MF Shed Pack

EJgaming
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MF Shed Pack

Post by EJgaming »

Just looked into the MF Shed Pack, and found the farm silo with 500k storage capacity. Great work by the modder. :mrgreen: Found them much more useful than the ingame hay barn, as they have more storage capacity, and can be used for all types of crop and grass/hay/straw/silage. They also look good, and a nice touch that its delivered in pieces and you need to "build it yourself". Does anyone use them and are there any known issues with them?
For the other buildings they also looks great, think i need to reconfigure my whole farm now. :confusednew:

https://www.farming-simulator.com/mod.p ... tle=fs2019
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Goose66
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Re: MF Shed Pack

Post by Goose66 »

Yep use them. Great mods that store everything.
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Sinclaircool
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Re: MF Shed Pack

Post by Sinclaircool »

I use them on mercury farms
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Sir_Kutz
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Re: MF Shed Pack

Post by Sir_Kutz »

Alien Jim is an absolute mad lad! Definitively a household name when it comes to FS.
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RODHA
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Re: MF Shed Pack

Post by RODHA »

Thank you guys for your kind words and the positive feelings on Jim's mod :hi:
That is always greatly appreciated *thumbsup*

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Phigo
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Re: MF Shed Pack

Post by Phigo »

Since they are out I sell all storage items and build the AJTech-ones... good looking, store everything, good Price and Slot-amount. Even the placing is ok. Just Keep in mind to place everything around the AJTech-Building and BEFORE actually building them ingame. It seems that the collision is getting bigger after it is ready to use.
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niggle44
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Re: MF Shed Pack

Post by niggle44 »

Can you mix TMR ingredieants straight into the feeder wagons / trailers like the silo on Woodshire ?.
Stevo0114
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Re: MF Shed Pack

Post by Stevo0114 »

niggle44 wrote: Fri May 17, 2019 10:26 am Can you mix TMR ingredieants straight into the feeder wagons / trailers like the silo on Woodshire ?.
Yes you can and you can mix tmr manually and store! you can store everything in MF shed silo apart from fertilisers and lime but there are MF sheds for that to such a great little mod which I use on every map slot could good price good storage good from what I can see this is way to go for all modders Jim showing that it can be done
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Rasping rabbit
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Re: MF Shed Pack

Post by Rasping rabbit »

Also if you mess up your tmr mix you can unload the mixer direct into the silo now and start again. Beats leaving piles of individual stuff on the floor.
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redglasses
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Re: MF Shed Pack

Post by redglasses »

These sheds look awesome, I've been thinking of using them on woodshire. They look like pretty neat little sheds.
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duncan_101
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Re: MF Shed Pack

Post by duncan_101 »

It's all I need on any map building wise
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Jimbob0704
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Re: MF Shed Pack

Post by Jimbob0704 »

Only problem I have is they arnt individual, I built 2 a few hundred yards apart and put hay into the first shed, when I went to get it for tmr it was gone ,took me a while before I realised all the hay had been transferred to the second shed , the one I was planning on using as overfill only... Other than that these are amazing for animal reasons
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Bobbydj1980
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Re: MF Shed Pack

Post by Bobbydj1980 »

I use them on every map they look good and Jim is a good modder I love all his work
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cwattyeso
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Re: MF Shed Pack

Post by cwattyeso »

Discovered that the MF Shed Pack doesn't play too nicely with Courseplay on PC. If you place the silos and attempt to create a course for a tractor or truck to fill a trailer and take to a sellpoint, come back and fill up again to basically do an automated sell route for you, it causes all manner of lua errors in the log and vehicles go haywire. Any vehicle your driving anywhere else on the map will lockup, if you exit the vehicle you can't move around on foot. You have to be able to open the console and enter the command to stop Courseplay Workers to regain control of the game. I think it's probably caused by the Silos having the tip point and fill point in the same spot, and this completely messes up Courseplay. Nearly all other silos that have come out for the game have the tip point in one spot and the loading pipe in a completely separate point on the building.
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EJgaming
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Re: MF Shed Pack

Post by EJgaming »

cwattyeso wrote: Tue May 21, 2019 2:37 pm Discovered that the MF Shed Pack doesn't play too nicely with Courseplay on PC.
Can't say I have much knowledge on the subject, but since i have read other places that you have encountered problems with courseplay and other mods as well, I think you may write a bug report for the courseplay mod? :confusednew:
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