Mods In Testing - Fan Discussion

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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Thu Oct 03, 2019 2:17 pm

You're saying these (both available in Modhub):

Image

Image

Are not based on this? (in the base game):

Image
Raising corn and soybeans in Stone Valley.

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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan » Thu Oct 03, 2019 2:18 pm

Pensarethebest wrote:
Thu Oct 03, 2019 1:08 pm
asyvan wrote:
Thu Oct 03, 2019 7:11 am
Pensarethebest wrote:
Thu Oct 03, 2019 4:23 am
There are 2 fendt 500 mods on modhub. Why would we assume that there cant be 2 7r mods as well.?
Because the 7R is based on Giants model from FS19. The Fendt 500 is not. Simple as that, and exactly what I explained in previous posts.
Am I missing something, my base game has the 500 in it?
My bad for not checking.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

Rasping rabbit
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Re: Mods In Testing - Fan Discussion

Post by Rasping rabbit » Thu Oct 03, 2019 2:23 pm

There are a lot of differences with the 500’s though. Opening doors and windows, engine noise and simulated gears plus I think different paint options.

Generally my first purchase on a new farm as the ‘old’ option saves a lot of money

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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan » Thu Oct 03, 2019 2:26 pm

fenixguy wrote:
Thu Oct 03, 2019 2:17 pm
You're saying these (both available in Modhub):
They sure seem to be. My bad.
But
As I have written multiple times in this topic. Giants can do whatever they please. If a mod of the same model adds enough value they will certainly release it. I have been told by Giants that if there are obvious visual differences (requiring skills in Maya or Blender) for example it would be OK.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Thu Oct 03, 2019 2:44 pm

By the way asyvan, that Puma with those Michelins *thumbsup*

I LOVE that tractor! I'm totally not mod-requesting **cough cough** but a Magnum and an Optum with those would sure be welcome in the line up. :mrgreen:
Raising corn and soybeans in Stone Valley.

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Pensarethebest
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Re: Mods In Testing - Fan Discussion

Post by Pensarethebest » Thu Oct 03, 2019 3:33 pm

asyvan wrote:
Thu Oct 03, 2019 2:18 pm
Pensarethebest wrote:
Thu Oct 03, 2019 1:08 pm
asyvan wrote:
Thu Oct 03, 2019 7:11 am


Because the 7R is based on Giants model from FS19. The Fendt 500 is not. Simple as that, and exactly what I explained in previous posts.
Am I missing something, my base game has the 500 in it?
My bad for not checking.
I wasnt trying to be a jerk or anything, I genuinely thought I missed something. That being said, I have been following the 7r project with custom modding since it was announced and the list of changes is pretty significant. I think they will pass it.
FS 19 and loving it.

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Pensarethebest
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Re: Mods In Testing - Fan Discussion

Post by Pensarethebest » Thu Oct 03, 2019 3:58 pm

Also.....top notch work on the puma. Rated 5 stars.
FS 19 and loving it.

Valko_inen
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Re: Mods In Testing - Fan Discussion

Post by Valko_inen » Thu Oct 03, 2019 4:05 pm

Anyone keeping an eye on that Fortschritt E516? I wonder if it's by AAA as they seem to have been developing one for a while.
I'm really excited about it to make a small old timer farm on Dreisternhof

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Thu Oct 03, 2019 4:13 pm

Valko_inen wrote:
Thu Oct 03, 2019 4:05 pm
Anyone keeping an eye on that Fortschritt E516? I wonder if it's by AAA as they seem to have been developing one for a while.
I'm really excited about it to make a small old timer farm on Dreisternhof
I am. I am a big fan of AAA modding. When this passes, I'm putting it to use on Osina.
Currently Playing on XBoxOne : Osina, 200+ hours
Stone Valley x2, 1 1/2 hours
Marwell Manor Farm, 520 + hours - Retired.....

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Tylercheesey1986
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Re: Mods In Testing - Fan Discussion

Post by Tylercheesey1986 » Thu Oct 03, 2019 4:30 pm

I agree your puma was awesome now you give us big fatties to put under it... And they are squishy!! INSANE modding, thank you Jens
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
Currently a 300 ac irrigated beef farmer with Hereford Angus x.
50-120 head.
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Only crop for improving grazing capacity so don't need much.
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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Thu Oct 03, 2019 4:52 pm

Just throwing this out there, there more than likely will not be an update or mods today, as it is a bank holiday in Germany.
Currently Playing on XBoxOne : Osina, 200+ hours
Stone Valley x2, 1 1/2 hours
Marwell Manor Farm, 520 + hours - Retired.....

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Jimbob0704
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Re: Mods In Testing - Fan Discussion

Post by Jimbob0704 » Thu Oct 03, 2019 5:25 pm

Thanx chedly, was checking and checking wondering why the list wasn’t updated, now I know why
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iwan073
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Re: Mods In Testing - Fan Discussion

Post by iwan073 » Thu Oct 03, 2019 6:09 pm

chedly_farms wrote:
Thu Oct 03, 2019 4:52 pm
Just throwing this out there, there more than likely will not be an update or mods today, as it is a bank holiday in Germany.
What, Giants get their mods from the bank?! 😮
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

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Flea1974
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Re: Mods In Testing - Fan Discussion

Post by Flea1974 » Fri Oct 04, 2019 12:40 am

Guil wrote:
Tue Oct 01, 2019 7:46 pm
Flea1974 wrote:
Tue Oct 01, 2019 7:38 pm
I am console player X-Box One to be exact i would like to make a challenge for the mode makers for FS19 . I am new to the Forums so i hope this is the place for it please advise if i am incorrect.
Hello, welcome to the forum. There is no challenge perse but rather a wishlist of stuff you would like brought to the game. Most modders don't work that way and chances are if someone decided to convert any of those mods then it may already be a Work In Progress. WIP for short. I've edited your post as unfortunately it will likely lead to arguments.
I did propose a challenge and you deleted it. From your response this is the incorrect area and should be moved and there seems to only be one issue. I was not informed correctly .
X-Box One

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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Fri Oct 04, 2019 6:03 am

To my UK counterparts...is the holiday Friday also? Or can I expect mods to be released for the weekend?
Vondeylen Farms Ohio, U.S.
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Welker Farms 475hrs counting
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