Mods In Testing - Fan Discussion

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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan »

For the sake of...
Just quit it, and remember the title of this thread.

I recommend people that wants to learn modding to start small. A really simple placeable without function is great. A bale fork is also great start.

What do we know? The guy making his first bale fork now might give us something incredible in FS21.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

asyvan wrote: Wed Nov 06, 2019 2:59 pm For the sake of...
Just quit it, and remember the title of this thread.

I recommend people that wants to learn modding to start small. A really simple placeable without function is great. A bale fork is also great start.

What do we know? The guy making his first bale fork now might give us something incredible in FS21.
Not denying this logic one bit! It's a good point, which brings me back to the fact I respect any and all modders, even ones that I won't use. That being said, you stated this thread is about mod discussion. Modders who make equipment that are the same model but different get rejected by giants. Why do all these bale forks make it? They all are similar yet different and pass...just a serious question

I'm a firm believer that all mods should be published as long as they pass inspection obviously
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
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Valko_inen
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Re: Mods In Testing - Fan Discussion

Post by Valko_inen »

vondeylenfarms wrote: Wed Nov 06, 2019 3:23 pm the same model
There's your answer. If you use a Giants model as the base it's the same model, as the opposite of when you design/build something from scratch, even a bale fork
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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan »

vondeylenfarms wrote: Wed Nov 06, 2019 3:23 pm
Not denying this logic one bit! It's a good point, which brings me back to the fact I respect any and all modders, even ones that I won't use. That being said, you stated this thread is about mod discussion. Modders who make equipment that are the same model but different get rejected by giants. Why do all these bale forks make it? They all are similar yet different and pass...just a serious question

I'm a firm believer that all mods should be published as long as they pass inspection obviously
Only one mod from a Giants model.
If 100 people buy the same model from Turbosquid they can all be released. Same if you create your own model.

PS: note the difference between mod and (3D) model.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides
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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

I'm following...base game model, only 1 recreate. Thanks

Kinda *censored* though as CM has some awesome mods coming with tons of options but the model has already been uploaded by someone else
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
eric21
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Re: Mods In Testing - Fan Discussion

Post by eric21 »

vondeylenfarms wrote: Wed Nov 06, 2019 3:23 pm
asyvan wrote: Wed Nov 06, 2019 2:59 pm For the sake of...
Just quit it, and remember the title of this thread.

I recommend people that wants to learn modding to start small. A really simple placeable without function is great. A bale fork is also great start.

What do we know? The guy making his first bale fork now might give us something incredible in FS21.
Not denying this logic one bit! It's a good point, which brings me back to the fact I respect any and all modders, even ones that I won't use. That being said, you stated this thread is about mod discussion. Modders who make equipment that are the same model but different get rejected by giants. Why do all these bale forks make it? They all are similar yet different and pass...just a serious question

I'm a firm believer that all mods should be published as long as they pass inspection obviously
No no, they reject it because someone claims they stole parts of model from someone else
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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms »

No I'm aware of this situation and I rather not get into it as I feel that some instances there is theft going on but some modders are getting screwed by false accusations. I was referring more toward CM 7R for instance...also their Quadtrac that won't make it because someone already did them.
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Valko_inen
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Re: Mods In Testing - Fan Discussion

Post by Valko_inen »

Was hoping that something will show up on the ModHub today but alas, the Gods of Mods haven't taken pity on us
Ritchie
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Re: Mods In Testing - Fan Discussion

Post by Ritchie »

Valko_inen wrote: Wed Nov 06, 2019 4:41 pm Was hoping that something will show up on the ModHub today but alas, the Gods of Mods haven't taken pity on us
You were a bit quick off the mark with that comment, mods have dropped.
gingeredscot73
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Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 »

I see the Agco 1000 Series is back in testing today. I wonder if its the one by Steenkamp Modding? The one that got removed 3 weeks ago.
Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer »

Doubt it, since Steenkamp's one already passed testing, so couldn't they just add it back onto the modhub.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Valko_inen
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Re: Mods In Testing - Fan Discussion

Post by Valko_inen »

Ritchie wrote: Wed Nov 06, 2019 5:14 pm You were a bit quick off the mark with that comment
Indeed I was! In my defense I don't remember mods dropping so late in the day in the past
gingeredscot73
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Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 »

Illinois Farmer wrote: Wed Nov 06, 2019 5:37 pm Doubt it, since Steenkamp's one already passed testing, so couldn't they just add it back onto the modhub.
Maybe he made changes to the mod. If he did wouldn't they have to test it again?
Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer »

Yes that's true.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
gingeredscot73
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Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 »

Whats fixed in the Welker update? Same version as before and there is nothing new in the changelog.
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