Millennial farms

FSarndrone
Posts: 516
Joined: Thu Mar 19, 2020 3:31 am
Location: Pennsylvania

Re: Millennial farms

Post by FSarndrone » Sat Aug 01, 2020 5:36 pm

TheSuBBie wrote:
Sat Aug 01, 2020 5:32 pm
Millennial Map

The corrected PC version should be uploaded next early week, it will require a new save game as amongst other things Multi Terrain Angle has been added.

The console version is going to take a bit longer.
At the moment we are still waiting for confirmation from giants on what bindings can or can't be used so the animations are on hold till we get answers.
The teleporting issue (unable to access Lowry, player reset to farm) has been confirmed as a hard coded Console specific restriction on how far a player can go from the edge of the map (approx 200m).
I am in the process of rebuilding the border area so that all relevant buildings (Dealer/Lowry) are within this area, unfortunately its not a quick fix and the only way to do it is to rebuild/realign the lowry/dealer border section, roads/train splines etc.
I do realise how frustrating it is for you all and will try to get the modifications done as quickly as possible and hopefully Giants will give me answers about the bindings soon.
Thanks subbie for the heads up I will be definitely watching the mod hub next week *thumbsup*
I love multiplayer :mrgreen: and John Deere :coolnew:

SimulatedFarmer
Posts: 54
Joined: Thu Aug 24, 2017 3:40 am

Re: Millennial farms

Post by SimulatedFarmer » Sat Aug 01, 2020 6:09 pm

Thank you so much for that.

SimulatedFarmer
Posts: 54
Joined: Thu Aug 24, 2017 3:40 am

Re: Millennial farms

Post by SimulatedFarmer » Sat Aug 01, 2020 6:13 pm

TheSuBBie wrote:
Sat Aug 01, 2020 5:32 pm
Millennial Map

The corrected PC version should be uploaded next early week, it will require a new save game as amongst other things Multi Terrain Angle has been added.

The console version is going to take a bit longer.
At the moment we are still waiting for confirmation from giants on what bindings can or can't be used so the animations are on hold till we get answers.
The teleporting issue (unable to access Lowry, player reset to farm) has been confirmed as a hard coded Console specific restriction on how far a player can go from the edge of the map (approx 200m).
I am in the process of rebuilding the border area so that all relevant buildings (Dealer/Lowry) are within this area, unfortunately its not a quick fix and the only way to do it is to rebuild/realign the lowry/dealer border section, roads/train splines etc.
I do realise how frustrating it is for you all and will try to get the modifications done as quickly as possible and hopefully Giants will give me answers about the bindings soon.
Ok. My fault. As to why threads go off track, I guess because we’re human and make mistakes. I’ll try to remember what the thread is about and not reply to off topic comments.

Jonny3355
Posts: 473
Joined: Fri Jul 06, 2018 12:24 pm

Re: Millennial farms

Post by Jonny3355 » Sat Aug 01, 2020 7:00 pm

TheSuBBie wrote:
Sat Aug 01, 2020 5:32 pm
Millennial Map

The corrected PC version should be uploaded next early week, it will require a new save game as amongst other things Multi Terrain Angle has been added.

The console version is going to take a bit longer.
At the moment we are still waiting for confirmation from giants on what bindings can or can't be used so the animations are on hold till we get answers.
The teleporting issue (unable to access Lowry, player reset to farm) has been confirmed as a hard coded Console specific restriction on how far a player can go from the edge of the map (approx 200m).
I am in the process of rebuilding the border area so that all relevant buildings (Dealer/Lowry) are within this area, unfortunately its not a quick fix and the only way to do it is to rebuild/realign the lowry/dealer border section, roads/train splines etc.
I do realise how frustrating it is for you all and will try to get the modifications done as quickly as possible and hopefully Giants will give me answers about the bindings soon.
Thanks. For keeping us informed looks like i wont be playing fs19 for awhile then
Xbox one

User avatar
vondeylenfarms
Posts: 1333
Joined: Sat Oct 10, 2015 11:53 pm
Location: USA, Ohio

