Mods In Testing - Fan Discussion

Tylercheesey1986
Posts: 1187
Joined: Sun Apr 14, 2019 11:04 am
Location: Central West, NSW Australia

Re: Mods In Testing - Fan Discussion

Post by Tylercheesey1986 » Fri Sep 27, 2019 1:54 am

Geiselberg is a beautiful map. Had a quick look around, one small issue I noticed that the water is solid. Think I might start with logging as there are some big trees that will make big dollars
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
Currently a 300 ac irrigated beef farmer with Hereford Angus x.
50-120 head.
Gear-MF i148, 7 disc offset plow, fert/seed broadcaster, harrow bars.
Only crop for improving grazing capacity so don't need much.
Aussie farmer who thinks FS 19 rulz :gamer:
Xbox gamer tag- TopCheesey420

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Tomazius96
Posts: 437
Joined: Wed Feb 14, 2018 10:54 am
Location: RidingTractorIntoBattle

Re: Mods In Testing - Fan Discussion

Post by Tomazius96 » Fri Sep 27, 2019 10:14 am

chedly_farms wrote:
Thu Sep 26, 2019 10:59 pm
Re: Geiselsberg,

%*^#!!! This is a beautiful map! Slot count is high, after you sell everything you have 73?ish, which isn't terrible considering big equipment would be insane. Cotton is impossible, you can't the machine with the header out of the store and through town. The streets with walls are too narrow.

Some of the grass meadows in the woods are like my safe space. I'm not sure if I see myself playing this map, but it's easily in my top 5 of FS19.
Heheh thats Europe for you. Lots of villages are like that. Tight cornes with houses near roads. Small to medium fiealds, lots of hills and valleys. I love the additional challenge to drive through these thight roads, its way more realistic than racing full speed though Felsbrunn. :lol:

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chedly_farms
Posts: 1290
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Fri Sep 27, 2019 3:23 pm

It looks like Geiselsberg is back in testing for some type of slot correction. That's interesting.
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
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bojanh66
Posts: 431
Joined: Thu Dec 08, 2016 4:08 pm

Re: Mods In Testing - Fan Discussion

Post by bojanh66 » Fri Sep 27, 2019 3:30 pm

Im wondering what happened with mod called "Added realism for vehicles"?
We dont know who is the creator of that mod.
We dont know what exactly does that mod do, except for the name.
It seems it failed few times and the creator decided not to upload it anymore.

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iwan073
Posts: 1141
Joined: Wed Sep 19, 2018 3:05 pm

Re: Mods In Testing - Fan Discussion

Post by iwan073 » Fri Sep 27, 2019 4:13 pm

chedly_farms wrote:
Fri Sep 27, 2019 3:23 pm
It looks like Geiselsberg is back in testing for some type of slot correction. That's interesting.
I saw that. Wonder what that is about
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

crash
Posts: 692
Joined: Thu Oct 22, 2015 5:27 pm

Re: Mods In Testing - Fan Discussion

Post by crash » Fri Sep 27, 2019 4:18 pm

Tomazius96 wrote:
Fri Sep 27, 2019 10:14 am
chedly_farms wrote:
Thu Sep 26, 2019 10:59 pm
Re: Geiselsberg,

%*^#!!! This is a beautiful map! Slot count is high, after you sell everything you have 73?ish, which isn't terrible considering big equipment would be insane. Cotton is impossible, you can't the machine with the header out of the store and through town. The streets with walls are too narrow.

Some of the grass meadows in the woods are like my safe space. I'm not sure if I see myself playing this map, but it's easily in my top 5 of FS19.
Heheh thats Europe for you. Lots of villages are like that. Tight cornes with houses near roads. Small to medium fiealds, lots of hills and valleys. I love the additional challenge to drive through these thight roads, its way more realistic than racing full speed though Felsbrunn. :lol:

I use a s790 on this map.. Header on a header trailer(elmers manufaturing with two narrow mounted wheels up front) And on a tractor. The harvester you take a 180degree turn out of the shop and drive on the field around the shop. you end up on the the hill,on the main road, and this can be manuvered with the lsw tires on and still with tracfic on:)
Pc
In Norway

Florish
Posts: 111
Joined: Wed May 10, 2017 11:36 am

Re: Mods In Testing - Fan Discussion

Post by Florish » Fri Sep 27, 2019 5:18 pm

Dit we allready had this new holland before on ps4 ?!

https://www.farming-simulator.com/mod.p ... tle=fs2019

Looks like a nice one with nice sound !

