Mods In Testing - Fan Discussion

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Dairydeere
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Re: Mods In Testing - Fan Discussion

Post by Dairydeere »

Finally, there is a Veenhuis trailer in. My go to silage trailer for European maps on FS17, now I can use it in 19!
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Phigo
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Re: Mods In Testing - Fan Discussion

Post by Phigo »

FarmCatJenkins wrote: Thu Feb 27, 2020 6:22 pm How did someone already give Realistic Milking Time a one star rating? 😂
What happens with that mod in use?
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L2K Perma
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Re: Mods In Testing - Fan Discussion

Post by L2K Perma »

Phigo wrote: Fri Feb 28, 2020 8:14 am
FarmCatJenkins wrote: Thu Feb 27, 2020 6:22 pm How did someone already give Realistic Milking Time a one star rating? 😂
What happens with that mod in use?
Without the mod, milk will be produced constantly throughout the day. With the mod, it would essentially be like milking them irl so it takes away the constant milk production and enables production at two different times in the day.
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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms »

On my farm (in the game) we have Lely Astronauts, so cows milk whenever they want.

Hey, I'm on console and don't have access to this mod, so that's my story and I'm sticking to it.
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livesea72
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Re: Mods In Testing - Fan Discussion

Post by livesea72 »

I've noticed lately the first vote is either 5 stars or just 1 what's up with that? If its a mod they like 5 stars if not 1? Not fair to the modders if you ask me.if a mod is not to your taste don't rate it and if it deserves 1 star please explain why so the modders can fix it.dont hide behind unanimity of the internet.
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Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer »

Maybe that person has reached out to the modder. You don't know, no body does except for that person that rated it a 1. There is no explanation box or review system on the rating.
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Ritchie
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Re: Mods In Testing - Fan Discussion

Post by Ritchie »

There's no point in having a 5 star rating system if you're only allowed to rate mods at 5 stars or not at all.
You can only control how you vote, don't worry about what anyone else does.
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Amarlich
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Re: Mods In Testing - Fan Discussion

Post by Amarlich »

Marwell Manor Farm v1.2 for consoles released ! It's on the ingame modhub !
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FarmCatJenkins
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Re: Mods In Testing - Fan Discussion

Post by FarmCatJenkins »

I see New Woodshire got an update. Pretty decent changelog. Might have to go check it out with that awesome Amish Country geo :biggrin2: :lol:
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Noraf
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Re: Mods In Testing - Fan Discussion

Post by Noraf »

So, what happened to the Horsch seeder? Was it a limited offer, so when the number of seeders they had on offer was reached it got removed?

😁
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L2K Perma
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Re: Mods In Testing - Fan Discussion

Post by L2K Perma »

Noraf wrote: Fri Feb 28, 2020 10:19 pm So, what happened to the Horsch seeder? Was it a limited offer, so when the number of seeders they had on offer was reached it got removed?

😁
I’ve seen reports that it was mistakenly released and that it was not the correct one, but should be released on Tuesday with the correct version.
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Noraf
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Re: Mods In Testing - Fan Discussion

Post by Noraf »

Interesting, i am looking forward to this seeder
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Massey5713
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Re: Mods In Testing - Fan Discussion

Post by Massey5713 »

Anyone tried to place buildings in New Woodshire? Tried to set up somthing in the clearing in the woods in the north of the map, by field 8 i think, but wouldnt allow me?
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Dairydeere
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Re: Mods In Testing - Fan Discussion

Post by Dairydeere »

Image

Anyone else notice this?
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TobiHH
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Re: Mods In Testing - Fan Discussion

Post by TobiHH »

Did you read the describtion??

This version, compared to the normal version, only has 2 new crops, Millet and Sorghum, in addition to the Compost. In this version we will not be able to enjoy the productions of Cheese, Sunflower Oil and Flour,
since these work with the animal system and create problems with the mod of the seasons.
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