Add option in the settings menu: Advanced Bale Physics On/Off, problem solved.this_is_gav wrote: ↑Thu Feb 13, 2020 11:14 amI'm not expecting anything for FS19 at this point, but hopefully they can look into whether it can be improved for FS2x.
Most of the issues we see with bales is just how rigid they are. There weight is there, but as they can't deform it makes it behave like they're hollow tubes. The problem with making proper bale physics is that you've got potentially several hundred bales at any given time, and computing that level of physics with all of them simply isn't feasible.
It could work for PCs with proper GPUs and new-gen consoles.