Seasons 19 WIP Updates (PC release 24/07)

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GothicKing13
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Re: Seasons 19 WIP Updates

Post by GothicKing13 » Sat Feb 09, 2019 6:59 am

@reallogger

Aye, Seasons at 1x speed on 3 Day Lengths works quite well to be honest. It's how I'd play it when 1st starting out on a new save. Allow me time to get everything done on the fields I needed to work, with a little breathing room. Used it for starting out, that way I could start pulling in some money to cover the starting loans, etc... When I have enough to advance my farm, I'll go 6 Day Lengths jumping between 1x and 5x. Work my way up, to where as in the end. I'm running 9 Day Length @ 5x and 15x.

The way I play, starting with Fresh Start. As example I'll use map... Goldcrest. Sell all starting equipment, then bring in "my" starting equipment.

3 Day Length @ 1x Speed for work then fast forward and using starting 3 fields: Use the "Classic Pack" by dogface. Planting Wheat/Barley/Canola
6 Day Length @ 5x Speed for work/slowing down to 1x if I run out of daylight to quickly: Use "MF Old Generation" by Blacksheep. Purchase I believe it's Field 19 that's right beside the farm and add Soya into the roster.
9 Day Length @ 5x switching to 15x if I work ahead of schedule: Running the Ford TW's from the modhob with the cheapest base game equipment. 2 More fields adding Sunflow and Corn to the mix and bringing in Sheep.

Next upgrade would be bringing in the "original starting equipment" Case IH 1455XL, etc... add potato's and sugarbeet to the mix, also bringing in Pigs and Cows. After that, it's just upgrades from there on out. Bigger equipment/Bigger Fields.
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.

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TaintedBlackCat
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Location: Wagga Wagga NSW.

Re: Seasons 19 WIP Updates

Post by TaintedBlackCat » Sun Feb 10, 2019 10:11 pm

Just a quick one for anyone who'll listen. When I play seasons (9 days @ 15x, skipping most nights) I find that the finance tab's ability to only display the last four days income, overheads and profit information really basic.

!Warning nerd alert! 😹I keep a folder with detailed information on EVERYTHING from weather and soil temps to accurate figures on wages and profit/loss statements on my harvests each year. I used a pre-line ruled page for each week detailing the profit and/or loss of my farming business. I use a pen and calculator as I'm a Gen X nerd.

At the end of the seasons year (4x9 days) I prepare a yearly summary and can see where my money went and where it came from. For example, I realised the solid/liquid fertiliser was costing a huge amount. I used oil seed, slurry and manure the next year to boost my bottom line.

Crazy I know, but maybe a bit more detailed financial section in the new seasons mod would be cool. I think so anyway!😸
I'm not perfect..but I'm Australian, and that's pretty damn close!!🐈 Yes! My Avatar is one of my many black, tainted, pet cats. Ex Royal Australian Navy turned Dairy Farmer, 410 total milking herd. Wagga, NSW.

JohnDeere77
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Re: Seasons 19 WIP Updates

Post by JohnDeere77 » Sun Feb 10, 2019 10:14 pm

TaintedBlackCat wrote:
Sun Feb 10, 2019 10:11 pm

!Warning nerd alert! 😹


Crazy I know, but maybe a bit more detailed financial section in the new seasons mod would be cool. I think so anyway!😸
You are not alone!
Plays on pc, hardmode and loves grinding

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Michael5941
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Re: Seasons 19 WIP Updates

Post by Michael5941 » Sun Feb 10, 2019 10:16 pm

TaintedBlackCat wrote:
Sun Feb 10, 2019 10:11 pm
Just a quick one for anyone who'll listen. When I play seasons (9 days @ 15x, skipping most nights) I find that the finance tab's ability to only display the last four days income, overheads and profit information really basic.

!Warning nerd alert! 😹I keep a folder with detailed information on EVERYTHING from weather and soil temps to accurate figures on wages and profit/loss statements on my harvests each year. I used a pre-line ruled page for each week detailing the profit and/or loss of my farming business. I use a pen and calculator as I'm a Gen X nerd.

At the end of the seasons year (4x9 days) I prepare a yearly summary and can see where my money went and where it came from. For example, I realised the solid/liquid fertiliser was costing a huge amount. I used oil seed, slurry and manure the next year to boost my bottom line.

Crazy I know, but maybe a bit more detailed financial section in the new seasons mod would be cool. I think so anyway!😸
Most real farmers keep financial records as well because farming is just as much a business as Google so they have to keep track of profits/losses so every farmer is somewhat of a "nerd" lol some may not like the math involved though because math is mental abuse.. well at least for me lol
PS4 User(PSN- LoneWolf5841)
Enjoying FS19 on PS4
Thanks to the modders for the wonderful work they do, Happy Farming :hi:

crash
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Re: Seasons 19 WIP Updates

Post by crash » Sun Feb 10, 2019 10:21 pm

I cant play fs witout a postit block and a pen on hand:P Just keeping track of Field sizes, yields, estimating Income etc. Anyone heard anything from thundR75 on the unit convert mod?
Pc
In Norway

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TaintedBlackCat
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Location: Wagga Wagga NSW.

