I'm playing Multiplayer, 6 Day Seasons and the consensus is with the Beta, the animals are taking too much of the players' time and becoming too much of a distraction away from the important field work, which on a 4x Map requires a great deal of time as well, especially as we're now up to 16 fields on the County Lines Map. The fact as well that in 3 Full Years the Chickens have only produced 2 Pallets of Eggs, compared to how much Food and Water they have consumed means we're losing money hand over fist on them. The Sheep only making one pallet of wool so far, again with the amount of Grass/Hay and Water they are consuming each year is making them unsustainable. The Cows we've actually decided today to get rid of, they require way to much food/water and the fact as I say in 4 years we haven't got a single drop of milk from thems, means we have had zero return from them.
I like the new Seasons Animal Menu and a lot of the big fixes that have been done, however certainly for playing with animals the beta actually makes animals more of a nuisance, so for that reason players have asked me today if I'd remove the Beta from the server and go back to the original version where the animals were something nice to distract you if you were bored and hadn't got much to do, as opposed to now where they are taking over the whole gameplay aspect and all your time.
I had added mods like Animal Pen Extension to help with the Water side of things, and save players having to make many journeys to fill the very low capacity tankers in the game when animals now require nearly 200K Lites of water a day, to try and help out.
In single player it's a different story and I'd say I hadn't noticed the animals excessive demands as much as having been playing 9 Day Seasons in Single Player, but also use other quality of life mods life Animal Worker alongside Animal Pen Extension to take care of some of the animals' other daily chores, so the only aspect I have to do is give them food, the straw/cleaning etc is all taken care of for me for a cost each day in hiring the worker. I have however started a Career on Lone Oak, where I'm playing 3 day Seasons as I'm streaming it, so would be tempted as an experiment to switch that to the Beta to see what impact the different seasons length does have.
The other option of course for me and my server could be to open up the Animals.xml file in the Beta Version and reset all the animals input values to that of the release version. That way we keep all the good stuff from the beta like the bug fixes and the new menu and lose some of the negative aspects implemented in the Beta.