Multiple workers causing FPS issues seems really weird.
Posted: Sat Mar 16, 2019 11:07 am
This issue is new to FS19(I had 4-5 workers all the time in FS17 and never had FPS drops). By having 2+(this number may vary) workers your FPS will take a hit.
Example :
#1 Worker is harvesting - no FPS issue
#2 Worker is Sowing - no FPS issue
and you put #3 to plow for example and after doing that your FPS will drop from 60 to 55(does not matter if on same field or next one etc...). If you dismiss the worker your FPS will go back to 60.
I monitored my CPU usage, GPU usage, RAM, VRAM, HDD, SSD... and there was no increase in usage of any components.
What is causing this lag remains a mystery. Maybe this new engine that FS19 is supposed to be using, got some issue.
I also remember someone mentioning that Ground Response mod from FS17 was implemented into FS19 and it's the main cause of this issue.
Example :
#1 Worker is harvesting - no FPS issue
#2 Worker is Sowing - no FPS issue
and you put #3 to plow for example and after doing that your FPS will drop from 60 to 55(does not matter if on same field or next one etc...). If you dismiss the worker your FPS will go back to 60.
I monitored my CPU usage, GPU usage, RAM, VRAM, HDD, SSD... and there was no increase in usage of any components.
What is causing this lag remains a mystery. Maybe this new engine that FS19 is supposed to be using, got some issue.
I also remember someone mentioning that Ground Response mod from FS17 was implemented into FS19 and it's the main cause of this issue.