Equipment Service

Johndeereman4250
Posts: 61
Joined: Wed Nov 16, 2016 12:21 am

Equipment Service

Post by Johndeereman4250 » Sun Dec 30, 2018 7:53 pm

How wore out does a head or even planter or combine get before it compromises yield. It’s a long ways back to the farm when my head gets wore just curious if lower than 80% then yield starts to go down or is it less than that if anyone can advise me on equipment maintenance that would be lovely thank you
All Deere All day
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Cowboy5130
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Joined: Thu Sep 13, 2018 7:16 pm

Re: Equipment Service

Post by Cowboy5130 » Sun Dec 30, 2018 7:55 pm

Maintenance has NOTHING to do with yield, it’s pretty much just an aesthetic feature and has no affent on your farms income.
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

Johndeereman4250
Posts: 61
Joined: Wed Nov 16, 2016 12:21 am

Re: Equipment Service

Post by Johndeereman4250 » Sun Dec 30, 2018 8:01 pm

Really????? I figured it did due to I harvest the same fields over and over and each time I get more or less than the previous harvest just assumed it to be part of equipment maintenance
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Cowboy5130
Posts: 335
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Re: Equipment Service

Post by Cowboy5130 » Sun Dec 30, 2018 8:03 pm

In real life it would affect it but not fs, so long as you can cope with less engine power
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

Johndeereman4250
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Re: Equipment Service

Post by Johndeereman4250 » Sun Dec 30, 2018 8:05 pm

Ok thank you bud
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Rasping rabbit
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Joined: Fri Jun 22, 2018 5:57 pm

Re: Equipment Service

Post by Rasping rabbit » Sun Dec 30, 2018 8:13 pm

Johndeereman4250 wrote: ↑
Sun Dec 30, 2018 7:53 pm
How wore out does a head or even planter or combine get before it compromises yield. It’s a long ways back to the farm when my head gets wore just curious if lower than 80% then yield starts to go down or is it less than that if anyone can advise me on equipment maintenance that would be lovely thank you
If you don’t maintain headers and other machinery, you will end up trying to harvest at 1mph

If you notice performance affected, you can repair using in the shop/garage menu, although it is more expensive than going to the garage.

Cowboy5130
Posts: 335
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Re: Equipment Service

Post by Cowboy5130 » Sun Dec 30, 2018 8:14 pm

Johndeereman4250 wrote: ↑
Sun Dec 30, 2018 8:05 pm
Ok thank you bud
Your welcome sir
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

lefe1
Posts: 1997
Joined: Wed Jan 04, 2017 12:21 am

Re: Equipment Service

Post by lefe1 » Sun Dec 30, 2018 9:00 pm

it does not affect yield.. Thanks for MrSealyp for testing it....


erict43
Posts: 260
Joined: Tue Nov 01, 2016 5:37 pm

Re: Equipment Service

Post by erict43 » Sun Dec 30, 2018 10:28 pm

Low maintenance % on vehicles causes increased fuel consumption.
On implements like headers and seeders, it decreases the working speed of the implement.
For things like front weights and tippers, I have no idea what happens.

Maikello
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Joined: Thu May 11, 2017 12:43 pm

Re: Equipment Service

Post by Maikello » Tue Jan 01, 2019 11:31 pm

lefe1 wrote: ↑
Sun Dec 30, 2018 9:00 pm
it does not affect yield.. Thanks for MrSealyp for testing it....
Combine 100% header 100% - wheat 4590l
Combine 0% header 100% - wheat 2750l
Combine 69% header 100% - wheat 4590l
Combine 68% header 100% - wheat 4560l

Start at 5:30


maybe it depends on difficulty lvl? (video test on medium)

Rasping rabbit
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Re: Equipment Service

Post by Rasping rabbit » Wed Jan 02, 2019 1:57 am

Interesting. If I read this right you let the combine need maintenance but kept the header repaired?

Sealyp let the header run to 0% as the impression was that a damaged header impacted crop yield.

lefe1
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Re: Equipment Service

Post by lefe1 » Wed Jan 02, 2019 5:19 am

Maikello wrote: ↑
Tue Jan 01, 2019 11:31 pm
Thanks for the info. we really need info like this. I wish giants would have some kind of website that would have all this info for us...

Maikello
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Re: Equipment Service

Post by Maikello » Wed Jan 02, 2019 11:36 am

Rasping rabbit wrote: ↑
Wed Jan 02, 2019 1:57 am
Interesting. If I read this right you let the combine need maintenance but kept the header repaired?

Sealyp let the header run to 0% as the impression was that a damaged header impacted crop yield.
Second part of the test is a 100% harvester but the 0% header, like MrSealyp said
The header only affects the speed but It would be nice to see black smoke from the exhaust when the tractor/combine/car etc is tired or the sound of the engine changes slightly
I am not a farmer in real life but you have to ask a question where there are losses in the yield during threshing. In the header or inside the combine?

lefe1 wrote: ↑
Wed Jan 02, 2019 5:19 am

Thanks for the info. we really need info like this. I wish giants would have some kind of website that would have all this info for us...
In my opinion the game is based on the fact that we learn it ourselves based on our own experience or we exchange advice with other players. We should create a website - farming.wiki :biggrin2:

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GenXFarmer
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Location: Minnesota USA

Re: Equipment Service

Post by GenXFarmer » Wed Jan 02, 2019 12:43 pm

IRL, losses come from the header and the combine. The loss from a header is pretty consistent over its life. Even a new head will lose some grain.

Loss from the combine is driven by adjustments and settings by the operator on things like the sieve, chaffer, concave, rotor speed and fan speed. The combine loss, like the header, is mostly independent of age.

The FS19 repair modeling is not realistic but it's better than nothing
Oh, I’m sorry, I thought this was America.

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