Seasons 19 WIP Updates (PC release 24/07)

Preble 818
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Re: Seasons 19 WIP Updates

Post by Preble 818 » Mon Dec 03, 2018 12:13 am

theSeb wrote:
Sun Dec 02, 2018 11:56 pm
We will share some stuff via the usual channels and keep some stuff back for a nice surprise come release day. You know.. the typical marketing hype machine :biggrin2:
[/quote]

Sounds good thank you
Playing on PS4 in Ohio, USA.

#MB-Trac_Power
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Re: Seasons 19 WIP Updates

Post by #MB-Trac_Power » Mon Dec 03, 2018 12:26 am

Thank you for the answer theSeb


Keep it up, you guys make a very nice job!

Thank you once more :smileynew:



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VMB-TAN
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Re: Seasons 19 WIP Updates

Post by VMB-TAN » Mon Dec 03, 2018 12:40 am

Lol theSeb and NateS :) Seasons is way more than that, what's up?
Increased food consumption, animals not breeding the entire year, snow possibility, maintenance, all things that I like. But with the slower grow cycle it's too slow for me.

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theSeb
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Re: Seasons 19 WIP Updates

Post by theSeb » Mon Dec 03, 2018 12:41 am

You mentioned "year", yet you expect crops to not grow like they do in a year? There is one toggle that is already a feature that I would suggest. Click on disable on Seasons when starting a new game.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

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PrincessJessi84
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Re: Seasons 19 WIP Updates

Post by PrincessJessi84 » Mon Dec 03, 2018 12:45 am

u guys should release another one called Not Seasons with the only changes to the base game being 1/2 day growth cycle and year around snow :lol: totally kidding.. couldn't resist
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VMB-TAN
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Re: Seasons 19 WIP Updates

Post by VMB-TAN » Mon Dec 03, 2018 12:46 am

theSeb wrote:
Mon Dec 03, 2018 12:41 am
You mentioned "year", yet you expect crops to not grow like they do in a year?
I do not expect it, I wish I had the option to change it.

NateS
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Re: Seasons 19 WIP Updates

Post by NateS » Mon Dec 03, 2018 12:48 am

Sorry Seb... didn't meen for that to muck up your thread... but to be fair, you started it LOL. I just egged him on a bit :)
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theSeb
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Re: Seasons 19 WIP Updates

Post by theSeb » Mon Dec 03, 2018 12:50 am

OlD MrD wrote:
Sun Dec 02, 2018 11:27 pm
Double planting was already possible in fs17. The mid west geo had growth setup so that you could double plant. *thumbsup*

Oh ! Missed that :confusednew:
I thought seasons itself wouldn’t allow harvest until Autumn. I apologies.
Tho I mostly play UK maps and weather geo so that’s my excuse :ubergeek:
Growth is fully configurable in the mod and based on the real growth life cycles of the areas we are trying to emulate. If planted early enough wheat/barley/canola would have been harvestable in late summer in FS 17 without any geo mods
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

Rasping rabbit
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Re: Seasons 19 WIP Updates

Post by Rasping rabbit » Mon Dec 03, 2018 12:50 am

That’s one if the features of seasons I like. Being able to plan when to plant what, knowing which would be ready and when.

The only issue I ever had with seasons was cows in the winter but that was more to do with the lone oak map. The manure on that map built up inside the cow shed, I had so many cows that I went in one morning to an absolute mountain of manure 😮😮😮😮

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theSeb
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Re: Seasons 19 WIP Updates

Post by theSeb » Mon Dec 03, 2018 12:53 am

VMB-TAN wrote:
Mon Dec 03, 2018 12:46 am
theSeb wrote:
Mon Dec 03, 2018 12:41 am
You mentioned "year", yet you expect crops to not grow like they do in a year?
I do not expect it, I wish I had the option to change it.
You do. Change the growth file so that if you plant in any period, crops will grow up to harvestable by the next period. Lower germination temperatures. You can even make it into a geo mod.
Last edited by theSeb on Mon Dec 03, 2018 12:55 am, edited 1 time in total.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

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theSeb
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Re: Seasons 19 WIP Updates

Post by theSeb » Mon Dec 03, 2018 12:54 am

PrincessJessi84 wrote:
Mon Dec 03, 2018 12:45 am
u guys should release another one called Not Seasons with the only changes to the base game being 1/2 day growth cycle and year around snow :lol: totally kidding.. couldn't resist
This is actually exactly why we released the geo "Snowy lands" very quickly after the mod was released. So that people could get their fix of snow that they seemingly so desperately wanted, instead of actually enjoying the entire mod.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

VMB-TAN
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Re: Seasons 19 WIP Updates

Post by VMB-TAN » Mon Dec 03, 2018 12:56 am

@ theSeb: No I don't, I'm on PS4.

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j_maybury
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Re: Seasons 19 WIP Updates

Post by j_maybury » Mon Dec 03, 2018 1:09 am

Is there a chance to get all the Ewe's to lamb in the springtime?

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theSeb
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Re: Seasons 19 WIP Updates

Post by theSeb » Mon Dec 03, 2018 2:00 am

That's exactly how it was in the previous version. Sheep birth rate = 0 for all seasons, except spring
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

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j_maybury
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Re: Seasons 19 WIP Updates

Post by j_maybury » Mon Dec 03, 2018 2:14 am

theSeb wrote:
Mon Dec 03, 2018 2:00 am
That's exactly how it was in the previous version. Sheep birth rate = 0 for all seasons, except spring
I never noticed this feature! so if I had 50 Ewe's in the spring how many lambs would I get? the average would be about 60 to 70 lambs.

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