Mods In Testing - Fan Discussion

Ritchie
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Re: Mods In Testing - Fan Discussion

Post by Ritchie » Tue Aug 18, 2020 8:30 am

When they appear on your in game Modhub, they've passed. It's pointless knowing what status any mod is at before this point.

Rabbitbugs93

Re: Mods In Testing - Fan Discussion

Post by Rabbitbugs93 » Tue Aug 18, 2020 1:33 pm

Thanks to Peter716 for Newpark farm map,looks a great map for his first.

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Tue Aug 18, 2020 2:09 pm

smellyfart wrote:
Tue Aug 18, 2020 6:33 am
So did the sheds pass im confused if passed for console cause that is what I play on
see above
Currently Playing on XBoxOne : Osina, 200+ hours
Stone Valley x2, 1 1/2 hours
Marwell Manor Farm, 520 + hours - Retired.....

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Urinal2001
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Re: Mods In Testing - Fan Discussion

Post by Urinal2001 » Tue Aug 18, 2020 2:16 pm

Just had a glance at the 'daily updates - mods in testing' thread and... Hoverboard? What?

Farmercaseih
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Re: Mods In Testing - Fan Discussion

Post by Farmercaseih » Tue Aug 18, 2020 2:22 pm

9130 and 9330 Steigers in PC testing

Mwal
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Re: Mods In Testing - Fan Discussion

Post by Mwal » Tue Aug 18, 2020 2:24 pm

Urinal2001 wrote:
Tue Aug 18, 2020 2:16 pm
Just had a glance at the 'daily updates - mods in testing' thread and... Hoverboard? What?
It’s part of the Marty McFly free dlc

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Tue Aug 18, 2020 2:34 pm

Great Scott!
Currently Playing on XBoxOne : Osina, 200+ hours
Stone Valley x2, 1 1/2 hours
Marwell Manor Farm, 520 + hours - Retired.....

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Ritchie
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Re: Mods In Testing - Fan Discussion

Post by Ritchie » Tue Aug 18, 2020 3:05 pm

Fast farming at 88 mph will be one of the key features presumably.

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Ekan
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Re: Mods In Testing - Fan Discussion

Post by Ekan » Tue Aug 18, 2020 3:24 pm

smellyfart wrote:
Tue Aug 18, 2020 6:33 am
So did the sheds pass im confused if passed for console cause that is what I play on
Can you download them? If not I think you can figure it out.
FS since 2012 :hi:
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Hof Bergmann 1000hrs +

NotoriousWeber
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Re: Mods In Testing - Fan Discussion

Post by NotoriousWeber » Tue Aug 18, 2020 3:45 pm

JHHG just released the DB90 and DB60 on facebook, and said he submitted the DB60 to Giants for testing. So that's exciting for you console folks!

NotoriousWeber
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Re: Mods In Testing - Fan Discussion

Post by NotoriousWeber » Tue Aug 18, 2020 3:48 pm

smellyfart wrote:
Tue Aug 18, 2020 6:33 am
So did the sheds pass im confused if passed for console cause that is what I play on
Brah.......you gotta read. Literally 3 posts above yours the author of the mod replied and said they did not pass, as it was requested they be a "pack" instead of individual sheds.

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Miketeg
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Re: Mods In Testing - Fan Discussion

Post by Miketeg » Tue Aug 18, 2020 5:12 pm

Pretty happy to see GEA feeding system! Hopefully it will be as good (and even better) as the 2015 one !

It was a pretty neet add.
Has been farmer - From Quebec, Canada
French is my first language, please excuse my English :-)

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JamP
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Re: Mods In Testing - Fan Discussion

Post by JamP » Tue Aug 18, 2020 5:41 pm

Maybe tomorrow...
Playing on Xbox
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bossmanslim
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Re: Mods In Testing - Fan Discussion

Post by bossmanslim » Tue Aug 18, 2020 6:59 pm

FlatBed Trailer IBM JMT19, autoload or no?

Noraf
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Re: Mods In Testing - Fan Discussion

Post by Noraf » Tue Aug 18, 2020 7:29 pm

One would think that if it was auto load, it would say in the description?
But why not try and see?
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