Re: Seasons 19 WIP Updates

Post by TaintedBlackCat » Sun Feb 10, 2019 10:47 pm

^^Great to hear!!!😸^^
I'm not perfect..but I'm Australian, and that's pretty damn close!!🐈 Yes! My Avatar is one of my many black, tainted, pet cats. Ex Royal Australian Navy turned Dairy Farmer, 410 total milking herd. Wagga, NSW.

The.EuroFarmer

Re: Seasons 19 WIP Updates

Post by The.EuroFarmer » Sun Feb 10, 2019 11:26 pm

For me, when I was playing Seasons in FS17, I was playing 3 days per seasons (x1) , because one day equals one month.

When Seasons arrive in FS19, I wont use pen,paper, ruler etc. I will place my laptop next to my gaming pc and with the laptop I will run Manager.io which is a free accounting software for small business :)

I am not sure if I will printing invoices :)

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TaintedBlackCat
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Re: Seasons 19 WIP Updates

Post by TaintedBlackCat » Mon Feb 11, 2019 1:49 am

The.EuroFarmer wrote:
Sun Feb 10, 2019 11:26 pm
For me, when I was playing Seasons in FS17, I was playing 3 days per seasons (x1) , because one day equals one month.

When Seasons arrive in FS19, I wont use pen,paper, ruler etc. I will place my laptop next to my gaming pc and with the laptop I will run Manager.io which is a free accounting software for small business :)

I am not sure if I will printing invoices :)
Lol😹 see I tried that, it's just not the same as good old fashioned pen and paper (I'm actually 31 not 91 believe it or not..).

I tried excel but not an accounting ap. That might be a good idea actually, I'll defiantly look into, cheers EuroFarmer!!
I'm not perfect..but I'm Australian, and that's pretty damn close!!🐈 Yes! My Avatar is one of my many black, tainted, pet cats. Ex Royal Australian Navy turned Dairy Farmer, 410 total milking herd. Wagga, NSW.

gordon861
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Re: Seasons 19 WIP Updates

Post by gordon861 » Mon Feb 11, 2019 3:26 am

I only started FS with FS17 but one thing I always thought was missing from the game was some form of log/diary.

SwoopGB
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Re: Seasons 19 WIP Updates

Post by SwoopGB » Mon Feb 11, 2019 5:24 am

IRL I'm a VBA developer.....I create MI solutions in Access and Excel. So..... Yep, for 17 I created a farm sim tracker that drew me graphs of field yields and livestock growth and return, labour costs, year on year comparisons, etc, etc, etc.

However, what I found after a while was that it's so much of a ballache filling in every little transaction, weather, etc....that the effort wasn't worth it. If, however, some awesome modder could do the same in game then I'd definitely buy that man a pint.

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GothicKing13
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Re: Seasons 19 WIP Updates

Post by GothicKing13 » Mon Feb 11, 2019 9:09 am

Good lood, ya'll... and, here. I was just worried whether or not my seeds were going to go into the ground in time. Or, if I could get the harvesters ran before the rain came. :lol:
GOTHICKING13 With every deed, you are sowing a seed. Though the harvest, you may not see.

gordon861
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Re: Seasons 19 WIP Updates

Post by gordon861 » Mon Feb 11, 2019 10:01 am

SwoopGB wrote:
Mon Feb 11, 2019 5:24 am
IRL I'm a VBA developer.....I create MI solutions in Access and Excel. So..... Yep, for 17 I created a farm sim tracker that drew me graphs of field yields and livestock growth and return, labour costs, year on year comparisons, etc, etc, etc.

However, what I found after a while was that it's so much of a ballache filling in every little transaction, weather, etc....that the effort wasn't worth it. If, however, some awesome modder could do the same in game then I'd definitely buy that man a pint.
Considering the amount of data generated within this game I do find it odd that there hasn't been any talk of including a means to export the data from the game directly. This is probably a direct result of how well this game sells on console, why spend any energy producing a system that half your playerbase cannot use.

blue_painted
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Re: Seasons 19 WIP Updates

Post by blue_painted » Mon Feb 11, 2019 11:03 am

I got as far as reading the field sizes out of the map i3d to calculate seed and fertiliser requirements and then making a job list so that I didn't miss a top dressing and to keep my crop rotation working out, and a diary to support the backstory. My wife already knows I'm a geek ;)

There's a lot of information in the savegame xml files, it wouldn't be too hard to observe when the files change and grab the historic data... but I'm still playing FS17 until Seasons 19 so not much point putting the effort in yet.

JD92
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Re: Seasons 19 WIP Updates

Post by JD92 » Mon Feb 11, 2019 11:34 am

Seasons coming on march 19th

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RODHA
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Re: Seasons 19 WIP Updates

Post by RODHA » Mon Feb 11, 2019 11:36 am

^^... says who?
PS4 / FS19

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