Mods In Testing - Fan Discussion

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

You people! We got a Side Hill combine on console and a TMR wagon mixer that takes crops on console and you people say nothing! Thank You Modders again and again! Fantastic.
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Dairydeere
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Re: Mods In Testing - Fan Discussion

Post by Dairydeere »

chedly_farms wrote: Tue Jul 27, 2021 6:33 pm You people! We got a Side Hill combine on console and a TMR wagon mixer that takes crops on console and you people say nothing! Thank You Modders again and again! Fantastic.
That Robert mixer, or something else? Either way, that's super cool. As for the side hill combine, seeing as PC players have had one for a few months now, that just goes to show we are about spoiled with the amount of mods coming out :blushnew: :lol:
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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

Yes the Robert mixer. Although it doesn’t take corn. It takes soybean, some grains, silage, hay, straw, potatoes, and sugar beets. I remember spouting off about wanting a mixer that takes corn/grains a few months ago. So this is very cool.
Currently Playing on XBoxOne : Elm Creek
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Dreiviertel
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Re: Mods In Testing - Fan Discussion

Post by Dreiviertel »

chedly_farms wrote: Tue Jul 27, 2021 6:33 pm You people! We got a Side Hill combine on console and a TMR wagon mixer that takes crops on console and you people say nothing! Thank You Modders again and again! Fantastic.
The self propellered Strautmann TMR mixer does this a few month already :biggrin2:
https://farming-simulator.com/mod.php?l ... tle=fs2019

Plus, it can inhale bales with its trunk .
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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

Wait!!! for real? Now I have to download that one. Thank for the head up!
Currently Playing on XBoxOne : Elm Creek
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norfolk farmer
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Re: Mods In Testing - Fan Discussion

Post by norfolk farmer »

chedly_farms wrote: Wed Jul 28, 2021 6:13 pm Wait!!! for real? Now I have to download that one. Thank for the head up!
Drink less barley pops and check the modhub more often :mrgreen:
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Re: Mods In Testing - Fan Discussion

Post by Bryan83 »

That new Quadtrac tank, does anyone know if it will work with Karlfarms AFS Connect Quadtracs?
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Feirmeoir Eireannach
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Re: Mods In Testing - Fan Discussion

Post by Feirmeoir Eireannach »

chedly_farms wrote: Wed Jul 28, 2021 5:50 am Yes the Robert mixer. Although it doesn’t take corn. It takes soybean, some grains, silage, hay, straw, potatoes, and sugar beets. I remember spouting off about wanting a mixer that takes corn/grains a few months ago. So this is very cool.
Can you feed this stuff to cows now with these mixers, or have I got the wrong idea.
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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

I haven’t done it yet. But from what I seen in a review, as long as you have the proper percentages, it’s TMR. And TMR is recognized as cow feed. I’m pretty excited about it.
Currently Playing on XBoxOne : Elm Creek
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Feirmeoir Eireannach
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Re: Mods In Testing - Fan Discussion

Post by Feirmeoir Eireannach »

Worth a try so, this will actually be brilliant if it works.
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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy »

So this thing... https://farming-simulator.com/mod.php?l ... er=console

Very cool piece of kit... However, it says it doesn't work with the Anderson DLC. Anyone know why? Will it not function? Will it break the game?
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Boost_GLR
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Re: Mods In Testing - Fan Discussion

Post by Boost_GLR »

fenixguy wrote: Mon Aug 02, 2021 10:35 pm So this thing... https://farming-simulator.com/mod.php?l ... er=console

Very cool piece of kit... However, it says it doesn't work with the Anderson DLC. Anyone know why? Will it not function? Will it break the game?
The only thing I can figure, is it would conflict with the biobaler for some reason.
FS22 on Xbox Series X. But play the older titles on PC.
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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy »

I did a quick test with the new silage baler whatchamacallit... I had the Anderson DLC active and used one of the auto-loading trailers to pick up the bales. I was baling corn silage with it hooked to the chopper.

I still have no idea what the conflict is.

It does some weird stuff to the chopper's header though if you don't connect/disconnect in the right sequence. 'Twas pretty funny.

Definitely the quickest way to make corn silage in single player now. But you'll do a lot of bale collecting. Fun little mod.
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MrSquealypig
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Re: Mods In Testing - Fan Discussion

Post by MrSquealypig »

They added walking animation to the trimmer:

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

I'd use it if it didn't leave grass on the ground, I am a big fan of it. I'd say of all Adub's mods, this is the most unique and coolest. These are the type of mods that I really appreciate.
Currently Playing on XBoxOne : Elm Creek
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Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.

-----> And "Thank You Modders" for your contributions <----
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