Mods In Testing - Fan Discussion

ScotsDude73
Posts: 802
Joined: Sun Mar 20, 2022 2:18 am

Re: Mods In Testing - Fan Discussion

Post by ScotsDude73 »

Orange Tiger NL wrote: Wed May 11, 2022 10:12 am
raran wrote: Wed May 11, 2022 8:30 am
Burekcina wrote: Wed May 11, 2022 8:23 am

+1 on this. Hof Bergmann is above and beyond what Giants are capable of. At least it was for FS19. That's why it will never be uploaded to the modhub. No other map even compares to the depth and scripting of HB.
Even now the beta just blows you away. It's crazy.
What is the point spamming about this map in every thread when it's apparently not coming to modhub, so not on the "mods in testing" category?
That was my point, but obviously he is deaf as an old post and just doesn't care. I dont need to wonder because I don't really care if came to consoles. Hof Bergmann will never come to console because of scripts.
ScotsDude73
Posts: 802
Joined: Sun Mar 20, 2022 2:18 am

Re: Mods In Testing - Fan Discussion

Post by ScotsDude73 »

TLX 3500 v1.0 OFFICIAL REVIEW | Part #2 ATTACHMENTS | FS22

https://www.youtube.com/watch?v=5e9XwcMYEpM
lawm
Posts: 1423
Joined: Wed Dec 02, 2020 4:17 pm

Re: Mods In Testing - Fan Discussion

Post by lawm »

Good ole David trying to keep our spirits up as he works out the German translations lol
ScotsDude73
Posts: 802
Joined: Sun Mar 20, 2022 2:18 am

Re: Mods In Testing - Fan Discussion

Post by ScotsDude73 »

Looks awesome!! Looking forward to using it in game.
lawm
Posts: 1423
Joined: Wed Dec 02, 2020 4:17 pm

Re: Mods In Testing - Fan Discussion

Post by lawm »

It does in deed
raran
Posts: 455
Joined: Wed Sep 02, 2020 8:52 am

Re: Mods In Testing - Fan Discussion

Post by raran »

ScotsDude73 wrote: Wed May 11, 2022 5:01 pm
Orange Tiger NL wrote: Wed May 11, 2022 10:12 am
raran wrote: Wed May 11, 2022 8:30 am

Even now the beta just blows you away. It's crazy.
What is the point spamming about this map in every thread when it's apparently not coming to modhub, so not on the "mods in testing" category?
That was my point, but obviously he is deaf as an old post and just doesn't care. I dont need to wonder because I don't really care if came to consoles. Hof Bergmann will never come to console because of scripts.
Oh sorry, missed this. Just trying to educate or i don't know inspire you guys to stop playing the demo.
Mwal
Posts: 3270
Joined: Wed Aug 16, 2017 4:59 pm

Re: Mods In Testing - Fan Discussion

Post by Mwal »

That sprayer pack and seed tender are perfect, exactly what I needed right now, awesome job by Schultz modding.
Last edited by Mwal on Fri May 13, 2022 5:59 pm, edited 1 time in total.
ASOLANDRI
Posts: 556
Joined: Tue Aug 31, 2021 5:21 am
Location: Lampasas, Texas

Re: Mods In Testing - Fan Discussion

Post by ASOLANDRI »

Looks like the TLX 3500 Failed Testing... :frown:
82Studio on Facebook wrote:Morning to everyone!!! Long post ahead!!!
First things first... WHERE IS THE TLX3500? (Pic for attention)
1) It failed testing because of the following:
- Please check the collision to all your visual objects; they should match each other.
- Please check this and fix the dirt on the inside glass, Outside is fine, but there will, realistically, never be dirt in the inside on the glass.
Apart from the collision & dirt, the mod can be approved.
At the time of sharing this post the mod is already with Giants again, I guess another week...
Link to the post.
Greetings, from Central Texas! :hi:

Back to the digital farm with the new 65" TCL 4K HDR TV. PS5 *thumbsup*

Map/Playtime:
Griffin, Indiana 22: 103 Hours
Edgewater, SK: 79 Hours
Ohio Richlands: 78 Hours
Alma, Missouri: 50 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 20 Hours
ScotsDude73
Posts: 802
Joined: Sun Mar 20, 2022 2:18 am

Re: Mods In Testing - Fan Discussion

Post by ScotsDude73 »

It will be submitted again soon. I would guess Giant will test it early next week. Just needs a few minor adjustments. If it passes next week it will hopefully get released soon after. Its worthwhile waiting for!! 😀😀😀
82 Studio is streaming to night. Looks like its already fixed and sent back to Giant and will get put to the front of the pending mods list as it has been tested recently. Monday or Tuesday it should be back in testing!! Patience is a virtue!! 😀😀😀
lawm
Posts: 1423
Joined: Wed Dec 02, 2020 4:17 pm

Re: Mods In Testing - Fan Discussion

Post by lawm »

I was kind of anxious for the 3500 not knowing what else there was to test. That being said I already have the 2020 So oh well hopefully it passes soon. On another note the John Deere goodies and the nurse trailer tank and seed tender mods were very nice consolation prizes
JWE75
Posts: 262
Joined: Wed Jul 19, 2017 10:58 am

Re: Mods In Testing - Fan Discussion

Post by JWE75 »

Osada is here! Finally
JonOne
Posts: 126
Joined: Fri Apr 05, 2019 10:04 am
Location: JeffCo.

Re: Mods In Testing - Fan Discussion

Post by JonOne »

lawm wrote: Fri May 13, 2022 8:04 pm I was kind of anxious for the 3500 not knowing what else there was to test. That being said I already have the 2020 So oh well hopefully it passes soon. On another note the John Deere goodies and the nurse trailer tank and seed tender mods were very nice consolation prizes
And the no till JD planter is the absolute standout piece for me.

Now for an mx285 and some of the older JD harvesters teased in the header pack release and I’ll be momentarily satisfied
Jon, 29
Somewhere near the River Parishes.
I enjoy long slow drives in my combine, cold starts and red bird win streaks.
Please don’t feed the trolls.
ScotsDude73
Posts: 802
Joined: Sun Mar 20, 2022 2:18 am

Re: Mods In Testing - Fan Discussion

Post by ScotsDude73 »

JWE75 wrote: Fri May 13, 2022 8:12 pm Osada is here! Finally
Sadly it wont load on Xbox!! 🥲🥲🥲
lawm
Posts: 1423
Joined: Wed Dec 02, 2020 4:17 pm

Re: Mods In Testing - Fan Discussion

Post by lawm »

JonOne wrote: Fri May 13, 2022 8:23 pm


And the no till JD planter is the absolute standout piece for me.

Now for an mx285 and some of the older JD harvesters teased in the header pack release and I’ll be momentarily satisfied
Yes I'm hoping we see the older JD harvesters, I assume they are in the works hopefully for console?

Also, anyone know of theres possibility of a JD baler to coincide with the 1075 hay wagon we got? Also hopefully to console???? Lol
Post Reply