Slots

Charliepalmer
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Slots

Post by Charliepalmer » Wed Apr 17, 2019 3:03 pm

Is it possible to remove a slot limit for vehicles on console and it gets annoying and frustrating please

Edit don_apple: moved from german to english section.

thumbwiz
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Re: Slots

Post by thumbwiz » Wed Apr 17, 2019 5:20 pm

You should search for other threads about slots so you can understand what they are. They can't be removed due to console memory limits. Otherwise you're opening yourself up to some serious criticism.
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don_apple
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Re: Slots

Post by don_apple » Wed Apr 17, 2019 5:21 pm

Hello and welcome to console!

Sorry, this is not possible. Please have a look at the following topic for explanations on why the slot limit exists: viewtopic.php?f=893&t=98935
Gruß/Regards,
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Addictedtofs
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Re: Slots

Post by Addictedtofs » Wed Apr 17, 2019 6:45 pm

Just hold tight. Sony released some info about the new Playstation that should greatly increase slot counts for future games.

....System architect Mark Cerny told Wired that the next PlayStation console will be powered by a third-generation AMD Ryzen CPU with eight cores built on the company's 7nm Zen 2 microarchitecture. A custom Radeon GPU will support ray tracing and 3D audio rendering, as well as resolutions up to 8K, and its SSD can load games in a flash.

The biggest news, otherwise, is that it'll be backwards compatible with the PS4 and current PS VR headset. Cerny also said it will continue to support physical media, but didn't confirm much else like a name or potential launch window other than not-in-2019.
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Smith Modding
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Re: Slots

Post by Smith Modding » Thu Apr 18, 2019 5:41 am

Previous reports have stated that it won't be for several years, so I wouldn't get your hopes too high just yet :lol:
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Addictedtofs
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Re: Slots

Post by Addictedtofs » Thu Apr 18, 2019 6:21 am

Smith Modding wrote:
Thu Apr 18, 2019 5:41 am
The only legit report simply said "not 2019" everything else is speculative at best.

...but didn't confirm much else like a name or potential launch window other than not-in-2019.
Fear of the fool is the beginning of wisdom--The Book of Dawn and Dusk

Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar

Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway

Phigo
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Re: Slots

Post by Phigo » Thu Apr 18, 2019 7:29 am

Don't get on that path. We have to deal with "those PC-guys" don't fight each other console users :lol:
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Charliepalmer
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Re: Slots

Post by Charliepalmer » Mon Apr 22, 2019 12:20 am

What about bringing the amount of slots used for vehicles and equipment down to a minimum such as the John Deer brand because that is just way to high as some are slots reaching within 30-40 slots just for 1 tractor. it’s a bit over the top any other console user agree?

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Addictedtofs
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Re: Slots

Post by Addictedtofs » Mon Apr 22, 2019 1:12 am

It's just not possible.. I will say this; I have 3 tractors, a telehandler, the big new Holland sprayer, the lizard roadrunner, the biggest NH harvester with two headers, the challenger manure spreader, the lizard pickup, the Mahindra Retriever, 24 pieces of equipment, 5 trailers of different kinds, two animal pens, two silos with an extension, the doghouse, root crop storage, two of the multi filling stations, 5 misc placeables and 15 placeable trees. I'm using 1019/1299 slots on the old stream, starting in farm manager mode. That seems plenty to me.
Fear of the fool is the beginning of wisdom--The Book of Dawn and Dusk

Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar

Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway

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PrincessJessi84
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Re: Slots

Post by PrincessJessi84 » Mon Apr 22, 2019 1:43 am

I dare say the newer models in the game aren't going to go backwards.. the more detailed and complex the model the more slots it will take up.. it would beg to reason that the slot count is only going to rise with each iteration of the game and your only hope is that consoles will keep up with evolving games.. giants has some of the most detailed vehicle models ive ever seen in a game and I hope this doesn't change as its one of my favorite things about the game
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Rasping rabbit
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Re: Slots

Post by Rasping rabbit » Mon Apr 22, 2019 4:29 am

Charliepalmer wrote:
Mon Apr 22, 2019 12:20 am
What about bringing the amount of slots used for vehicles and equipment down to a minimum such as the John Deer brand because that is just way to high as some are slots reaching within 30-40 slots just for 1 tractor. it’s a bit over the top any other console user agree?
Compare the graphic details both inside and out, and the customisations available between a high slot count tractor and a low slot count one. Slots generally equal memory used.

If you buy more than one of the same item, they tend to cost between 1-5 slots each after the first one.

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Guil
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Re: Slots

Post by Guil » Tue Apr 23, 2019 8:02 am

Unless it has changed, the same tractor, tool etc just uses 1 slot.

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RODHA
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Re: Slots

Post by RODHA » Tue Apr 23, 2019 9:44 am

Smith Modding wrote:
Thu Apr 18, 2019 5:41 am
Previous reports have stated that it won't be for several years, so I wouldn't get your hopes too high just yet :lol:
Reveal date is 2019 and release date Q3-Q4 2020. PS5 is the reason why Sony is not attending E3 2019.
They will hold their own event for the reveal of PS5 and PS5 Pro (a wide spread assumption).
And the revelaed specs so far are just the regular PS5 specs. For the Pro they tend to supersede Google's Stadia which has 10.7 terraflops of GPU power.
PS5 Pro will probably be an equivalent of a high end gaming rig with about a thousand dolars of price tag (regular $ 399).
And as far as I'm aware, some developers already got their hands on the dev kits or about to get them.
Probably Giants will have theirs before the reveal event.
Apart from the dates, all I mentioned is just a wide spread assumption based on leaks and rumors.
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Rasping rabbit
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Re: Slots

Post by Rasping rabbit » Tue Apr 23, 2019 11:07 am

Guil wrote:
Tue Apr 23, 2019 8:02 am
Unless it has changed, the same tractor, tool etc just uses 1 slot.
I thought I had seen some in the mod hub taking more but can’t be sure.

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Guil
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Re: Slots

Post by Guil » Tue Apr 23, 2019 11:49 am

I'm nearly sure they have to be the exact same configuration but not sure, maybe someone on console can test it?

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