Gates & fences

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Riven326
Posts: 510
Joined: Mon Feb 11, 2019 7:05 pm

Re: Gates & fences

Post by Riven326 »

Those fences look fantastic. Will they be available on console?
thumbwiz
Posts: 783
Joined: Sun Jun 14, 2015 5:14 pm

Re: Gates & fences

Post by thumbwiz »

They look awesome. Great job!
X1 / PC gaming
Ontario, Canada
Goose66
Posts: 899
Joined: Sat Dec 17, 2016 10:22 pm

Re: Gates & fences

Post by Goose66 »

Riven326 wrote: Wed Feb 13, 2019 12:10 am Those fences look fantastic. Will they be available on console?
He clearly stated he's trying to keep console slots down.
Playing on PC....Hollandscheveld maizeplus map
Suffolk, England
Discord ...Goose66
Jonesy_91
Posts: 10
Joined: Tue Nov 20, 2018 11:12 pm

Re: Gates & fences

Post by Jonesy_91 »

They’ve released floor decals and more trees *thumbsdown* ...but not this mod yet ! Hurry up :lol:
Alagos
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Posts: 1934
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Gates & fences

Post by Alagos »

What do other mod releases have to do with this mod not releasing? lol
I assume people don't use Seasons, unless they say otherwise.

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Jonesy_91
Posts: 10
Joined: Tue Nov 20, 2018 11:12 pm

Re: Gates & fences

Post by Jonesy_91 »

Cos I want this one not them :lol:
Jonesy_91
Posts: 10
Joined: Tue Nov 20, 2018 11:12 pm

Re: Gates & fences

Post by Jonesy_91 »

Any news/update ??
Dorset_FS_UK
Posts: 71
Joined: Tue Apr 26, 2016 7:14 pm

Re: Gates & fences

Post by Dorset_FS_UK »

Still in testing que takes about 30 days before mods get tested.
One of my mods has been in testing since 06 Dec if they fail they get fixed then back in the 30 day que again and might fail again then back in the 30 day que again.
But not all mods get tested equal as some have been released for what mine have failed.
Some also when failed get fixed and then released then same day so get put to the front of the que and not back in the 30 day wait.
I have 3 other mods in testing at the moment.

But am just grateful that Giants accepts my work, its just a painful experience and most of the time my own fault :mrgreen:

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and in making


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Aholz89
Posts: 341
Joined: Fri Jun 22, 2018 1:04 pm

Re: Gates & fences

Post by Aholz89 »

Amazing work 👍🏻👍🏻
Came here for information, stayed for the entertainment.
Jonesy_91
Posts: 10
Joined: Tue Nov 20, 2018 11:12 pm

Re: Gates & fences

Post by Jonesy_91 »

Wow great work :shock: will definitely be keeping my eyes open for those sheds and that caravan *thumbsup*
And of course the fences/gates
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TaintedBlackCat
Posts: 224
Joined: Mon Dec 17, 2018 1:02 pm
Location: NEW ZEALAND

Re: Gates & fences

Post by TaintedBlackCat »

[quote=Dorset_FS_UK post_id=1110874 time=1550762778 user_id=98464
[/quote]
WOW!!🙀😻 that is some creative talent you have Dorset! Your mods all look amazing. Thanks for making as much stuff as possible console compatible too, we appreciate it!! Good craftsmanship takes time, most of us realise this. No rush, just take your time😸 Again you are legendary!! Thank you!
I'm not perfect..but I'm Australian, and that's pretty damn close!!🐈 . Ex Royal Australian Navy sailor. Moved to New Zealand recently to dairy farm in New Zealand. 600 milking cows. Running old Duetz Fahr Agrostar 6.61
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