The Old Farm Countryside by Shaba FS

Illinois Farmer
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Joined: Tue Jul 16, 2019 7:34 pm

Re: The Old Farm Countryside by Shaba FS

Post by Illinois Farmer » Wed Oct 16, 2019 3:01 pm

Yeah, I think it is a cool feature. I don't remember the hours.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user

ShabaFS
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Joined: Tue Dec 11, 2018 10:02 am

Re: The Old Farm Countryside by Shaba FS

Post by ShabaFS » Wed Oct 16, 2019 3:13 pm

japps wrote:
Wed Oct 16, 2019 2:32 pm
Hi has anyone else had issues with the shop gate not opening , when trying to get your new tractors out i managed to get a combine and two tractors out but after buying a sprayer the gate wouldnt open, anyone know if theres an issue with any mods, as i dont really want to uninstall it as ive only just started playing it and it look a good map .
playing on a xbox one.

not new here lost all my passwords so had to re-register :search: bit like abeing back at school except the dog never ate it
Right at the entrance of the store, next to the sidewalk, you have some posters, one on each side, that tells you the schedule. The same you will find in the points of sale with opening hours and closing of its doors.

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Miketeg
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Joined: Tue Nov 01, 2016 1:06 pm

Re: The Old Farm Countryside by Shaba FS

Post by Miketeg » Wed Oct 16, 2019 9:29 pm

Just started a game with the new version. Very good work Shaba!

My only "complain" is the fact that the house still on the map on the "Start from scratch" settings, and I can't sell it.

I don't like where it sits right now, so I had to delete it in Giants editor.

arian1966
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Joined: Wed Mar 27, 2019 2:34 pm

Re: The Old Farm Countryside by Shaba FS

Post by arian1966 » Thu Oct 17, 2019 7:54 pm

hi i try to sell chaff at the biogas plant but chaff is not recognized. This is the case for both plants.

Illinois Farmer
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Re: The Old Farm Countryside by Shaba FS

Post by Illinois Farmer » Thu Oct 17, 2019 7:57 pm

I am not sure, but you might have turn that chaff into silage then you can sell it.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user

arian1966
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Joined: Wed Mar 27, 2019 2:34 pm

Re: The Old Farm Countryside by Shaba FS

Post by arian1966 » Fri Oct 18, 2019 6:51 am

no, that is not what I mean when I put chaff in the silo it is not recognized either. I can dump it but it is not recognized and he shows the silo as empty. therefore it cannot make silage.

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Miketeg
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Re: The Old Farm Countryside by Shaba FS

Post by Miketeg » Fri Oct 18, 2019 1:40 pm

Have you bough the BGA ?

arian1966
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Re: The Old Farm Countryside by Shaba FS

Post by arian1966 » Fri Oct 18, 2019 2:54 pm

Miketeg wrote:
Fri Oct 18, 2019 1:40 pm
Have you bough the BGA ?
Hi Miketeg, yes i bougt the BGA but it won't take kaf to make it into sillage.

Retired red
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Joined: Mon Sep 30, 2019 11:09 am

Re: The Old Farm Countryside by Shaba FS

Post by Retired red » Fri Oct 18, 2019 7:51 pm

I have found a mod conflict with the Animal pen extension. After installing this mod the next saved game fails to load.

ShabaFS
Posts: 79
Joined: Tue Dec 11, 2018 10:02 am

Re: The Old Farm Countryside by Shaba FS

Post by ShabaFS » Sat Oct 19, 2019 1:31 pm

Hello everyone. I wanted to comment that I have already solved the problem of the Eastern BGA of the map. In a few days I will send the map update team to the giants team. If anyone has located the odd error, I would appreciate your comment.

Regards!

Eische
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Joined: Thu Oct 18, 2018 5:17 pm

Re: The Old Farm Countryside by Shaba FS

Post by Eische » Sat Oct 19, 2019 7:26 pm

Hi Shaba,
there are a few things I want to mention. Just forgot to do so, as I'm currently not playing that much on that map.
- small entrance at the supermarket has an invisible collision blocking it. Collision of the metal gate nearby is way too long.
- two flickering decals on the ground at the dealer. They are not 100% on the same height as the ground.
- the bales you use for decoration on the farm and at the animal places can't be used. Would it be possible to replace them with usable bales to give players kind of a head start?
- Can you please add the land of the small lake near the pigs to one of the buyable farmlands? That way we could use the landscaping tool to create a more flat ramp into the lake.

Thank you for this great map. Will definitely come back to it at some point.
PC - Win10

Dankaila7
Posts: 61
Joined: Sat Oct 15, 2016 11:11 pm

Re: The Old Farm Countryside by Shaba FS

Post by Dankaila7 » Sun Oct 20, 2019 5:30 am

Hello. Firstly, thanks for an absolutely great map ShabaFS. Question, are the added crops able to be mowed in the growing stages for hay (baled)? Sorry if this was already asked :confusednew:

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RaV23
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Re: The Old Farm Countryside by Shaba FS

Post by RaV23 » Mon Oct 21, 2019 9:47 am

In some fields it is not possible to place a building or silo. A message about collision with another object is shown or message that you can't terraform this terrain.
FS 17 Gold Crest Valley 360h/ Sosnovka 300h/ The Valley The Old Farm 440h :mrgreen:
FS 19 Fellsburn 160h / currently The Old Farm Countryside 100h+ / waiting for seasons...
PS4 Player

michele1048
Posts: 54
Joined: Tue Jan 08, 2019 9:08 am

Re: The Old Farm Countryside by Shaba FS

Post by michele1048 » Mon Oct 21, 2019 7:35 pm

hi, they are the vertices and the polygons that create many slots. you need to create buildings in maya with a few vertices and polygons and apply the textures with intelligence and patience. my tuscan lands map has 400 slots, why?

ShabaFS
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Joined: Tue Dec 11, 2018 10:02 am

Re: The Old Farm Countryside by Shaba FS

Post by ShabaFS » Sun Oct 27, 2019 12:33 am

Version 3.0 of The Old Farm Countryside in the testing phase, will soon be sent to Giants for publication. Here I leave the changes with respect to the latest version.

-Added 2 new crops. Spelled and Triticale.
- Several problems with the cultivation of Hops have been corrected.
-Fixed the error of the Eastern BGA, which did not allow you to compact the fine straw or sell silage.
-The opening and closing hours of the access door to the agricultural store have been changed.
-Now you can store all new crops in the farm silo.
-Added new translation: Polish (Thanks to RaV23 for the work done)
-All new crops have their name in English because they cause some kind of internal problem in the game.
-The collision that did not allow you to access the supermarket through the small entrance has been eliminated.
-The farmland near the area of ​​the pigs has been modified, now the land occupied by the small lake enters the area of ​​affordable land to be modified with the landscaping tool.
-Fixed the position in which the wool pallets left on the sheep farm, it will now be easier to pick them up.
-Adjust the height of various objects and stickers.
-Note: In order to collect the leftover food in the animal stables it is necessary to have the land on which they are located on property. As well as to download or collect material on the ground.

If anyone knows of any other error or problem, I would appreciate it if you could comment it in order to solve it.

regards

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