Minibrunn

gingeredscot73
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Re: Minibrunn

Post by gingeredscot73 »

I have chopped corn no problem on this map. First of all what forage harvester are you using? This might seem a stupid question, but second are you using the correct header to chop corn? Last do you have any mods in your game save. I used the in game Rostselmash forage harvester and it worked fine. Could possibly be a conflict with a mod. You have to think of all possibilities. Have you tested it on another save slot? If the forage harvester is in game one disable all other mods in the test. If its a modded forage harvester disable all other mods except the harvester and load that mod on it own. This will narrow down the problem. The map works fine so it must be something else. What platform are you on? If you are on pc are you running seasons? I just loaded up a new game on Minibrunn. Field 20 already had corn ready to harvest. Bought the field and leased the Rostselmash and header and attached a trailer. Chopped the corn to chaff no problem.
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TopAce888
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Re: Minibrunn

Post by TopAce888 »

@dastardly_doug Which forage harvester are you using?

@EURO_FARMER Yes, it costs 0€. Its because the area itself is useless.
Last edited by TopAce888 on Tue Sep 24, 2019 6:35 pm, edited 1 time in total.
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EURO_FARMER
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Re: Minibrunn

Post by EURO_FARMER »

I need the TNT mode to demolish the town there :)
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TopAce888
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Re: Minibrunn

Post by TopAce888 »

This is Farming Simulator, not Minecraft. :lol:
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Re: Minibrunn

Post by EURO_FARMER »

True :) :lol: :lol:
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Re: Minibrunn

Post by EURO_FARMER »

@TopAce888,

serious now, I would like to ask your permission to edit Minibrunn just for my own use. I know that I could do it without asking, but I would like to ask your permission first, because you have the copyrights . You made a wonderful map, but I would like to edit with GE the town and remove those houses, I need your permission first.

As I said, Minibrunn_Facelift_Edition would be only for my own use. Of course, I can send it to you if you would like to approve my changes.
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TopAce888
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Re: Minibrunn

Post by TopAce888 »

Sure, no problem.
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Re: Minibrunn

Post by EURO_FARMER »

Thank you very much !
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redglasses
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Re: Minibrunn

Post by redglasses »

I had problems with the trailer I was using when I was chopping corn, maybe try using an vanilla trailer
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redglasses
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Re: Minibrunn

Post by redglasses »

Image
Fields 9, 10 and 11.
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TopAce888
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Re: Minibrunn

Post by TopAce888 »

It's time for an update. I'm going to upload V2.1 of Minibrunn to the Modhub this weekend. If all goes well, it will be available in round about two weeks.

Here are some impressions of the new version.

I changed the pine trees to spruce trees at the vehicle dealer...
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...and at the biogas plant.
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Now, its winter.
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Claas at the dealer.
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Walking in a winter wonderland.
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Frozen lake.
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Some more seasons changes: spring
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summer
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autumn
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winter
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I made some changes to the panorama border.
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Changelog
V2.1.0.0
-more terrain angle (11.25 ° instead of 45 °) (PC / MAC only)
-added support for mod "HoT Animated Object Extend" (PC / MAC only)
-propeller plane added over Minibrunn
-hot-air balloons added over Minibrunn
-panorama border revised
-fixed missing collision at the gas station and on the old Lizard tractor
-deleted old file in the sounds folder
-fixed error at the biogas plant
-stacker at the dealer now available on all levels of difficulty
-stacker is no longer "tabbable"
-floating priority (traffic) sign fixed at the cattle dealer
-weed removed below field 11 (only active with new savegame)
-straw selling station revised
-fixed transport missions error
-guard rails now cast shadows
-various cosmetic corrections and adjustments (for example more decoration on the map)
-color temperature of all light sources revised
-Seasons: added frozen lake
-Seasons: created winter version of the alpine panorama
-Seasons: created snow version of the spruce trees
-Seasons: added autumn and winter textures for shrubs, decorative plants and aquatic plants (winter only)
-Seasons: masking revised for each season
-Seasons: fixed a bug with the aquatic plants
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Hogger
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Re: Minibrunn

Post by Hogger »

Looking good top ace, one of my all time favorite maps!
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redglasses
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Re: Minibrunn

Post by redglasses »

Lovely to see another update hitting. Debating if I want to make a new game and money cheat to get to where I am now when seasons releases. I’m nearly done my massive silage harvest of over 1 million litres. Gonna upgrade my tractors with all the money.
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dastardly_doug
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Re: Minibrunn

Post by dastardly_doug »

TopAce888 wrote: Tue Sep 24, 2019 12:00 pm @dastardly_doug Which forage harvester are you using?

@EURO_FARMER Yes, it costs 0€. Its because the area itself is useless.
Sorry I dissapeared for awhile. I’m on PS4 and I tried the base game rostelmash forage and a modded krone big x and it didn’t work with either.

I didn’t try all the other troubleshooting tips the other user mentioned. I’ll go and try those because I have a lot of mods and it might be a conflict.

I have my mod storage at 100% and I load them all on every map.
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TopAce888
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Re: Minibrunn

Post by TopAce888 »

Hogger wrote: Sat Oct 12, 2019 1:30 am Looking good top ace, one of my all time favorite maps!
Mine, too. :lol:

redglasses wrote: Sat Oct 12, 2019 2:41 am Lovely to see another update hitting. Debating if I want to make a new game and money cheat to get to where I am now when seasons releases. I’m nearly done my massive silage harvest of over 1 million litres. Gonna upgrade my tractors with all the money.
I made a seasons GEO mod with very simplified conditions, like seeding and harvesting from spring to autumn, no crop destruction in winter. Its very close to the base game. I love the seasonal graphics change, and snow in winter but I want to play on my own way and not like seasons wants me to do. With this mod I lowered the difficulty so I can enjoy both the game and seasons. I am going to upload the mod with the Minibrunn update this weekend.
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