Courseplay...

Rasping rabbit
Posts: 1280
Joined: Fri Jun 22, 2018 5:57 pm

Re: Courseplay...

Post by Rasping rabbit » Sat Dec 29, 2018 4:42 am

You will notice I said ‘pc users’

I know that pc gaming is superior, a lot of the people I referred to don’t understand the difference and assume they are superior because they use a superior platform. The attitude displayed in that post (the one I quoted, not yours) proves my point I think.

Personally I play on console out of choice. It’s easier for one, but mainly with this game if I played it on pc I would spend more time editing maps and mods than I would playing the game. 😆

SirLANsalot
Posts: 96
Joined: Thu Oct 27, 2016 10:00 pm
Location: In spaaaace

Re: Courseplay...

Post by SirLANsalot » Sat Dec 29, 2018 10:17 am

State one thing you can do on a console with this game, that is better then on a PC. If you say controller, your wrong since you can just plug in either controller from either console into your computer and use it. PS4 controller can be used either via bluetooth to your computer (if your mobo supports it) or you can use the USB instead. Xbox is a little more tricky as you have to use the "play n charge" kit, and this only works with the new xbox one x and s controllers. So the one "advantage" that consoles COULD have, is gone.

As for the modhub I had been told they were the same between PC and Console, but I don't have it on console, because why would I? So thats another mark in the "why the hell would you play it on console".

I know this is getting off topic here, but still, why would you bring in consoles into any discussion is beyond me. Its best to forget they exist at all and focus on trying to make the game better. If it happens to work on a console, great, but it should not be the focus. That is why I am adamantly against consoles, as they really hold back gaming as a whole. Here with FS19 it was a PC game first and foremost and as such it should always be the focus, for modders, and the devs. While Graphics are not everything like in BotW on the Switch. The focus of a game should be from where it originated, and console players need to understand that. There system was already outdated the moment the system was launched, and you cannot change anything about it, or upgrade it.

I know some people don't have a computer that can play FS19, which is funny since, FS19 can almost run on just about anything. Giants has been pretty good at making sure the game has a wide array of specs it can run on while still making it look amazing on high end systems. You would have to be running Windows XP or Vista for FS19 to not work, because it will work even with Intels horrible built in "gpu"'s.

While what I have stated here is harsh, it is the truth.

Grey20
Posts: 55
Joined: Sun Jun 02, 2013 6:10 pm

Re: Courseplay...

Post by Grey20 » Sun Dec 30, 2018 3:32 pm

Please please don't keep arguing about pc and console into 2019, I have a pc and console have been playing since 2011 also have a copy of 2009 that I have played, joined forum in 2013, at the moment I prefer xbox.

Giants make a lot more money being multi platform the more money in the pot the better the game can be for all.

Please let's have a truce and help each other.

Showdizzle
Posts: 158
Joined: Sat Jan 21, 2017 8:19 am

Re: Courseplay...

Post by Showdizzle » Sun Dec 30, 2018 4:51 pm

Funny how the PC vs Console argument spawns in a topic that is totally unrelated to console users. Courseplay is only available to PC users so what gave this beast life.

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Faelandaea
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Re: Courseplay...

Post by Faelandaea » Mon Dec 31, 2018 2:07 am

ace54858 wrote:
Wed Dec 26, 2018 7:45 pm
pur3t4 wrote:
Wed Dec 26, 2018 7:33 pm
courseplay and GPS Mod, are indispensable.
maybe coursplay when playing in single player but GPS is so not a indsispensable mod if people need a mod to be able to drive in a straight line in a game then better hope there not driving irl as how are they going to drive in a straight line irl.
Except ... professional farmers in real life who make a lot more money than most of us use ... GPS. I have Googled the proper uses of agricultural GPS systems and as part of immersion in the game I have used GPS in the same way they do in real life, which is the prevention of excessive overlap when manually harvesting or working fields.

Now, a player playing in third person - a.k.a. arcade - view ... for that player it is indeed easy to manually drive and not have any overlap at all. However I choose to use only first person view. i can't stand third person view. But in first person view I have the same issue real farmers have, which is overlap due to limited visibility and tracking on the edge of the headers/equipment in various situations.

Anyone can drive a straight line in a game. But GPS has, at least for me, never had anything at all to do with driving a straight line. It was all about efficiency in working the field with the least amount of overlap, as well as precision in maneuvering on rows and headlands.
Faelandaea
Acknowledged as THE friendliest individual on the internet throughout all of gaming history.

erict43
Posts: 260
Joined: Tue Nov 01, 2016 5:37 pm

Re: Courseplay...

Post by erict43 » Mon Dec 31, 2018 3:11 am

Right, it's about putting your straight line in the correct place, more than only keeping it straight.

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