Seasons 19 WIP Updates (Unknown Release Date) features in first post

Jimbomodder
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Jimbomodder » Thu May 16, 2019 12:09 am

Is it possible to add option to only repair but not repaint the equipment? I don't know any farmer that resprays his equipment when it's worn.
FS15 Xbox 360
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One of my most addictive games to date! You modders make this game even better :this:

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Rahkiin
GIANTS Software | Gameplay Programmer
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Thu May 16, 2019 1:46 pm

We have separated repairing from repainting. Repainting is now a separate task with a different price.

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RaV23
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by RaV23 » Thu May 16, 2019 1:57 pm

Hello.
Approximately how much time to publish Seasons? Month, 3 months? I do not expect an exact date, only an approximate time. I'm asking because without this mod I don't want to start a new map.
FS 17 Gold Crest Valley 360h/ Sosnovka 300h/ The Valley The Old Farm 400h :mrgreen:
FS 19 Fellsburn 120h / currently The Old Farm Countryside 10h
PS4 Player

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ltl.vamp
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by ltl.vamp » Thu May 16, 2019 2:04 pm

Rahkiin wrote:
Thu May 16, 2019 1:46 pm
We have separated repairing from repainting. Repainting is now a separate task with a different price.
Amazing! I wanted this since the FS19 release! Thank you! *thumbsup*
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
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Rasping rabbit
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rasping rabbit » Thu May 16, 2019 2:08 pm

Rahkiin wrote:
Thu May 16, 2019 1:46 pm
We have separated repairing from repainting. Repainting is now a separate task with a different price.
Best update! There’s a certain satisfaction from seeing the tractors and equipment covered in mud and looking a bit worn out 👍🏻

Bobbydj1980
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Location: Mobile Alabama

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Bobbydj1980 » Thu May 16, 2019 2:57 pm

Hopefully the wear issue will be fixed to work I've noticed alot of the tractors in game show no wear at all especially the John Deeres
Love farming simulator I play on the Xbox one s Mobile Alabama

Jimbomodder
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Jimbomodder » Thu May 16, 2019 3:13 pm

Bobbydj1980 wrote:
Thu May 16, 2019 2:57 pm
Hopefully the wear issue will be fixed to work I've noticed alot of the tractors in game show no wear at all especially the John Deeres
For some reason the wear only really shows at 0%
FS15 Xbox 360
FS15 Xbox one
FS17 Xbox one
FS19 Xbox one

One of my most addictive games to date! You modders make this game even better :this:

Peter Griffin
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Peter Griffin » Thu May 16, 2019 3:59 pm

RaV23 wrote:
Thu May 16, 2019 1:57 pm
Hello.
Approximately how much time to publish Seasons? Month, 3 months? I do not expect an exact date, only an approximate time. I'm asking because without this mod I don't want to start a new map.
Read the title. It tells you
XBOX/ FS19

Jimbomodder
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Joined: Mon Feb 06, 2017 7:13 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Jimbomodder » Thu May 16, 2019 4:22 pm

Rahkiin wrote:
Thu May 16, 2019 1:46 pm
We have separated repairing from repainting. Repainting is now a separate task with a different price.
Excellent news, I know what my choice will be. Will the fuel usage differ from vanilla game as some of it doesn't seem to be realistic.
FS15 Xbox 360
FS15 Xbox one
FS17 Xbox one
FS19 Xbox one

One of my most addictive games to date! You modders make this game even better :this:

JD92
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by JD92 » Fri May 17, 2019 12:58 pm

Jimbomodder wrote:
Thu May 16, 2019 4:22 pm
Rahkiin wrote:
Thu May 16, 2019 1:46 pm
We have separated repairing from repainting. Repainting is now a separate task with a different price.
Excellent news, I know what my choice will be. Will the fuel usage differ from vanilla game as some of it doesn't seem to be realistic.
with the 1.3 patch the fuel usage has been increased a little .. you can see on big fields that require hours and hours of work and big machinery .. before the patch it took about 15h to run out of the tank, now it takes around 7 / 8h ... I would increase the consumption again, or I would make the working hours go up faster in order to arrive at the reserve before .. but this does not depend on the seasons or realismus (unfortunately) but on the giants

L-M.CZE
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by L-M.CZE » Fri May 17, 2019 1:21 pm

It would be nice to have different seed types for each crop, not just one seed. Is it possible to be in a mod or does it depend on the game?

Shambala12
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Joined: Wed Oct 25, 2017 11:09 pm

Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Shambala12 » Fri May 17, 2019 11:03 pm

L-M.CZE wrote:
Fri May 17, 2019 1:21 pm
It would be nice to have different seed types for each crop, not just one seed. Is it possible to be in a mod or does it depend on the game?
Game dependant really. Wouldn't imagine there would be a way for a mod to do this since it changes the core blocks of the game

IseOlen
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by IseOlen » Sat May 18, 2019 8:13 pm

FS17 had maps where you couldn't change seed type in the seeder. To change from 1 seed to next:
1. unload seeder;
2. change seed type;
3. load seeder.

PlatinumTurbo
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by PlatinumTurbo » Sun May 19, 2019 1:07 am

IseOlen wrote:
Sat May 18, 2019 8:13 pm
FS17 had maps where you couldn't change seed type in the seeder. To change from 1 seed to next:
1. unload seeder;
2. change seed type;
3. load seeder.

And how exactly did you unload the seeder in FS17? Yeah not possible, unless you respawned the seeder back to the shop

Oseh
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Oseh » Sun May 19, 2019 1:39 am

So with silage and hay taking time to brew, has there been any consideration to baling contracts? Or will we need to hold the contract until the hay or silage process has completed. While I like the concept of bales not being instant, it does kind of detract if I have to sit on a contract for 1/3 season before I can cash it in.

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