Mods in testing

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iB055
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Re: Mods in testing

Post by iB055 »

I am dumbfounded as to why the AltecM44SR was on the list for PS4 and Xbox but was only made available for PC.
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eric21
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Re: Mods in testing

Post by eric21 »

Easy it failed console testing.
Rasping rabbit
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Re: Mods in testing

Post by Rasping rabbit »

iB055 wrote: Mon Jan 14, 2019 9:38 pm I am dumbfounded as to why the AltecM44SR was on the list for PS4 and Xbox but was only made available for PC.
In the launch live-streams Lars stayed that the criteria for consoles is a lot stricter, generally meaning only the better quality mods make it through to us. I am guessing this one still needed work.
Coltar452017
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Re: Mods in testing

Post by Coltar452017 »

A automatic semi trailers us what we need
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TacoFarmer
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Re: Mods in testing

Post by TacoFarmer »

redglasses wrote: Sat Jan 12, 2019 6:22 pm There is around 150 mods now in testing, but how?
There is no way 77 mods have been on the testing list :confusednew:
Now my questions,Out of that number,Were they all for FS19? Or were some for FS17?
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iB055
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Re: Mods in testing

Post by iB055 »

eric21 wrote: Mon Jan 14, 2019 9:43 pm Easy it failed console testing.
Thanks for stating the obvious.

I find it to be pointless to even post a list of mods in testing if a majority of those mods will most likely fail to be available for consoles anyway. It just serves as a teaser to get people's hopes up only to be yet again disappointed.
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hugassi
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Re: Mods in testing

Post by hugassi »

even so, I would like to see a list of maps in console tests to get a sense of what they are trying to approve!
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