Seasons 19 WIP Updates (Unknown Release Date)

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cabmac
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Re: Seasons 19 WIP Updates

Post by cabmac » Wed Jan 02, 2019 3:00 pm

very nice... the FS 19 fertilizing ystem right now is not realy good as in FS17... you can only fertilize one time and even Einboeck doesn't "fertilize" like FS17.... is there a possibility to change this?

JohnDeere77
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Re: Seasons 19 WIP Updates

Post by JohnDeere77 » Wed Jan 02, 2019 3:03 pm

I fert before and after seeding. Weed at first stage growth. Done deal. (Canola)

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RODHA
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Re: Seasons 19 WIP Updates

Post by RODHA » Wed Jan 02, 2019 3:37 pm

JohnDeere77 wrote:
Wed Jan 02, 2019 3:03 pm
I fert before and after seeding.
I read "fert" with an "a" and I was like "why?" :biggrin2: :biggrin2: :biggrin2: :biggrin2:
Still laughing :lol:
PS4 / FS19

JohnDeere77
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Re: Seasons 19 WIP Updates

Post by JohnDeere77 » Wed Jan 02, 2019 3:45 pm

RODHA wrote:
Wed Jan 02, 2019 3:37 pm
JohnDeere77 wrote:
Wed Jan 02, 2019 3:03 pm
I fert before and after seeding.
I read "fert" with an "a" and I was like "why?" :biggrin2: :biggrin2: :biggrin2: :biggrin2:
Still laughing :lol:
Best response on any of my posts uptil now :-D

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Smith Modding
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Re: Seasons 19 WIP Updates

Post by Smith Modding » Wed Jan 02, 2019 3:49 pm

Glad to hear the updates! I do have one question- are y'all doing anything with weeds? Like making them more predictable or allowing preemptive care for fields to prevent them?
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
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Chad05
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Re: Seasons 19 WIP Updates

Post by Chad05 » Wed Jan 02, 2019 4:15 pm

Rahkiin wrote:
Wed Jan 02, 2019 2:31 pm
A gameplay update:

Remember the grass, hay and straw rotting in Seasons for FS17? With new engine changes in FS19 we have been able to redo this system for Seasons 19.

Firstly, hay and straw heaps now don't rot when stored under a roof just like bales.

Secondly, we have also created a whole new grass system. It solves the issue of grass swaths rotting within a day and adds weather based gameplay to working with grass.
After tedding, the sun will need to dry the grass before it becomes hay. Is the weather bad and does it rain? Then the dry grass turns bad instead and will eventually start to rot.
thanks for the update can't wait to play with seasons keep up the good work guys.

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Rahkiin
GIANTS Software | Gameplay Programmer
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Re: Seasons 19 WIP Updates

Post by Rahkiin » Wed Jan 02, 2019 4:56 pm

Smith Modding wrote:
Wed Jan 02, 2019 3:49 pm
Glad to hear the updates! I do have one question- are y'all doing anything with weeds? Like making them more predictable or allowing preemptive care for fields to prevent them?
Sure thing, we overhauled it.

Weeds grow in small patches continuously. You can spray before any show to prevent them from growing. You can use the weeder to remove small weeds and sprayer to remove large weeds (just like vanilla) but after a while sprayed weeds will disappear.

It is not super predictable but your whole field won't suddenly be covered in weeds while you are harvesting. Maybe a small spot will appear while you're doing so.

Cowboy5130
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Re: Seasons 19 WIP Updates

Post by Cowboy5130 » Wed Jan 02, 2019 5:48 pm

This sounds like so much fun to play with!!!
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

NickD94
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Joined: Wed Nov 21, 2018 5:47 pm

Re: Seasons 19 WIP Updates

Post by NickD94 » Wed Jan 02, 2019 5:58 pm

Rahkiin wrote:
Wed Jan 02, 2019 2:31 pm
A gameplay update:

Remember the grass, hay and straw rotting in Seasons for FS17? With new engine changes in FS19 we have been able to redo this system for Seasons 19.

Firstly, hay and straw heaps now don't rot when stored under a roof just like bales.

Secondly, we have also created a whole new grass system. It solves the issue of grass swaths rotting within a day and adds weather based gameplay to working with grass.
After tedding, the sun will need to dry the grass before it becomes hay. Is the weather bad and does it rain? Then the dry grass turns bad instead and will eventually start to rot.
Amazing work waiting for this on console I just can’t enjoy the game with out seasons thank you All for ur hard work cant wait to see it come out in the future.

crash
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Re: Seasons 19 WIP Updates

Post by crash » Wed Jan 02, 2019 6:54 pm

If you use a wide spread mower, or choose not to make single windrow with the krone mover. The need for tedding should be gone. It's possible to make hay without tedding if the weather is good. But I'm afraid it's not doable because the thedder Is basicly a "switch"..
Pc
In Norway

OlD MrD
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Re: Seasons 19 WIP Updates

Post by OlD MrD » Wed Jan 02, 2019 7:01 pm

Rahkiin wrote:
Wed Jan 02, 2019 2:31 pm
A gameplay update:
Secondly, we have also created a whole new grass system. It solves the issue of grass swaths rotting within a day and adds weather based gameplay to working with grass.
After tedding, the sun will need to dry the grass before it becomes hay. Is the weather bad and does it rain? Then the dry grass turns bad instead and will eventually start to rot.
YES tedding, YES weather needed, YES consequence *thumbsup*
Farming Simulator 15/17/19 on xboxone - a choice not to use my PC and relax on the sofa after a day in the office on my PC
Current tractor : Fendt 511C Favorit.
Most used Mod : Bag’n’Lifter Pack

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Rahkiin
GIANTS Software | Gameplay Programmer
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Re: Seasons 19 WIP Updates

Post by Rahkiin » Wed Jan 02, 2019 7:59 pm

crash wrote:
Wed Jan 02, 2019 6:54 pm
If you use a wide spread mower, or choose not to make single windrow with the krone mover. The need for tedding should be gone. It's possible to make hay without tedding if the weather is good. But I'm afraid it's not doable because the thedder Is basicly a "switch"..
Currently, when the crop is wet you need to ted. If it is try you can leave it to the sun to dry.

We reserve the right to make any change :p

Cowboy5130
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Re: Seasons 19 WIP Updates

Post by Cowboy5130 » Wed Jan 02, 2019 8:54 pm

So can we expect to see it released to pc before console again or will it be ready for both at the same time?
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

Rasping rabbit
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Re: Seasons 19 WIP Updates

Post by Rasping rabbit » Wed Jan 02, 2019 9:31 pm

I would assume it will be the same as the majority of mods and realeased separately due to Microsoft/Sony testing

Weasle
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Re: Seasons 19 WIP Updates

Post by Weasle » Thu Jan 03, 2019 12:32 am

Rahkiin wrote:
Wed Jan 02, 2019 2:31 pm
A gameplay update:

After tedding, the sun will need to dry the grass before it becomes hay. Is the weather bad and does it rain? Then the dry grass turns bad instead and will eventually start to rot.
So you have to do tedding before grass starts to dry?

Are we going to have a tool like wopster to see the status of the grass or does the field info going to show that?

Thanks,

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