My first mod submitted to Modhub

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asyvan
Posts: 549
Joined: Sun Aug 28, 2016 12:21 am
Location: Sweden

Re: My first mod submitted to Modhub

Post by asyvan » Fri Aug 09, 2019 10:23 pm

Farming Girl wrote:
Fri Aug 09, 2019 10:10 pm

Wow, that’s complicated, keep it up, you will get there! I have had a fire Hydrant in testing fo almost three weeks now, I’m uploading another mod Monday, and I have a third almost done, the hydrant did come back with a couple of small errors, which I fixed and re-submitted the same day. I don’t know why they are so slow at testing at the moment, they must be busy working on something!
The first two shader fails was easy, I had split some windows and decals into separate objects and joined them with merge groups. This is apparently not OK on Console since it's not part of the games default shader configs to do so. So I just removed the merge groups.

The third one was more tricky. When adding the customershadervariation to the material I got missing vertex attributes error (TEXCOORD1). Finally I found out that I needed to create a second UV map for the object, in Maya a second UV-set.

Now (well, in two weeks or so) we will see if that resolved the shader fails.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

Bobbydj1980
Posts: 303
Joined: Wed Nov 28, 2018 3:01 am
Location: Orangebeach Al

Re: My first mod submitted to Modhub

Post by Bobbydj1980 » Sat Aug 10, 2019 1:16 pm

livesea72 wrote:
Wed Jul 10, 2019 7:52 pm
Farming Girl wrote:
Thu Jul 04, 2019 6:21 pm
I look forward to driving it, ill tow my tanker with it then i can use my mod at the same time lol
Hows your mod coming i know there is a ton of mods in testing atm. I may get a computer around Christmas time and try my hand at modding. I know everyone is sick of 3 meter cultivators so i will make mine 4 :lol: im thinking about a square plow at 10 meters with 250 hp requirement if one isnt made by then.
I would welcome a 10 meter square plow 😀
Love farming simulator I play on the Xbox one s orangebeach Alabama

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asyvan
Posts: 549
Joined: Sun Aug 28, 2016 12:21 am
Location: Sweden

Re: My first mod submitted to Modhub

Post by asyvan » Thu Aug 29, 2019 2:32 pm

[PS4|XB1] Case IH Puma CVX With Tracks

Getting closer and closer for every iteration.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

Aholz89
Posts: 258
Joined: Fri Jun 22, 2018 1:04 pm

Re: My first mod submitted to Modhub

Post by Aholz89 » Thu Aug 29, 2019 4:35 pm

Saw that asyvan, congrats! Really hope it passes! Looks awesome!
PS4 - I'm here for the News/Daily updates and reading the latest random tantrum of the entitled or ignorant.

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Farming Girl
Posts: 298
Joined: Thu Aug 02, 2018 12:42 pm

Re: My first mod submitted to Modhub

Post by Farming Girl » Fri Aug 30, 2019 12:13 pm

asyvan wrote:
Thu Aug 29, 2019 2:32 pm
[PS4|XB1] Case IH Puma CVX With Tracks

Getting closer and closer for every iteration.
Looking good, my mod failed on the translation to German, however i fixed it and it is back in for testing.
Ann-Marie

C&S Modding

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asyvan
Posts: 549
Joined: Sun Aug 28, 2016 12:21 am
Location: Sweden

Re: My first mod submitted to Modhub

Post by asyvan » Fri Aug 30, 2019 12:18 pm

good work, just keep going.

The Case Puma passed and will be out tonight for all platforms. It has a minor issue with the engine decals but will be released anyway. I have already fixed them and an update goes to Giants during the weekend.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

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Farming Girl
Posts: 298
Joined: Thu Aug 02, 2018 12:42 pm

Re: My first mod submitted to Modhub

Post by Farming Girl » Fri Aug 30, 2019 12:21 pm

Nice, looking forward to driving it.
Ann-Marie

C&S Modding

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Guil
Posts: 6294
Joined: Fri Aug 21, 2015 8:43 pm

Re: My first mod submitted to Modhub

Post by Guil » Fri Aug 30, 2019 12:30 pm

asyvan wrote:
Fri Aug 30, 2019 12:18 pm
good work, just keep going.

The Case Puma passed and will be out tonight for all platforms. It has a minor issue with the engine decals but will be released anyway. I have already fixed them and an update goes to Giants during the weekend.
Congrats.

Rasping rabbit
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Joined: Fri Jun 22, 2018 5:57 pm

Re: My first mod submitted to Modhub

Post by Rasping rabbit » Fri Aug 30, 2019 1:31 pm

Farming Girl wrote:
Fri Aug 30, 2019 12:21 pm
Nice, looking forward to driving it.
Not sure if you follow Mr Sealyp on YouTube but he said one one of his last few videos that your standpipe mod will be used on all his let’s plays. 👍🏻

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Farming Girl
Posts: 298
Joined: Thu Aug 02, 2018 12:42 pm

Re: My first mod submitted to Modhub

Post by Farming Girl » Fri Aug 30, 2019 1:33 pm

Nice, free advertising, lol
Ann-Marie

C&S Modding

Stopdad1
Posts: 31
Joined: Fri May 04, 2018 1:32 am

Re: My first mod submitted to Modhub

Post by Stopdad1 » Fri Aug 30, 2019 2:42 pm

I must say that your stand pipe is on all my saves also Farming Girl, and will look forward to any and all mods you make in the future. Keep up the good work to you and all other modders.

CMDRTAKEDOWN
Posts: 402
Joined: Thu Apr 17, 2014 5:44 am

Re: My first mod submitted to Modhub

Post by CMDRTAKEDOWN » Fri Aug 30, 2019 3:41 pm

Doing the CASE PUMA shuffle. That is great news asyvan congrats.
PS4

Rasping rabbit
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Joined: Fri Jun 22, 2018 5:57 pm

Re: My first mod submitted to Modhub

Post by Rasping rabbit » Fri Aug 30, 2019 3:46 pm

The thing I love about the standpipe is the fact it has a footprint to match the size of the mod so you can place it anywhere.

CMDRTAKEDOWN
Posts: 402
Joined: Thu Apr 17, 2014 5:44 am

Re: My first mod submitted to Modhub

Post by CMDRTAKEDOWN » Fri Aug 30, 2019 4:00 pm

I put the water tanker where it can get the water trigger and then place the pipe next to the tanker works awesome. Fill and overload in one go. Can do the same with the sell slurry mod.
PS4

Derplodactyl
Posts: 452
Joined: Sat Dec 23, 2017 7:09 pm

Re: My first mod submitted to Modhub

Post by Derplodactyl » Fri Aug 30, 2019 4:14 pm

That's awesome to hear - nicely done! :D
- James G | Derplodactyl (The Jaggler)
- Co-owner of FSClub
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