Central Grain in Ravenport, no tippers

Seedy
Posts: 131
Joined: Tue Jan 08, 2019 2:15 pm

Central Grain in Ravenport, no tippers

Post by Seedy » Sun Feb 24, 2019 2:14 am

I've been running a bunch of contract, and using the hired equipment to see how some of it works.... stupid sugar beet contract. "deliver to central grain elevator" The gave me this Krampe trailer that jacks itself up so high it hits the ceiling of the sell point way before it's done tipping. :( (the 48k semi)

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redglasses
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Re: Central Grain in Ravenport, no tippers

Post by redglasses » Sun Feb 24, 2019 2:24 am

Start tipping, then stop let it go down then repeat.
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Seedy
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Re: Central Grain in Ravenport, no tippers

Post by Seedy » Sun Feb 24, 2019 2:43 am

After assorted truck yoga-like positions I found that it is actually possible to tip a load without stuttering; but if you miss the perfect spot, you get twisted through a hyperspace anomaly and have your couch stuck permanently in the stairwell.

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iB055
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Re: Central Grain in Ravenport, no tippers

Post by iB055 » Sun Feb 24, 2019 2:48 am

Kinda like this...seriously I mean where in america or anywhere does this actually happen?

Image
FS19 / PS4

Seedy
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Re: Central Grain in Ravenport, no tippers

Post by Seedy » Sun Feb 24, 2019 3:05 am

I've got the Mann, for my contract, it swings a bit to the left when the wheels come off the ground. Personally I've never seen a configuration like that anywhere, no truck driver would approach something like for anything, unless someone else owned the truck, and had a waiver.

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AgPro Farms
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Re: Central Grain in Ravenport, no tippers

Post by AgPro Farms » Sun Feb 24, 2019 3:49 am

iB055 wrote:
Sun Feb 24, 2019 2:48 am
Kinda like this...seriously I mean where in america or anywhere does this actually happen?

Image
Never understood why they did that. Same thing would happen in 17. Smh.
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Alabama, USA

Alexandro
Posts: 79
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Re: Central Grain in Ravenport, no tippers

Post by Alexandro » Mon Feb 25, 2019 12:33 am

One could easily fix those issues if only the game would allow you to use the landscaping instruments where the land can't be bought. Unless you edit the maps with GE any long trailer is almost unusable.

Cowboy5130
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Re: Central Grain in Ravenport, no tippers

Post by Cowboy5130 » Mon Feb 25, 2019 12:35 am

Unless it’s for contracts, I have limits of where I sell my grain because of that right there. If I’m a smaller farm and have a pull behind trailer than I use them but if I’m using a hopper bottom I’ll only let myself take it to the ranch or the restaurant.
Ps4 realistic gameplay;
Ravenport start-from-scratch;
Absolutely love the game!

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