Seasons 19 WIP Updates (PC release 24/07)

User avatar
reallogger
Posts: 504
Joined: Thu Jan 14, 2016 10:08 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Fri Mar 22, 2019 11:45 pm

JohnDeere77 wrote:
Fri Mar 22, 2019 10:35 pm
Just as much as I wait for Seasons, Im kinda nervous wether the map Im playing (Flusstall XXL) will be made seasons ready. If u dont play on the maps in Giants Modhub its hard to say isnt it?
I don't know that map and it will be up to the map maker to make it Seasons19 ready. The process of making a map Seasons ready should not be more complex than for FS17 maps. In a while we will post requirements for map makers so maps can be made ready before or soon after Seasons19 is published.

JohnDeere77
Posts: 312
Joined: Tue Jul 31, 2018 3:11 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by JohnDeere77 » Fri Mar 22, 2019 11:55 pm

Thats nice, whatever map u play on! Been trying to google around to see wether Fusstal has a crowd of players. I guess an highly used map is more likely for the modder to put the additional work into.
Plays on pc, hardmode and loves grinding

Corstaad
Posts: 380
Joined: Wed Jan 17, 2018 3:14 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Corstaad » Sat Mar 23, 2019 6:21 am

Please do not use the base game value of Hay in seasons. In Mercury farms I'm noticing they slightly tweak hay value up from grass hay prices. It finally makes sense because you don't have grass paying more than hay and you can actually make some decent money selling hay. It's in the region normal crop prices. It's not as good but puts it realistically area. Baling hay in FS is my little virtual Zen garden

jah6575
Posts: 97
Joined: Wed Feb 15, 2017 5:00 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by jah6575 » Sun Mar 24, 2019 3:08 am

Sorry if this has been asked already, I have been following some other threads and forgot about this one. For the Realismus team: I know that you mentioned snow as in 17 will be a fill type on the ground. That being said in 17 you could scoop it with a bucket, but the silage levelers and plow built for pushing it didn’t work very well. I personally found the brush and snowblower to be the fastest way to move the snow, however on console the brush also deletes fields, which has been an issue for me. Just wondering if there is something on Seasons end that can enable snow to be pushed better or if it is an inherent problem with it being a fill type.

User avatar
Rahkiin
GIANTS Software | Gameplay Programmer
Posts: 740
Joined: Tue Jan 17, 2017 12:45 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Sun Mar 24, 2019 5:10 pm

We are looking into options here

User avatar
theSeb
Posts: 987
Joined: Tue Mar 07, 2017 8:16 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by theSeb » Thu Mar 28, 2019 6:51 pm

It's time for a feature update

Image
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

gordon861
Posts: 232
Joined: Tue Apr 10, 2018 8:14 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by gordon861 » Thu Mar 28, 2019 6:53 pm

Crop rotation actually going to make a difference this time?

JohnDeere77
Posts: 312
Joined: Tue Jul 31, 2018 3:11 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by JohnDeere77 » Thu Mar 28, 2019 7:04 pm

Cant wait for the fall!! By then this mod HAS to be ready!
Plays on pc, hardmode and loves grinding

Gimli54
Posts: 686
Joined: Mon Feb 05, 2018 5:51 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Gimli54 » Thu Mar 28, 2019 7:24 pm

You’re killing me smalls

Preble 818
Posts: 1413
Joined: Mon Dec 10, 2012 2:57 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Preble 818 » Thu Mar 28, 2019 7:27 pm

That's awesome.
Playing on PS4 in Ohio, USA.

DirectCedar
Posts: 652
Joined: Thu Apr 20, 2017 12:47 am

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by DirectCedar » Thu Mar 28, 2019 7:46 pm

theSeb wrote:
Thu Mar 28, 2019 6:51 pm
It's time for a feature update
Ohhhhhhhhhh Seb don’t toy with me buddy :biggrin2:
My breath actually caught when I saw this.
I am one twitterpated farming nerd.

User avatar
theSeb
Posts: 987
Joined: Tue Mar 07, 2017 8:16 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by theSeb » Thu Mar 28, 2019 8:23 pm

gordon861 wrote:
Thu Mar 28, 2019 6:53 pm
Crop rotation actually going to make a difference this time?
Yes, yields change.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

gordon861
Posts: 232
Joined: Tue Apr 10, 2018 8:14 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by gordon861 » Thu Mar 28, 2019 8:33 pm

theSeb wrote:
Thu Mar 28, 2019 8:23 pm
gordon861 wrote:
Thu Mar 28, 2019 6:53 pm
Crop rotation actually going to make a difference this time?
Yes, yields change.
Great, so this implies that the MOD will be storing some historical data. I'm not sure how you plan on doing this, and this may be too late to add, but would it be possible to export this historical data on the PC version so we can actually track/plan our farms?

gilroy222
Posts: 531
Joined: Thu Feb 20, 2014 7:36 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by gilroy222 » Thu Mar 28, 2019 8:39 pm

gordon861 wrote:
Thu Mar 28, 2019 8:33 pm
theSeb wrote:
Thu Mar 28, 2019 8:23 pm
gordon861 wrote:
Thu Mar 28, 2019 6:53 pm
Crop rotation actually going to make a difference this time?
Yes, yields change.
Great, so this implies that the MOD will be storing some historical data. I'm not sure how you plan on doing this, and this may be too late to add, but would it be possible to export this historical data on the PC version so we can actually track/plan our farms?
Although a good idea, we shouldn't get ahead of ourselves. I feel like this mod is already a long way away. So sneaking in a few more features here and there will push it back a lot more IMO.

User avatar
reallogger
Posts: 504
Joined: Thu Jan 14, 2016 10:08 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Thu Mar 28, 2019 11:36 pm

@gordon861: The two last crops planted are stored and there are ingame ways to help players remember what they have done and also to plan ahead.

@gilroy222: We can get ahead of ourselves as this particular feature is already up and running :D

Locked