Mods In Testing - Fan Discussion
Re: Mods In Testing - Fan Discussion
Wasent that south american, what was its name, piccon? pack, Come out today?
Xbox series s and pc
In Norway
In Norway
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Re: Mods In Testing - Fan Discussion
The F-350 Failed testing.
Probably might have to do with the "Super Duty" logo on it.
Probably might have to do with the "Super Duty" logo on it.
Greetings, from Central Texas!
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
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Re: Mods In Testing - Fan Discussion
we need a autoload for longs for ps4
Re: Mods In Testing - Fan Discussion
Not gonna happen as scripts aren't possible on consoles unfortunately.
Re: Mods In Testing - Fan Discussion
Unless its about something else, FS19 had the autoload trailer for logs for all platforms.Zero76 Gaming/Design wrote: ↑Sun Jun 12, 2022 4:04 pmNot gonna happen as scripts aren't possible on consoles unfortunately.
Greetings, from Central Texas!
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Back to the digital farm with the new 65" TCL 4K HDR TV. PS5
Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
Re: Mods In Testing - Fan Discussion
Ah i wasn't aware of that, apologies. They told me from the beginning wasn't possible on consoles due to scripts.ASOLANDRI wrote: ↑Sun Jun 12, 2022 7:02 pmUnless its about something else, FS19 had the autoload trailer for logs for all platforms.Zero76 Gaming/Design wrote: ↑Sun Jun 12, 2022 4:04 pmNot gonna happen as scripts aren't possible on consoles unfortunately.
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Re: Mods In Testing - Fan Discussion
There was no log autoloader on consoles in fs19. They had autoload for bales and ‘pretend’ autoload trailers for pallets as we have in fs22, not logs though.
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Re: Mods In Testing - Fan Discussion
fs19 has one autoload for logsRasping rabbit wrote: ↑Sun Jun 12, 2022 8:49 pm There was no log autoloader on consoles in fs19. They had autoload for bales and ‘pretend’ autoload trailers for pallets as we have in fs22, not logs though.
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Re: Mods In Testing - Fan Discussion
You mean this one? https://www.farming-simulator.com/mod.p ... tle=fs2019prettyloveme1978 wrote: ↑Sun Jun 12, 2022 10:43 pmfs19 has one autoload for logsRasping rabbit wrote: ↑Sun Jun 12, 2022 8:49 pm There was no log autoloader on consoles in fs19. They had autoload for bales and ‘pretend’ autoload trailers for pallets as we have in fs22, not logs though.
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Re: Mods In Testing - Fan Discussion
I reckon they’re talking about the log trailer that was on console that had a small wood chipping attachment that chipped the logs but displayed them as logs as the trailer filled up.
Xbox One |FS22| Holmåkra
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Re: Mods In Testing - Fan Discussion
Anyone know if the Mex 5 in testing is a trailed harvester for grass silage or is it for maize?
Re: Mods In Testing - Fan Discussion
FS15 & FS19 Platinum Edition PC (and War Thunder, Gaijin is way worse than GIANTS ever has been accused of being)
FS Comunity Trader: https://fs19communitytrader.freeforums.net/
Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.
FS Comunity Trader: https://fs19communitytrader.freeforums.net/
Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.