Seasons mod (op updated re: bug reports)
Re: Seasons mod (op updated re: bug reports)
what about silage bale being sold for less price than loose silage? was this intended in season?
Re: Seasons mod (op updated re: bug reports)
No. It’s fixed 3 minutes ago
I would strongly recommend a new game unless you don’t mind somewhat wonky growth until the next year. The in game growth not disabled fully would have caused some fascinating things.
I would strongly recommend a new game unless you don’t mind somewhat wonky growth until the next year. The in game growth not disabled fully would have caused some fascinating things.
http://www.realismusmodding.com
Knowledge should be shared and open so don't PM me for Seasons support.
Knowledge should be shared and open so don't PM me for Seasons support.

Re: Seasons mod (op updated re: bug reports)
Personally I quite enjoy the rapid running.
http://www.realismusmodding.com
Knowledge should be shared and open so don't PM me for Seasons support.
Knowledge should be shared and open so don't PM me for Seasons support.

Re: Seasons mod (op updated re: bug reports)
I think my problem, ironically, is that I'm too impatient. I'll use running even when navigating small distances in tight areas (say, exciting the tractor and running back to the trailer that is attached to the tractor). With the fast running, I'll overshot half the time I'm going anywhere and have to backtrack...
Perhaps if stock running speed became cheat walking speed I could enjoy super fast running for longer distances.
Perhaps if stock running speed became cheat walking speed I could enjoy super fast running for longer distances.
Re: Seasons mod (op updated re: bug reports)
modelleicher made a mod to ajust the running speed when "-cheat" is active. If its to fast or to slow, just open the .lua with notepad++, just as commented in the .lua file 9 is default and 34 the cheatwalking speed, but you can enter whatever you'd like.OlavEmil wrote: ↑Fri Aug 02, 2019 12:25 pmI think my problem, ironically, is that I'm too impatient. I'll use running even when navigating small distances in tight areas (say, exciting the tractor and running back to the trailer that is attached to the tractor). With the fast running, I'll overshot half the time I'm going anywhere and have to backtrack...
Perhaps if stock running speed became cheat walking speed I could enjoy super fast running for longer distances.
Link: https://ls-modcompany.com/filebase/file ... eed-reset/
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Tutorial for log.txt, Giants Imagehoster, Console commands (PC)
Direktlink Giants Imagehoster
[PC] [Mac] [XB1] [PS4] in the thread title keeps the Forum clean / im Threadtitel hält das Forum übersichtlich
PN nur für persönliche Unterhaltungen. | PM only for personal conversation.
Playing on PC
Re: Seasons mod (op updated re: bug reports)
It’s a different mod made by dural
http://www.realismusmodding.com
Knowledge should be shared and open so don't PM me for Seasons support.
Knowledge should be shared and open so don't PM me for Seasons support.

- FarmerLee73
- Posts: 260
- Joined: Sun Jul 21, 2019 5:48 pm
Re: Seasons mod (op updated re: bug reports)
Should snow that I plowed still be on the map in early summer? I would of expected it to of melted by now, or maybe it's a bug in the map? (Suedhemmern)
- reallogger
- Posts: 504
- Joined: Thu Jan 14, 2016 10:08 pm
Re: Seasons mod (op updated re: bug reports)
It's a know bug. Use console command rmResetSnow to remove it.
to enable console commands look at this: viewtopic.php?f=710&t=125532&p=988780&h ... ts#p988780
to enable console commands look at this: viewtopic.php?f=710&t=125532&p=988780&h ... ts#p988780
Seasons online manual
https://www.realismusmodding.com/mods/seasons19/manual/
https://www.realismusmodding.com/mods/seasons19/manual/
- FarmerLee73
- Posts: 260
- Joined: Sun Jul 21, 2019 5:48 pm
Re: Seasons mod (op updated re: bug reports)
Perfect. Thank youjuf.de wrote: ↑Fri Aug 02, 2019 12:30 pmmodelleicher made a mod to ajust the running speed when "-cheat" is active. If its to fast or to slow, just open the .lua with notepad++, just as commented in the .lua file 9 is default and 34 the cheatwalking speed, but you can enter whatever you'd like.
Link: https://ls-modcompany.com/filebase/file ... eed-reset/

Re: Seasons mod (op updated re: bug reports)
On several YT movies I hear a storm in the winter - it's quite unnatural in the climate currently implemented in Seasons.
Could this be a bug?
Also, I think I have never seen a completely cloudy sky during heavy rain or snow - it would be nice if it was dark and gloomy during heavy autumn rain or winter snowfall
(unless there are other technical restrictions in the game)
Best!
Could this be a bug?
Also, I think I have never seen a completely cloudy sky during heavy rain or snow - it would be nice if it was dark and gloomy during heavy autumn rain or winter snowfall

(unless there are other technical restrictions in the game)
Best!
Re: Seasons mod
I know it was briefly discussed earlier, and that it was a deliberate choice, but I would also like to see the skip night function from FS17 Seasons return. In addition to IseOlen's point below, which I wholeheartedly support, I also occationally run into the dreaded "You are not tired" message after sunset.
If it is a simple code, I for one would be very happy to have it back
.
If it is a simple code, I for one would be very happy to have it back
