Um, so why do we have Bethesda games on the market which have been released?Rasping rabbit wrote: ↑Sun Jun 23, 2019 12:48 am If there have been issues with this mod breaking the game on pc I doubt very much if they will add it. The reason behind the stricter rules for consoles, no external scripts, memory management etc is because Sony & Microsoft want games on their systems to work.
I can imagine how it would go if it came to light that giants released something they knew had the potential to cause issues.
It’s all well and good saying players can take responsibility for using it but I think it’s a case of their platforms, their rules.
And this is coming from a console player who would like the freedom to ‘place anywhere’
And the mods which are used on both Fallout and Elder Scrolls?
And for that matter, Bethesda modded games have scripted mods too. So how is this ANYTHING to do with the console developer? It is 100% to do with the game developer. You're all fooled.