[REQUEST] Add another fuel usage mode

Add a high fuel usage mode?

Yes
64
84%
No
12
16%
 
Total votes: 76

User avatar
redglasses
Posts: 5153
Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

[REQUEST] Add another fuel usage mode

Post by redglasses » Wed Jul 31, 2019 11:19 pm

Back when the game was being hyped up, on stream they were yr alking about how the fuel usage was much more then in previous titles. They talked about how after one bailing mission they had nearly run out of fuel. This of course turned out to be a clear lie. I think we need another mode in the game for fuel usage, something like a high mode. What do you guys think?
Minibrunn on xbox one (Thanks TopAce)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

dapals51
Posts: 204
Joined: Sat Feb 02, 2019 4:07 am
Location: Iowa, USA

Re: [REQUEST] Add another fuel usage mode

Post by dapals51 » Wed Jul 31, 2019 11:22 pm

Need a mod for repairs more than fuel imho
XBOX one player
Farmer in the midwest USA

User avatar
malachi6
Posts: 55
Joined: Mon Jul 30, 2018 5:49 pm
Location: UK PC

Re: [REQUEST] Add another fuel usage mode

Post by malachi6 » Wed Jul 31, 2019 11:24 pm

One thing plus another thing does not equal lie. What if they found when testing, that most people found increased fuel usage to be arbitrary or adding nothing to the game and left it out? No lie. And given you have the same evidence as I do. My assertion is just as likely to be correct as yours. Only mine is an example, not a statement of fact based upon nothing more than a feeling.

User avatar
GenXFarmer
Posts: 163
Joined: Mon Dec 10, 2018 5:35 pm
Location: Minnesota USA

Re: [REQUEST] Add another fuel usage mode

Post by GenXFarmer » Thu Aug 01, 2019 12:29 am

Go from the two fuel usage settings today to three:
Low (50%)
Realistic (100%)
High (150%)
Oh, I’m sorry, I thought this was America.

User avatar
redglasses
Posts: 5153
Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

Re: [REQUEST] Add another fuel usage mode

Post by redglasses » Thu Aug 01, 2019 12:30 am

malachi6 wrote:
Wed Jul 31, 2019 11:24 pm
One thing plus another thing does not equal lie. What if they found when testing, that most people found increased fuel usage to be arbitrary or adding nothing to the game and left it out? No lie. And given you have the same evidence as I do. My assertion is just as likely to be correct as yours. Only mine is an example, not a statement of fact based upon nothing more than a feeling.
I'm sure it would add alot to the game. They call it a simulator but you can go an entire year without refueling. Ok dude.
Minibrunn on xbox one (Thanks TopAce)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

garyst
Posts: 856
Joined: Fri Dec 23, 2016 6:56 pm

Re: [REQUEST] Add another fuel usage mode

Post by garyst » Thu Aug 01, 2019 2:57 am

Cultivated with a JD 8r the other day for about two hours with the meter on dead empty and the tractor never stopped going. After saving the game and coming back on the next day the meter added a little bit of fuel to the tractor. Think it is impossible to run anything out of fuel thus meaning the thundercreek trailer and any other fuel refill mods are pointless on this game. Wish giants would fix this, or like you said a modder figures out how to make equipment run out of fuel faster.

User avatar
malachi6
Posts: 55
Joined: Mon Jul 30, 2018 5:49 pm
Location: UK PC

Re: [REQUEST] Add another fuel usage mode

Post by malachi6 » Thu Aug 01, 2019 7:10 am

redglasses wrote:
Thu Aug 01, 2019 12:30 am
I'm sure it would add alot to the game. They call it a simulator but you can go an entire year without refueling. Ok dude.
It may alter the game, agreed. Doesn't alter the fallacy of your opening statement though.

george.earlslight
Posts: 303
Joined: Tue Nov 20, 2018 11:45 am
Location: Europe

Re: [REQUEST] Add another fuel usage mode

Post by george.earlslight » Thu Aug 01, 2019 7:29 am

They would also need to rebalance the economy around fuel usage and generally re-think what's going on with it.

Fuel cost per acre vs crop income per acre is an issue.

