Seasons 19 WIP Updates (PC release 24/07)
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Quick questions for you guys. Can anyone confirm deny that seasons might be coming out with patch 1.4 or short after ?
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
It's anyones guess really.njboyplrkr wrote: ↑Fri Jun 14, 2019 4:42 pmQuick questions for you guys. Can anyone confirm deny that seasons might be coming out with patch 1.4 or short after ?
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Yeah 
But to remeber: Even Seasons is out, our favorite maps have to be updated for seasons.

But to remeber: Even Seasons is out, our favorite maps have to be updated for seasons.
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Those numbers are not correct... The time blocks for the year are broken up into the four seasons (spring, summer, autumn/fall, winter), not the months of the year. The maximum season length you could use was 24 days so the longest year you could have was 96 days. Each season was broken up into three transition stages: early, mid, and late. They would all be equal lengths and last exactly 1/3 of a season, hence why you could only alter season length by multiples of 3 days. Therefore, using a 24 day season, each transition would last 8 days. In theory you could consider each of these transitions a month as there would end up being 12 transitions in each year although that doesn't matter when it comes down to the gameplay.IceUul wrote: ↑Thu Jun 13, 2019 9:47 amIn 3 days the food will go zero, if you do not want this to happen, you need to feed every 2 or 1 day. Also remember we got
the animal cleaning problem. Everyday you still need to take care of animals. If we use the 12 days per month option, then
you need to do 144 days of work in a year for animals. I know in real life it will be 365 days for animals.
But now back to game, on this 144 days per year, how many days in year you need to do harvesting and other fields jobs? - not much
on speed of 5, most likely it will take 3-5 days, depending of the size of the farm. So basically this means 90% of the time you need
to mess with animals. So better not to get more job for animals. I prefer to do something else...
I hope this doesn't come off as condescending, I'm just trying to get the facts straight so that any newcomers to Seasons reading these posts have the proper facts.
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Actually no, Seasons will work with any map (unless the map has some weird global script that conflicts with Seasons). You just get slightly more functionality with one that has been prepared for seasons. The core gameplay stays the same regardless of whether the map is prepared for seasons or not.
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
We mean the same.
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Keep it coming. When is ready, is ready.


- Emil Jørgensen
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Wopster Tool isn't on the feature list
PC - Fs 11- Fs 17 - Fs19
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
I'm sure someone asked and RM said yes but if you find it in the thread let me know and I'll add it to the list.
- Emil Jørgensen
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- Location: Denmark
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
On page 62

Rahkiin wrote: ↑Tue May 28, 2019 10:13 amYesTheCanadianJD wrote: ↑Sat May 25, 2019 8:32 amThis may have been posted earlier and if it has I apologize but will the Wopster tool be available again? I loved being able to see how old my trees were and if I needed to thin them out with it. I thought it was a really nice tool.
Last edited by Emil Jørgensen on Sat Jun 15, 2019 3:35 pm, edited 1 time in total.
PC - Fs 11- Fs 17 - Fs19
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Wopster will be in seasons 19, read in thread a while ago, before confirmed list was devised
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Xbox gamer tag- TopCheesey420
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
Will the geos that launched with seasons 17 be available again with 19s launch or will there be different ones
Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
I've added it to the list now.
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Re: Seasons 19 WIP Updates (Unknown Release Date) features in first post
I just thought I’d ask as I’ve been following this thread since it started and don’t remember a geo question coming up recently so since seasons is in the home stretch (94% so I’m calling it the home stretch) I was wondering if anyone from the seasons crew could tell us