Seasons 19 WIP Updates

Pommfix
Posts: 438
Joined: Tue Nov 22, 2016 1:05 am

Re: Seasons 19 WIP Updates

Post by Pommfix » Sat Jan 05, 2019 8:33 am

Hope it comes soon. Can't wait die it. In Fs17 ist was great, think in FS19 it will mich netter.

JD92
Posts: 11
Joined: Sat Dec 08, 2018 6:08 pm

Re: Seasons 19 WIP Updates

Post by JD92 » Sat Jan 05, 2019 3:21 pm

I think there is nothing to add for this great mods .. just one thing .. that "coming when its ready" troubles me a little .. may be next week as July as December .. do not get me wrong because I respect the work of developers , but for me fs19 without seasons was just a test from maybe 2 hours of play .. I hope not in something immediate, but not even something end of the year .. a middle ground I mean ..

gilroy222
Posts: 423
Joined: Thu Feb 20, 2014 7:36 pm

Re: Seasons 19 WIP Updates

Post by gilroy222 » Sat Jan 05, 2019 3:27 pm

JD92 wrote:
Sat Jan 05, 2019 3:21 pm
I think there is nothing to add for this great mods .. just one thing .. that "coming when its ready" troubles me a little .. may be next week as July as December .. do not get me wrong because I respect the work of developers , but for me fs19 without seasons was just a test from maybe 2 hours of play .. I hope not in something immediate, but not even something end of the year .. a middle ground I mean ..
I agree

SwoopGB
Posts: 10
Joined: Mon Jan 07, 2019 6:04 am

Re: Seasons 19 WIP Updates

Post by SwoopGB » Mon Jan 07, 2019 6:12 am

Just gonna say...... I discovered fs17 late. Only a few months ago in fact. Seasons was already well established and I think I played about 15 minutes of vanilla fs17 before heading straight into seasons.......which made fs17 the game it should have been. The game I wanted. I even went as far as putting a clever VBA'd excel workbook together to allow me to compair year on year accounts.

I managed to resist the urge to move to fs19, mainly cos I was enjoying 17 so much still......and even when friends told me all about the cool new stuff 19 has I still resisted cos I wanted to wait for seasons. However, tonight I could resist no longer and downloaded 19.

An hour or so is all I can stand though. Its brilliant, I love it, the new graphics, the horses, the maps, wooot!

But without seasons I wanna go back to 17.

:-(

Please hurry....
Last edited by SwoopGB on Mon Jan 07, 2019 7:02 am, edited 1 time in total.

Largan
Posts: 92
Joined: Wed Jul 27, 2016 12:31 pm

Re: Seasons 19 WIP Updates

Post by Largan » Mon Jan 07, 2019 6:40 am

Really looking forward to seasons. Playing FS19 without it feels like a real grind and I miss the need for planning, making sure there is enough of the right products before it's too late to harvest etc.

Really excited to see the new seasons- keep up the good work guys- you truly make FS more fun to play!
Xbox ONE: Felsbrunn.

Australian Sugar
Posts: 10
Joined: Mon Jan 07, 2019 4:13 pm

Re: Seasons 19 WIP Updates

Post by Australian Sugar » Mon Jan 07, 2019 4:27 pm

Cannot wait. Two things concern me as a long term seasons player of FS17

I'm Australian, and from the cane capitol of Australia. Cairns/Mossman/Tully region.
We grow cane, and grass and thats about all our climate will allow (Far North Queensland/Wet Tropics)
Image
http://www.australiansugarcane.com.au/B ... nsug17.pdf

1.I struggled with Seasons in 17 as it still forced the AI to plant other crops ie. Cereals which is just something we cannot do here.
The AI in 17 could not plant cane, and if the AI in 19 cannot plant cane that will also be an issue as it leaves me 90% down time in the game and renders my cane hauling/harvest/planting machinery useless until my cut is ready again.

2.Cane stalks - We need to be able to pick our old stalks off the ground in a forage wagon before doing the yield plow

DirectCedar
Posts: 375
Joined: Thu Apr 20, 2017 12:47 am

Re: Seasons 19 WIP Updates

Post by DirectCedar » Mon Jan 07, 2019 4:41 pm

Australian Sugar wrote:
Mon Jan 07, 2019 4:27 pm
Cannot wait. Two things concern me as a long term seasons player of FS17

1.I struggled with Seasons in 17 as it still forced the AI to plant other crops ie. Cereals which is just something we cannot do here.
The AI in 17 could not plant cane, and if the AI in 19 cannot plant cane that will also be an issue as it leaves me 90% down time in the game and renders my cane hauling/harvest/planting machinery useless until my cut is ready again.

