo02/railroadSilo02.i3d (1.06 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationBales/sellingStationBales.i3d (0.59 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWood/sellingStationWood.i3d (0.61 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWoodChips/sellingStationWoodChips.i3d (1.92 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationWool/sellingStationWool.i3d (0.58 ms)
2020-06-11 13:58 data/placeables/mapDE/sellingStationVehicles/sellingStationVehicles.i3d (0.59 ms)
2020-06-11 13:58 data/placeables/mapDE/gasStation/gasStation.i3d (0.54 ms)
2020-06-11 13:58 data/placeables/mapDE/trainSystem/trainSystem.i3d (3.07 ms)
2020-06-11 13:58 data/placeables/mapDE/bga/bga.i3d (2.51 ms)
2020-06-11 13:58 data/placeables/mapDE/waterFillTriggers/waterFillTriggers.i3d (0.60 ms)
2020-06-11 13:58 data/placeables/limeStation/limeStation.i3d (10.11 ms)
2020-06-11 13:58 data/placeables/farmSilos/farmSiloLarge.i3d (6.45 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmBarn.i3d (13.46 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmStorageBarn.i3d (3.65 ms)
2020-06-11 13:58 data/placeables/mapDE/farmBuildings/farmHousePreplaced.i3d (37.52 ms)
2020-06-11 13:58 data/vehicles/train/locomotive01/locomotive01.i3d (35.18 ms)
2020-06-11 13:58 data/vehicles/train/wagonGrain/wagonGrain.i3d (32.26 ms)
2020-06-11 13:58 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (3.45 ms)
2020-06-11 13:58 data/vehicles/train/wagonTimber/wagonTimber.i3d (3.48 ms)
2020-06-11 13:58 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (5.90 ms)
2020-06-11 13:58 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (2.77 ms)
2020-06-11 13:58 dataS2/character/humans/player/player01.i3d (254.26 ms)
2020-06-11 13:58 Setting 'Radio Volume': 0.5
2020-06-11 13:58 Setting 'Vehicle Volume': 0.80000001192093
2020-06-11 13:58 Setting 'Environment Volume': 0.80000001192093
2020-06-11 13:58 Setting 'GUI Volume': 0.5
2020-06-11 13:58 Info: Savegame Setting 'dirtInterval': 3
2020-06-11 13:58 Info: Savegame Setting 'plantGrowthRate': 4
2020-06-11 13:58 Info: Savegame Setting 'fuelUsageLow': true
2020-06-11 13:58 Info: Savegame Setting 'plowingRequiredEnabled': false
2020-06-11 13:58 Info: Savegame Setting 'weedsEnabled': true
2020-06-11 13:58 Info: Savegame Setting 'limeRequired': true
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 7FA42C48-00002006-00000000-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 7FA42C48-00002606-00000000-F0000898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002816-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002814-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002816-00000001-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader BCD931FF-00002734-00000000-F0000898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 58751EB6-00002034-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 58751EB6-00002634-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader B8BE1836-00002034-00000001-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader B8BE1836-00002634-00000001-70000010.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 32732296-00002635-00000000-70400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002016-00000001-70000000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 0D10C544-00002616-00000001-70000010.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002016-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002014-00000000-70400000.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 9EE07373-00002616-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader A4309340-00002614-00000000-F0400898.
2020-06-11 13:58 Error: Could not create shader from compiled shader.
2020-06-11 13:58 Error: Failed to compile shader 79CAD0E3-00002635-00000000-70400898.
So wie es aussieht hast du mal die anderen DLC's gehabt aber jetzt deaktiviert / gelöscht?? Mach die mal wieder rein, dann sollten die ERRORS weg sein und dein Problem evt. auch :confusednew:
ralle1966
Posts: 63
Joined: Wed Nov 23, 2016 11:50 am

Re: Spiel stürzt ständig ab

Post by ralle1966 »

quark, shader_cache löschen gut is
User avatar
don_apple
Moderator
Posts: 8057
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: Spiel stürzt ständig ab

Post by don_apple »

Barney G. wrote: Thu Jun 11, 2020 2:57 am deinstallier mal deine dlc´s, die kommen damit scheinbar nicht klar, und probier es dann noch mal.
Swissid86 wrote: Thu Jun 11, 2020 3:40 pm So wie es aussieht hast du mal die anderen DLC's gehabt aber jetzt deaktiviert / gelöscht?? Mach die mal wieder rein, dann sollten die ERRORS weg sein und dein Problem evt. auch :confusednew:
Die Fehler mit der fehlenden Lizenz für die DLCs die in der log.txt auftauchen haben mit dem Problem nix zu tun, das ist normal wenn man die Version aus dem Epic Games store verwendet, siehe viewtopic.php?f=964&t=158253&p=1237168& ... c#p1237168

Wie man dort auch sehen kann lassen sich die DLCs bei der Epic-Version nicht deinstallieren.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
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Dani3010
Posts: 3
Joined: Wed Jun 10, 2020 12:28 pm

Re: Spiel stürzt ständig ab

Post by Dani3010 »

Alles schon versucht. Hat leider nicht geholfen

Glaube es liegt an meiner Hardware oder Software da es bei anderen Spielen auch anfängt. Was aber fast nicht sein kann da der PC erst 3 Wochen alt ist.

Jemand eventuell eine Idee wie man das testen kann?
CuzImMaximus
Posts: 157
Joined: Sat Sep 21, 2019 11:48 pm
Location: bei mir zuhause

Re: Spiel stürzt ständig ab

Post by CuzImMaximus »

Habe das hier gefunden:
Effective Window Resolution: 1280 x 720

Ist das deine Bildschirmauflösung? Pass die mal an vllt geht das ganze dann .
Hi
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