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Re: Seasons mod (op updated re: bug reports)

Posted: Wed Feb 26, 2020 4:42 pm
by TurboJ
Trying to dig up a suitable crops.xml file... If that fails how about just deleting the file altogether? Looking at the Seasons manual, the custom fruits should then follow the standard growth pattern of barley. Would there be any problem with simply removing the custom file crops.xml?

edit. I just cross-referenced the crops.xml file with the official RM file and I can't see the difference between them.

reallogger, since you confirmed the file is bugged can you please let me know where the bug lies? I can't find it...

Sorry for so many questions, I'm just looking for a way to make this map work. Thanks.

Re: Seasons mod (op updated re: bug reports)

Posted: Thu Feb 27, 2020 11:51 am
by Rahkiin
Seasons 1.2 has been released for PC and console. It contains some fixes for crashes and some freezes. It also resolves some issues with mod maps.

Re: Seasons mod (op updated re: bug reports)

Posted: Sun Mar 01, 2020 8:41 pm
by JD92
hello guys .. why don't the clouds cover the whole sky of the map? they just go over my head .. can anyone tell me what the problem is? Seasons or dinamic sky?

Re: Seasons mod (op updated re: bug reports)

Posted: Mon Mar 02, 2020 9:25 am
by reallogger
JD92 wrote:
Sun Mar 01, 2020 8:41 pm
hello guys .. why don't the clouds cover the whole sky of the map? they just go over my head .. can anyone tell me what the problem is? Seasons or dinamic sky?
It is a base game issue.

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 6:20 am
by suniboy
Hi.

It seems that the soil temperature is set at every 01:00 AM and fixed throughout the day. For example, if it is set to 5C at 01:00 AM, it remains at 5C until next 01:00 no matter what. In other words, soil temp changes only once per 24 hours, at 01:00. I'm not sure if it has always been like this since I didn't pay attention to this until recently. Is it by design?

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 1:52 pm
by Illinois Farmer
What map are you on? What geo are you using? Mine doesn't do that.

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 2:57 pm
by suniboy
Illinois Farmer wrote:
Sat Mar 07, 2020 1:52 pm
What map are you on? What geo are you using? Mine doesn't do that.
So that's not normal. I'm playing Marwell Manor with Hampshire GEO. I tested on Ravenport with only Seasons & dashtime mod and got the same result. :confusednew:

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 2:59 pm
by Illinois Farmer
What is dashtime mod? I feel like I have seen ther ground temp go up throughout the day not just at 1 a.m.

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 3:26 pm
by suniboy
Dashtime is a fast-forward mod. I think I have to re-install the game. Thanks for your help!

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 3:28 pm
by Illinois Farmer
Seasons doesn't like when you fast forward a whole bunch. That dashtime mod might be the reason for you.

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 4:44 pm
by Dairydeere
I think that might be it. If you do still want a faster fast forward, the Easy Dev Mod allows for a faster time scale, but it sounds like Seasons doesn’t like super speed

Re: Seasons mod (op updated re: bug reports)

Posted: Sat Mar 07, 2020 6:54 pm
by CudoYT
Most players hate it when at 18°o°clock grass automatically turns into hay.
I know this is a time for when every grasstype turns one step higher (wetgrass to drygrass) but please could you disable that step from drygrass to hay? Its stupid, my first cut in the year is the silage cut, and even the temperatures and the wind (and the drying potencial) is not good at all it becomes hay.

It doesn"t look good even when drygrass can get hay without tedding once, that isn"t as in realife i think

But overall Seasons 19 looks better than in FS17
Looks great, now the More Realistic mod must come

Re: Seasons mod (op updated re: bug reports)

Posted: Sun Mar 08, 2020 10:29 am
by OlavEmil
Illinois Farmer wrote:
Sat Mar 07, 2020 2:59 pm
What is dashtime mod? I feel like I have seen ther ground temp go up throughout the day not just at 1 a.m.
I was also sure that I had seen changes in soil temperature during the day before, but last time this was up, Realismus confirmed that the soil temperature only changed once per day, at night (I thought it was midnight, but I always sleep through the night, so it may just as well be at 1am). Never seen temperature change throughout the day since then, so I guess I stood corrected...

Re: Seasons mod (op updated re: bug reports)

Posted: Sun Mar 08, 2020 11:36 am
by CudoYT
You could add a option to enable the months names for all 4 seasons (winter in december, spring in april)
Would definitely be possible, i don"t know why it isn"t there and you are calling it (early, mid and late)
For realism it is a MUST

Re: Seasons mod (op updated re: bug reports)

Posted: Sun Mar 08, 2020 12:34 pm
by suniboy
OlavEmil wrote:
Sun Mar 08, 2020 10:29 am
I was also sure that I had seen changes in soil temperature during the day before, but last time this was up, Realismus confirmed that the soil temperature only changed once per day, at night (I thought it was midnight, but I always sleep through the night, so it may just as well be at 1am). Never seen temperature change throughout the day since then, so I guess I stood corrected...
Thank you for the information. *thumbsup*