Another issue would be tool size vs work time. Using a 3m cultivator for 2 hours vs using a 6m cultivator for 1h.
On the same tractor, you would need more power to pull the 6m, so more fuel.
What if you used a 100hp tractor on the 3m and a 300hp on the 6m?

I think that those are realism vs gameplay questions more than anything else.
Surely a good thing to work out in my opinion, but I doubt it would happen in FS19.

User avatar
theSeb
Posts: 987
Joined: Tue Mar 07, 2017 8:16 pm

Re: [REQUEST] Add another fuel usage mode

Post by theSeb » Thu Aug 01, 2019 7:41 am

redglasses wrote:
Thu Aug 01, 2019 12:30 am
malachi6 wrote:
Wed Jul 31, 2019 11:24 pm
One thing plus another thing does not equal lie. What if they found when testing, that most people found increased fuel usage to be arbitrary or adding nothing to the game and left it out? No lie. And given you have the same evidence as I do. My assertion is just as likely to be correct as yours. Only mine is an example, not a statement of fact based upon nothing more than a feeling.
I'm sure it would add alot to the game. They call it a simulator but you can go an entire year without refueling. Ok dude.
You can? I play on large maps with large fields at 1x speed. I end up having to refuel at the end of a day if the machine has been working the whole day which is pretty realistic. The fuel usage does not scale with time setting, which makes sense if you consider the game.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

User avatar
redglasses
Posts: 5153
Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

Re: [REQUEST] Add another fuel usage mode

Post by redglasses » Thu Aug 01, 2019 7:49 am

Oh I can, I don't play huge fields. Note: I don't have seasons yet so a year is about 10 hours of gameplay for me. I'm not saying remove the normal setting just saying add another one.
Minibrunn on xbox one (Thanks TopAce)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

User avatar
Guil
Moderator
Posts: 6002
Joined: Fri Aug 21, 2015 8:43 pm

Re: [REQUEST] Add another fuel usage mode

Post by Guil » Thu Aug 01, 2019 7:55 am

Seasons or not, 1x is 1x.

User avatar
theSeb
Posts: 987
Joined: Tue Mar 07, 2017 8:16 pm

Re: [REQUEST] Add another fuel usage mode

Post by theSeb » Thu Aug 01, 2019 8:00 am

Guil wrote:
Thu Aug 01, 2019 7:55 am
Seasons or not, 1x is 1x.
Yup. That’s exactly it. 10 hours is pretty much what a machine is designed to run for on a tank.
http://www.realismusmodding.com

Knowledge should be shared and open so don't PM me for Seasons support. *thumbsup*

User avatar
redglasses
Posts: 5153
Joined: Fri Jan 27, 2017 7:01 pm
Location: Farming land, Canada

Re: [REQUEST] Add another fuel usage mode

Post by redglasses » Thu Aug 01, 2019 8:18 am

I also fast time in there aswell. Usually play on 5x then sleep nights. One whole cycle takes about 3 days for me. I don't fill up once in those three days. Usually a tank will take me longer then those 3 days.
Minibrunn on xbox one (Thanks TopAce)
Remember there is no need to spread your manure around the forums :wink3:
Jack of all trades, master of the skid steer
Have fun out on the fields :hi:

User avatar
ltl.vamp
Posts: 1340
Joined: Wed Mar 07, 2018 12:16 pm

Re: [REQUEST] Add another fuel usage mode

Post by ltl.vamp » Thu Aug 01, 2019 8:24 am

dapals51 wrote:
Wed Jul 31, 2019 11:22 pm
Need a mod for repairs more than fuel imho
The good old toolbox is in testing for console!
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]

User avatar
iB055
Posts: 466
Joined: Sun Mar 31, 2013 4:52 am
Location: Made In The USA

Re: [REQUEST] Add another fuel usage mode

Post by iB055 » Thu Aug 01, 2019 9:09 am

GenXFarmer wrote:
Thu Aug 01, 2019 12:29 am
Go from the two fuel usage settings today to three:
Low (50%)
Realistic (100%)
High (150%)
These would be ideal settings provided the usage was adjusted accordingly for each setting.

Another thing to address would be if the vehicle is low on fuel when you save & quit and restart later they always load with more fuel than they had prior to quitting.
FS19 / PS4

Locked