Marwell Manor is Finally Here!
Re: Marwell Manor is Finally Here!
Giants really needs to hire someone with a business background. Any map that doesnt have placeables means the economy of the whole game is off. Its obvious when you play these maps with placeables already on the map. It means the two starting maps on two difficulty settings wont make sense. Hats off to modders you fixed the game.
Re: Marwell Manor is Finally Here!
The straw trigger is inside the gate right behind where you would purchase or unload cows.BreadedVirus wrote: ↑Sat Feb 09, 2019 5:36 pm Going to sound real silly here, but where does the straw go for the bedding for the cows? Put straw in a few places and ends up in a big pile.
FS22 / PC & PS4 Pro
Re: Marwell Manor is Finally Here!
You might need to use a straw blower to get it work too. Not tried it yet myself but that was certainly the case on some maps on 17.
Re: Marwell Manor is Finally Here!
I've just been using the default Krone loading wagon. No issues yet.
FS22 / PC & PS4 Pro
Re: Marwell Manor is Finally Here!
Ok good to know, cheers.
Re: Marwell Manor is Finally Here!
edit nvm seems to be a other mod
Last edited by hjvg on Sat Feb 09, 2019 6:36 pm, edited 1 time in total.
- redglasses
- Posts: 5909
- Joined: Fri Jan 27, 2017 7:01 pm
- Location: Farming land, Canada
Re: Marwell Manor is Finally Here!
I think I’ll just leave this here.
Playing Lincoln Creek on PC
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Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
- chedly_farms
- Posts: 3427
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Marwell Manor is Finally Here!
Wow, this map is great, nice mixture of field sizes. The home farm years is tight but also spread out. This is a very playable map! The slot limit on console is a little concerning, but that means I can't be free and loose with purchases. Ever buy has to mean something and serve a purpose. Oxy outdid himself on this one. Map is a perfect size for someone like me as well!
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
Re: Marwell Manor is Finally Here!
Woah red glasses lucky you only seen the plane once...nice capture!
Re: Marwell Manor is Finally Here!
I think oxydave may have reignited fs19 for me. Nice job! Off plane spotting......
Fs11-15 on pc. Fs17 & 19 on xb1.
Re: Marwell Manor is Finally Here!
Manure is piling up in the stable... I have cows with a poop fetish no mods used/ active.
Loving the wood transport missions... I think; I haven't done any yet.
Loving the wood transport missions... I think; I haven't done any yet.
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- Location: United Kingdom
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- Posts: 1459
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- Location: here, there everywhere
Re: Marwell Manor is Finally Here!
And this is the way it should be done.Rasping rabbit wrote: ↑Sun Feb 10, 2019 12:20 amWith oxygendavids maps you generally have to muck out the cow sheds manually.
the big print giveth the small print taketh
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Re: Marwell Manor is Finally Here!
Totally agree. I did question it in the last winter in Lone Oak. I had a couple of hundred cows, skipped the night, went into the cowshed and there was barely room for a cow in there. Just a mountain of manure.
Gave me something to do that day though
- chedly_farms
- Posts: 3427
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Marwell Manor is Finally Here!
I know it's probably been discussed elsewhere, but I just realized that the two "garages" at the top of the farm next to the grain bin are actually Grain storage buildings.
At first I parked my combine in there thinking wow! These are way too big. Thinking Oxy made a mistake with the building size then I began studying the buildings themselves and how sturdy the thick concrete wall bottoms were. I then looked at the signs out front and seen the warning grain suffocation signs and it hit me that these are for grain storage.
So if there are people like me who try to play as real as they can, but still like to enjoy the game take this info any way you'd like.
At first I parked my combine in there thinking wow! These are way too big. Thinking Oxy made a mistake with the building size then I began studying the buildings themselves and how sturdy the thick concrete wall bottoms were. I then looked at the signs out front and seen the warning grain suffocation signs and it hit me that these are for grain storage.
So if there are people like me who try to play as real as they can, but still like to enjoy the game take this info any way you'd like.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----