Land management
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Land management
We've learned till now that Giants are planning to release a terrain management tool, to alleviate the difficulties with building placement.
I'd like to take the conversation a step further; are there plans to allow further land management?
Some plots contain buildings like logging cabins, benches, watchtowers, etc. If I own the land, shouldn't I be able to remove or add them?
I'd like to take the conversation a step further; are there plans to allow further land management?
Some plots contain buildings like logging cabins, benches, watchtowers, etc. If I own the land, shouldn't I be able to remove or add them?
Re: Land management
That would be great. I wish I could remove the garbage from my fields on Ravenport. On a sidenote there would be more free Slots on my PS4 when some of that decoration-stuff disapears.
PS4 und PC
- Beastbubba
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Re: Land management
OMG YES!!!. I hate having all that junk just laying around on my land....
PC gamer.
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Re: Land management
That was what I was hoping 19 would be - the maps still populated with buildings and scenery but when you own the land you could sell off, or at least remove, anything you didn't want.
Re: Land management
This would be great but I usually just magically make them disappear with GE but can not do that either with no GE
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Re: Land management
This would also help people who don't like the way the USA map is, with all the junk.Beastbubba wrote: ↑Fri Nov 30, 2018 9:44 am OMG YES!!!. I hate having all that junk just laying around on my land....
Re: Land management
the next step would be to have buildable animal pens, with fences. should be able to put down a shelter(animal interaction zone, manure/slurry area, product area), food and water containers, then drag fence out and about: around trees, rocks, up hills, across the small stream etc...
I shouldn't have to cutdown and remove every tree in an area just to "fence" in a perfectly flat square for animals. look at the cattle area on loan oak, or altenstein for example
I shouldn't have to cutdown and remove every tree in an area just to "fence" in a perfectly flat square for animals. look at the cattle area on loan oak, or altenstein for example
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Re: Land management
There were many fence mods on FS17. I'm sure we'll have them on FS19 too.Crazof wrote: ↑Fri Nov 30, 2018 4:08 pm the next step would be to have buildable animal pens, with fences. should be able to put down a shelter(animal interaction zone, manure/slurry area, product area), food and water containers, then drag fence out and about: around trees, rocks, up hills, across the small stream etc...
I shouldn't have to cutdown and remove every tree in an area just to "fence" in a perfectly flat square for animals. look at the cattle area on loan oak, or altenstein for example
Re: Land management
PS4 fence mods? mods that could go together to make an animal pen? not that I'm aware of
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Re: Land management
purely decorative, he was talking about custom animal pens.
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Re: Land management
Oh, apologies. Didn't realize it till now.
It would be awesome to make a custom pen then. It could also measure the area and tell you how many animals you can put in.
It would be awesome to make a custom pen then. It could also measure the area and tell you how many animals you can put in.
Re: Land management
I chopped around 30 trees down to enlarge my field, stump ground etc, stupid watch tower has put an end to that
Re: Land management
yes, custom animal pens. hopefully to be expanded to custom buildings, houses, silos etc....
A custom animal pen would allow expansion by simply expanding the fenced in area. not to mention allow use of land that otherwise would be pretty useless.
A custom animal pen would allow expansion by simply expanding the fenced in area. not to mention allow use of land that otherwise would be pretty useless.
Re: Land management
They could even release a pen which has one side/two sides (of fences) missing and we could just drag and drop missing side to make it bigger or smaller. Or fields should have an option to be transmorphed into a pen, it would just automatically place fences around the field. Both options would be faster and easier than placing fences manually... but I don't think they this will ever happen lol