Oberkrebach by RitchiF

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Loriath
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Re: Oberkrebach by RitchiF

Post by Loriath » Tue Aug 06, 2019 8:15 am

Really enjoying this map. I have mad a few changes to the main farm to make it more enjoyable for me. I got rid of the Pigs and replaced it with a large Horse paddock and got rid of the other horse area since I like to have all the pens together. I have also mad a few landscape changes and removed a couple of trees that mad manoeuvring easier.

I sold off all the equipment and bought all smaller and older equipment and I am having a blast. And with the Global company mod, I have a way of making Silage without taking the space up with a large clamp. Its great.

Ox91
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Re: Oberkrebach by RitchiF

Post by Ox91 » Thu Aug 08, 2019 4:21 am

I really like this map, but there seems to be a n issue with gravity on this map. Most if not all tractors are having traction issues in the front, but when I put a weight on the front it gets worse. Sometimes the tractor will run right off the road instead of turning. I can tell the front wheels are coming off the ground a little. But this only happens on this map for me. It's like the effects of things getting heavier have been reversed on this map. lol

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hun3
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Re: Oberkrebach by RitchiF

Post by hun3 » Thu Aug 08, 2019 5:51 am

Image

Fantastic little map...great for small and medium equipment...Right now I'm using it to test Seasons on it. I did get a little frame rate drop during grass work but other than that its very nice.

SJ_Sathanas
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Re: Oberkrebach by RitchiF

Post by SJ_Sathanas » Sat Aug 17, 2019 7:55 am

After trying a few different polish/euro style maps I think I've settled on this one for a start from scratch build. Buying the farm and fields 14 & 15 leaves basically no money for gear so I had to take out a loan to buy the Ursus 904 and have enough to buy consumables and rent tools. I've also had to take on any contract I can get and not use any helpers.

anthu
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Re: Oberkrebach by RitchiF

Post by anthu » Sat Aug 17, 2019 10:04 am

Is there a plan to make Oberkrebach seasons-ready?
Krebach appears e few days ago seasons ready.
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Andreas

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BoxTunnel
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Re: Oberkrebach by RitchiF

Post by BoxTunnel » Sat Aug 17, 2019 10:15 am

anthu wrote:
Sat Aug 17, 2019 10:04 am
Is there a plan to make Oberkrebach seasons-ready?
Krebach appears e few days ago seasons ready.
Lg
Andreas
I hope so as I think this map is a gem, perfect for small/medium older machinery. Seasons would make it almost perfect. *thumbsup*

Zelyth
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Re: Oberkrebach by RitchiF

Post by Zelyth » Sun Aug 25, 2019 1:15 am

Considering learning how to add the Seasons mask just so I can play this map with Seasons finally!

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Lance1018
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Re: Oberkrebach by RitchiF

Post by Lance1018 » Tue Sep 10, 2019 7:10 pm

Hello everyone !

I just see that Oberkrebach is updated with Seasons on official Modhub !

Have fun :gamer:
Lance - Plays on PC from FS11 and following...
May our framerates by high and our temperature low.

gingeredscot73
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Re: Oberkrebach by RitchiF

Post by gingeredscot73 » Mon Sep 16, 2019 5:05 am

Great to see its seasons ready. Thank you RitchieF. All we need now is seasons on console to enjoy this little gem of a map. I am a patient man.

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EURO_FARMER
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Re: Oberkrebach by RitchiF

Post by EURO_FARMER » Thu Oct 24, 2019 9:10 pm

Guys,

I know that this topic is old, but I have a question about Oberkrebach . I noticed there is a new grass crop ; Vermehrungsgras . Any info about this ?

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iwan073
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Re: Oberkrebach by RitchiF

Post by iwan073 » Thu Oct 24, 2019 9:51 pm

EURO_FARMER wrote:
Thu Oct 24, 2019 9:10 pm
You can harvest it, like wheat. It leaves windrows behind of grass, which you can bale and wrap and sell as silage $$$ 😉

And it regrows like normal grass.
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

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EURO_FARMER
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Re: Oberkrebach by RitchiF

Post by EURO_FARMER » Thu Oct 24, 2019 10:00 pm

iwan073 wrote:
Thu Oct 24, 2019 9:51 pm
Thank you very much for your answer !!!

gingeredscot73
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Re: Oberkrebach by RitchiF

Post by gingeredscot73 » Thu Oct 24, 2019 10:19 pm

Dresteinhof also has this as well. The crop is grass seed you sell. The grass windrow can be used for animals, dried with a tedder or used for silage.

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EURO_FARMER
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Re: Oberkrebach by RitchiF

Post by EURO_FARMER » Fri Oct 25, 2019 12:24 am

gingeredscot73 wrote:
Thu Oct 24, 2019 10:19 pm
Thanx !

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DarkStar
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Re: Oberkrebach by RitchiF

Post by DarkStar » Fri Oct 25, 2019 9:27 am

Tested this map yesterday in search for a small EU style map suited for Claas with Seasons support (for when it releases on console).
Started on easy, but I have a few question before I restart as my 'main' savegame on 'medium':
- There is no bunker at the BGA for silage. As far as I can tell, there is just enough room to add a single small or medium bunker. Any suggestions or experiences with this?
- On easy there are a lot of animal pastures and buildings. Can you sell them to free up some space and reorganise the farm layout?

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