Fiat tractor

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Mirk93
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Fiat tractor

Post by Mirk93 » Wed Jan 16, 2019 4:42 pm

I would like to ask Lisertan a question or who can answer. In this chapter you took the Fiat license, I wanted to know if you are planning to expand the range .. For example with the 90 series ... :mrgreen: :mrgreen:


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chedly_farms
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Re: Fiat tractor

Post by chedly_farms » Wed Jan 16, 2019 5:42 pm

The fiat was a bad ass mod in the mod hub on 17, so I'm in on this!
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cmdrbyron
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Re: Fiat tractor

Post by cmdrbyron » Wed Jan 16, 2019 5:53 pm

Mirk93 wrote:
Wed Jan 16, 2019 4:42 pm
I would like to ask Lisertan a question or who can answer. In this chapter you took the Fiat license, I wanted to know if you are planning to expand the range .. For example with the 90 series ... :mrgreen: :mrgreen:
Just because they have a license for some FIAT elements, does not suggest anything and everything is available to be introduced in-game.

Not to be a naysayer - just to manage expectations. :)

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IceUul
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Re: Fiat tractor

Post by IceUul » Wed Jan 16, 2019 8:49 pm

Fiat licenses belong to New Holland, if New Holland is interested adding some more Fiat instead of NH stuff and they get agreement with Giants, then perhaps yes.

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IceUul
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Re: Fiat tractor

Post by IceUul » Thu Jan 17, 2019 12:53 am

More likely this one (as New Holland):
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Mirk93
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Re: Fiat tractor

Post by Mirk93 » Thu Jan 17, 2019 10:51 am

IceUul wrote:
Wed Jan 16, 2019 8:49 pm
Fiat licenses belong to New Holland, if New Holland is interested adding some more Fiat instead of NH stuff and they get agreement with Giants, then perhaps yes.
In reality it is the NH that belongs to Fiat (CNH Industrial since 2013) .

That said, my speech was simply due to the fact that having only one vehicle of an important old brand like Fiat / Fiatagri makes no sense.

cmdrbyron
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Re: Fiat tractor

Post by cmdrbyron » Thu Jan 17, 2019 11:58 am

Mirk93 wrote:
Thu Jan 17, 2019 10:51 am
...having only one vehicle of an important old brand like Fiat / Fiatagri makes no sense.
That's a matter of perspective. From a game design perspective, I would offer that, while desirable to include absolutely every single tractor/tool/truck/implement ever made, decisions have to be made relating to just how expansive the vehicle/tool roster is. Each one carries with it a significant level of effort.

In this case, sure, some may feel like more could have been added - but don't forget that Giants had their hands full adding a whole new brand to the game already, in response to overwhelming community demand.

Plus, How many tractors do we really need (not just you - consider the "average" player)? Maybe try placing increased emphasis on functionality, vice appearance.

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ltl.vamp
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Re: Fiat tractor

Post by ltl.vamp » Thu Jan 17, 2019 12:06 pm

cmdrbyron wrote:
Thu Jan 17, 2019 11:58 am
... How many tractors do we really need ...? ...
ALWAYS ONE MORE! :lol:
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Henk D.
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Re: Fiat tractor

Post by Henk D. » Thu Jan 17, 2019 1:06 pm

I always liked and used it on fs17.
The only thing is that it needs a 3 point linkage on the front
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redglasses
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Re: Fiat tractor

Post by redglasses » Thu Jan 17, 2019 2:21 pm

I hope it gets converted, touch up the textures a bit more and it will be great.
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jamesadams933
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Re: Fiat tractor

Post by jamesadams933 » Thu Jan 17, 2019 7:18 pm

Henk D. wrote:
Thu Jan 17, 2019 1:06 pm
I always liked and used it on fs17.
The only thing is that it needs a 3 point linkage on the front
Actually the suitcase weight attachment on the from is coded as a 3pt, I found out on accident haha

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