Mods in testing

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redglasses
Posts: 4364
Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

Mods in testing

Post by redglasses » Sat Jan 12, 2019 6:22 pm

There is around 150 mods now in testing, but how?
There is no way 77 mods have been on the testing list :confusednew:
fs19 on xbox one(Thanks for the game)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

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Addictedtofs
Posts: 337
Joined: Fri Apr 13, 2018 12:24 am

Re: Mods in testing

Post by Addictedtofs » Sat Jan 12, 2019 6:26 pm

If there has been..then most haven't passed..that's crazy to think about
RL farm boy living in the American south.
I'm not good at much, but I have jokes and attitude for days.

DirectCedar
Posts: 382
Joined: Thu Apr 20, 2017 12:47 am

Re: Mods in testing

Post by DirectCedar » Sat Jan 12, 2019 6:28 pm

redglasses wrote:
Sat Jan 12, 2019 6:22 pm
There is around 150 mods now in testing, but how?
There is no way 77 mods have been on the testing list :confusednew:
Sounds about right. A few passed and are now on the mod hub. Many did not pass and were sent back for tweaking. Some will reapply to be tested again, some will publish as they are on other mod sites, some will unfortunately give up and disappear. Anecdotally this seems about the same ratio that we observed for 17. There were always way more in testing than ever made it to the mod hub.

Mysticalmaid
Posts: 41
Joined: Fri Aug 24, 2018 3:41 pm

Re: Mods in testing

Post by Mysticalmaid » Sat Jan 12, 2019 6:49 pm

Toolbox didn't make it onto modhub so I guess many have failed testing and gone back to the creators for improving. I am looking forward to the toolbox mod.

Cmtaylor
Posts: 318
Joined: Mon Jul 30, 2018 10:48 pm

Re: Mods in testing

Post by Cmtaylor » Sun Jan 13, 2019 3:39 am

I'm looking for a map I'm about burned out on the maps on 19

CMDRTAKEDOWN
Posts: 240
Joined: Thu Apr 17, 2014 5:44 am

Re: Mods in testing

Post by CMDRTAKEDOWN » Sun Jan 13, 2019 3:57 am

My wife and I are waiting on the tool box as well. We have the repair shop but would be handy to have a tool box to do it on the field. People are bored already wow. Lets get a game and go as fast as we can through it so we got little to do but wait on a mod to keep you going, but that will only last in the short time.
Wife and I still going strong on our first save's. We had a look around on both and Started on one of them as a starting point.
You have to remember that we have 2 years till the next game no point in rushing. Only thing that you will accomplish is boredom.
PS4

Alagos
Posts: 1049
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Mods in testing

Post by Alagos » Sun Jan 13, 2019 9:27 am

@redglasses, you do remember that Lisertan always mentions it's not an actively updated list on his part, right?
He can take the info on the list after the QA team has already tested 10 mods, currently have 2 mods on their active test list and add 10 more later.

IronBeard37
Posts: 18
Joined: Fri Dec 14, 2018 3:08 pm

Re: Mods in testing

Post by IronBeard37 » Mon Jan 14, 2019 5:58 pm

Hopefully new forestry machines are in the works in the mods or DLC. Really want a excavator or skidder. Or something that actually grabs logs with some force!

Cmtaylor
Posts: 318
Joined: Mon Jul 30, 2018 10:48 pm

Re: Mods in testing

Post by Cmtaylor » Mon Jan 14, 2019 7:29 pm

Ok i know there are at least two planters that are coming to pc but the creature is hoping for consoles but odds are they wont make it to consoles

Princeguardian
Posts: 306
Joined: Sat Mar 11, 2017 2:20 am

Re: Mods in testing

Post by Princeguardian » Mon Jan 14, 2019 8:27 pm

Did i miss something? On the website there are mods for xbox and ps 4 that aren't on mod hub. The last mods i have are vehicle collision and the cat tractors. There is a plow and trailer on website that hasn't made it to consoles. Im just checking to make sure im seeing that right and that i haven't messed up somewhere.

Rasping rabbit
Posts: 687
Joined: Fri Jun 22, 2018 5:57 pm

Re: Mods in testing

Post by Rasping rabbit » Mon Jan 14, 2019 8:31 pm

Check you have ‘show all mods’ selected using r3 and you are on latest mods by scrolling through the mod hub.

All the mods on the website are showing on my Xbox and have seen PS4 you tubers using them.

richnshaz
Posts: 15
Joined: Wed Jun 20, 2018 8:08 pm

Re: Mods in testing

Post by richnshaz » Mon Jan 14, 2019 8:36 pm

Sometimes on PS4 you have to click R2 to scroll though download mods best mods etc till you get too latest mods then click r3 let’s you see all mods

Patrick73
Posts: 1353
Joined: Fri Oct 21, 2016 9:17 am

Re: Mods in testing

Post by Patrick73 » Mon Jan 14, 2019 8:47 pm

Meeting at giants to discuss the mod hub in fs19... “was the mod hub working fine”.....” yes but let’s cock it up anyway”

Princeguardian
Posts: 306
Joined: Sat Mar 11, 2017 2:20 am

Re: Mods in testing

Post by Princeguardian » Mon Jan 14, 2019 9:02 pm

You all are awesome! Hit l3 and bam! Christmas all over again.

bossmanslim
Posts: 23
Joined: Thu Jan 10, 2019 7:13 pm

Re: Mods in testing

Post by bossmanslim » Mon Jan 14, 2019 9:07 pm

I am dumbfounded how a flatbed semi trailer with straps nor the consumables silos have made it to the modhub yet. These both are very needed in the game.

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