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iwan073
Posts: 1141
Joined: Wed Sep 19, 2018 3:05 pm

Re: Mods In Testing - Fan Discussion

Post by iwan073 » Fri Sep 27, 2019 5:21 pm

Yeah got added a few days ago

Already an update. Which makes me wonder again, do updates get priority over new mods?

Believe people said “no” the first time I asked. But with this update arriving so quickly after its initial release...
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

Florish
Posts: 111
Joined: Wed May 10, 2017 11:36 am

Re: Mods In Testing - Fan Discussion

Post by Florish » Fri Sep 27, 2019 5:25 pm

The other one was from pepe, this one from smety

Deora
Posts: 133
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Re: Mods In Testing - Fan Discussion

Post by Deora » Fri Sep 27, 2019 5:28 pm

Florish wrote:
Fri Sep 27, 2019 5:18 pm
Dit we allready had this new holland before on ps4 ?!

https://www.farming-simulator.com/mod.p ... tle=fs2019

Looks like a nice one with nice sound !
Really happy with this one! One of my favourite tractors when i was young😁
FS17 and FS19 on PS4

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ltl.vamp
Posts: 1475
Joined: Wed Mar 07, 2018 12:16 pm

Re: Mods In Testing - Fan Discussion

Post by ltl.vamp » Fri Sep 27, 2019 6:00 pm

@Florish etc.

25.09.2019
New Holland TM Series
Power: 120 - 155HP
Medium Tractors
Author: Peppe978

27.09.2019
New Holland 70 series
Power: 170 - 240HP
Large Tractors
Author: Smety
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]

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chedly_farms
Posts: 1290
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Fri Sep 27, 2019 6:03 pm

I'm wondering who will bring us the T9 on tracks now. I though quite a few people were working on different versions.
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
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Jonhinkerton
Posts: 57
Joined: Fri May 24, 2019 3:08 pm

Re: Mods In Testing - Fan Discussion

Post by Jonhinkerton » Fri Sep 27, 2019 7:37 pm

I love the idea of the various versions of the SX Heavy - bringing american truck stying to the IT Runner and big tipper, but the odd choice of a sleeper cab still keeps me from getting it. I really wish someone would do this type of mod with the Lizard Warrior or Hulk base. MAN trucks look weird on US maps.

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iwan073
Posts: 1141
Joined: Wed Sep 19, 2018 3:05 pm

Re: Mods In Testing - Fan Discussion

Post by iwan073 » Fri Sep 27, 2019 11:07 pm

ltl.vamp wrote:
Fri Sep 27, 2019 6:00 pm
@Florish etc.

25.09.2019
New Holland TM Series
Power: 120 - 155HP
Medium Tractors
Author: Peppe978

27.09.2019
New Holland 70 series
Power: 170 - 240HP
Large Tractors
Author: Smety
Oh, they’re different mods? Didn’t realize that since they’re both blue
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

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asyvan
Posts: 549
Joined: Sun Aug 28, 2016 12:21 am
Location: Sweden

Re: Mods In Testing - Fan Discussion

Post by asyvan » Fri Sep 27, 2019 11:39 pm

Jonhinkerton wrote:
Fri Sep 27, 2019 7:37 pm
I love the idea of the various versions of the SX Heavy - bringing american truck stying to the IT Runner and big tipper, but the odd choice of a sleeper cab still keeps me from getting it. I really wish someone would do this type of mod with the Lizard Warrior or Hulk base. MAN trucks look weird on US maps.
There are trucks for console in the queue. By modsby5nine. Looks awesome.
Last edited by asyvan on Sat Sep 28, 2019 11:32 pm, edited 1 time in total.
//Jens Ejvinsson
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