2.Cane stalks - We need to be able to pick our old stalks off the ground in a forage wagon before doing the yield plow
Your observations are valid gameplay concerns, but they don’t seem to be issues with Seasons. I think they are artifacts of how Giants has implemented sugar cane in the base game. The issue of other, climatically-inappropriate crops being planted all around you though could maybe be addressed in a GEO specific to your region. I believe it is possible to individually set planting and harvest windows for each crop so you could effectively restrict which crops grow and which don’t.

eric21
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Joined: Thu Mar 13, 2014 6:48 pm

Re: Seasons 19 WIP Updates

Post by eric21 » Mon Jan 07, 2019 4:47 pm

With cane stalks, depends on the farmer

Australian Sugar
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Joined: Mon Jan 07, 2019 4:13 pm

Re: Seasons 19 WIP Updates

Post by Australian Sugar » Mon Jan 07, 2019 5:08 pm

DirectCedar wrote:
Mon Jan 07, 2019 4:41 pm


Your observations are valid gameplay concerns, but they don’t seem to be issues with Seasons. I think they are artifacts of how Giants has implemented sugar cane in the base game. The issue of other, climatically-inappropriate crops being planted all around you though could maybe be addressed in a GEO specific to your region. I believe it is possible to individually set planting and harvest windows for each crop so you could effectively restrict which crops grow and which don’t.
Sorry I wasn't clear with that, not exactly a direct concern regarding the seasons team.
But honestly I'm trying to get a "Wet Tropics" Geo made - My issue is I am a console player with no real acccess to a computer to make my OWN GEO and have it approved / pass testing.
I made 3 GEOs for Seasons17 and had no way of getting them onto my console to play with.

I would happily pay for a GEO

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Rahkiin
GIANTS Software | Gameplay Programmer
Posts: 555
Joined: Tue Jan 17, 2017 12:45 pm

Re: Seasons 19 WIP Updates

Post by Rahkiin » Mon Jan 07, 2019 5:39 pm

The problem with cane/poplar for missions is that they are not planted on the whole field but it rows. When the AI plants it does the whole field so it looks and works wrong. Sadly it is quite complex to fix this because it has far reaching concequences in the AI and contract system

FiremanDJ
Posts: 59
Joined: Fri Oct 28, 2016 10:38 am

Re: Seasons 19 WIP Updates

Post by FiremanDJ » Wed Jan 09, 2019 6:40 am

If you are happy to pay for a small mod, why aren't you happy to pay for a PC where you can do what you want plus more?

Patrick73
Posts: 1346
Joined: Fri Oct 21, 2016 9:17 am

Re: Seasons 19 WIP Updates

Post by Patrick73 » Wed Jan 09, 2019 6:51 am

^^^ £10 for a mod or £800 for a pc... tough one that

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Beastbubba
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Joined: Fri Jul 03, 2015 5:09 pm

Re: Seasons 19 WIP Updates

Post by Beastbubba » Wed Jan 09, 2019 7:00 am

FiremanDJ wrote:
Wed Jan 09, 2019 6:40 am
If you are happy to pay for a small mod, why aren't you happy to pay for a PC where you can do what you want plus more?
Off topic but: Some people just prefer console over pc (I myself do not understand why, but still..). And even thou I'm on pc, I can not mod at all beyond small edits to .xml files and some map editing in GE. Therefore I could see being willing to pay for something I wanted in the game for myself. Now I do not believe in modders hiding their content behind pay walls nor anything like that, but if I desperately wanted something and no one had created nor was making it, I could see possibly trying to hire a modder to create it for me (which if I ever did something like that, I would let the modder release it and/or just release it myself to the community...)
PC gamer.

Alagos
Posts: 1045
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Seasons 19 WIP Updates

Post by Alagos » Wed Jan 09, 2019 11:28 am

For the record, mods for Farming Simulator should be free. It's against the ToS to sell them.

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redglasses
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Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

Re: Seasons 19 WIP Updates

Post by redglasses » Wed Jan 09, 2019 10:27 pm

Yes and we know this but some modders still think its ok to ask for donations for "beta" access
fs19 on xbox one(Thanks for the game)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

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