Re: Millennial farms

Post by vondeylenfarms » Sun Aug 02, 2020 2:31 am

I rather the console version take longer than not come out at all. Thanks for the update and still hope giants get with you fast to help speed things up
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however not racist we own some green :coolnew: )

Platform-PS4

CowsGoMoo
Posts: 522
Joined: Tue Apr 02, 2019 7:06 am

Re: Millennial farms

Post by CowsGoMoo » Sun Aug 02, 2020 6:11 am

At least you guys are going back and fixing it.
Virtual farming since 2017

Currently PS4 player

TheSuBBie
Posts: 40
Joined: Wed Jun 10, 2020 11:38 am

Re: Millennial farms

Post by TheSuBBie » Sun Aug 02, 2020 12:07 pm

FSarndrone

Thanks subbie for the heads up I will be definitely watching the mod hub next week
Just to clarify the situation, all contact with Giants is done through BlobbyFarmer (one contact point one query), I have no control over when the map is uploaded, all I do is check the bugs (and correct/rebuild as necessary) and upload it to BlobbyFarmer who then rechecks and adds/changes things he want's on the map before uploading it to Giants for testing.

SimulatedFarmer
Posts: 54
Joined: Thu Aug 24, 2017 3:40 am

Re: Millennial farms

Post by SimulatedFarmer » Sun Aug 02, 2020 1:25 pm

I can only imagine the complexity of making these mods..and the entire game...and I'm happy someone does it at all. I do look forward to this map.

User avatar
OnlyMe
Posts: 230
Joined: Wed Aug 05, 2015 3:44 pm

Re: Millennial farms

Post by OnlyMe » Sun Aug 02, 2020 1:36 pm

Thanks for the update Subbie. Glad to see that you've not given up on the console version. Take your time, I'll be patiently waiting on my Ninghan Farms Map in the meantime :-)
Playing on PS4

User avatar
OnlyMe
Posts: 230
Joined: Wed Aug 05, 2015 3:44 pm

Re: Millennial farms

Post by OnlyMe » Tue Aug 04, 2020 4:59 pm

I see that it's once again in testing for consoles. Fingers crossed !
Playing on PS4

Jonny3355
Posts: 473
Joined: Fri Jul 06, 2018 12:24 pm

Re: Millennial farms

Post by Jonny3355 » Tue Aug 04, 2020 5:08 pm

OnlyMe wrote:
Tue Aug 04, 2020 4:59 pm
I see that it's once again in testing for consoles. Fingers crossed !
U can un cross them because it is the pc vertion the console version wont be back in testing for a long time
Xbox one

Tylercheesey1986
Posts: 1350
Joined: Sun Apr 14, 2019 11:04 am
Location: Central West, NSW Australia

Re: Millennial farms

Post by Tylercheesey1986 » Wed Aug 05, 2020 3:03 am

It is in the console section of the testing list so one would assume it is the console version
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
Currently a 300 ac irrigated beef farmer with Hereford Angus x.
50-120 head.
Gear-MF i148, 7 disc offset plow, fert/seed broadcaster, harrow bars.
Only crop for improving grazing capacity so don't need much.
Aussie farmer who thinks FS 19 rulz :gamer:
Xbox gamer tag- TopCheesey420

Illinois Farmer
Posts: 3061
Joined: Tue Jul 16, 2019 7:34 pm

Re: Millennial farms

Post by Illinois Farmer » Wed Aug 05, 2020 3:06 am

Yeah something must have messed up there on giants end because subbie said, they aren't done with the console version yet.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user and newly pc user.

brewcrewer
Posts: 26
Joined: Wed Feb 12, 2020 2:02 am

Re: Millennial farms

Post by brewcrewer » Wed Aug 05, 2020 3:44 pm

I believe they sent it in to test in order to gain more information on issues and possible solutions for them

Toppee
Posts: 4
Joined: Sun Jul 26, 2020 12:43 pm

Re: Millennial farms

Post by Toppee » Thu Aug 06, 2020 9:53 am

I guess Millennial failed then on PC as it is off the list and not on Mod hub. Bummer! :hmm:

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