Mods In Testing - Fan Discussion

Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer » Tue Sep 24, 2019 9:50 pm

Yea it is. They must be working on other things because in two 8 hr days you would think at least 1 mod would pass. We will prolly have a big mod drop tomorrow or later in the week.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user and newly pc user.

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Tue Sep 24, 2019 9:56 pm

While your all waiting, you could try out some of the hundreds of awesome mods that some really awesome, creative modders have produced already.
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Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer » Tue Sep 24, 2019 10:11 pm

There are a lot of great mods out there. I'm not complaining at the lack of mods. More thinking there is a reason why giants testing people haven't released anything in 16 hrs of work.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user and newly pc user.

livesea72
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Re: Mods In Testing - Fan Discussion

Post by livesea72 » Wed Sep 25, 2019 6:29 am

Probably testing FSL stuff before this weekends event.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ last FS game I'm buying full price

Deora
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Re: Mods In Testing - Fan Discussion

Post by Deora » Wed Sep 25, 2019 8:43 am

2 weeks ago i read on the FSclub facebookpage that the New Hollan/Fiatagri 70’s serie is in testing for console. I really hope this is true and that it will be released for consoles. Still one of my favourite tractors. When i was a kid a lot of contractors used them over here.
FS17 and FS19 on PS4

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O5-Chaki
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Re: Mods In Testing - Fan Discussion

Post by O5-Chaki » Wed Sep 25, 2019 11:06 am

livesea72 wrote:
Wed Sep 25, 2019 6:29 am
Probably testing FSL stuff before this weekends event.
Among other things. QA is currently also busy with checking various other stuff. Patch, Platinum, FS20, Stadia etc. Keep in mind, mods testing is only a part of their job. :)
aka Chris - Community Coordinator - Professional Wolf - Typer of Keys

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BearClaw
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Re: Mods In Testing - Fan Discussion

Post by BearClaw » Wed Sep 25, 2019 11:46 am

O5-Chris wrote:
Wed Sep 25, 2019 11:06 am
livesea72 wrote:
Wed Sep 25, 2019 6:29 am
Probably testing FSL stuff before this weekends event.
Among other things. QA is currently also busy with checking various other stuff. Patch, Platinum, FS20, Stadia etc. Keep in mind, mods testing is only a part of their job. :)
And please dont forget that mods is a huga part of the game ( for the community )
I love the smell of farming better than the profit

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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan » Wed Sep 25, 2019 11:54 am

BearClaw wrote:
Wed Sep 25, 2019 11:46 am
O5-Chris wrote:
Wed Sep 25, 2019 11:06 am
livesea72 wrote:
Wed Sep 25, 2019 6:29 am
Probably testing FSL stuff before this weekends event.
Among other things. QA is currently also busy with checking various other stuff. Patch, Platinum, FS20, Stadia etc. Keep in mind, mods testing is only a part of their job. :)
And please dont forget that mods is a huga part of the game ( for the community )
Oh, believe they do not forget this. But realistically they should prioritize patch and Platinum and Stadia before mods. That does not mean they don't test mods, they do. They just spend less time testing mods right now, but still mods are released every week.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
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Re: Mods In Testing - Fan Discussion

Post by Tylercheesey1986 » Wed Sep 25, 2019 12:00 pm

I'm sort of glad that the mod releases have slowed down, I find that I struggle to keep up with all the mods.
Aussie who loves himself a 7790 JD cotton picker, 100ac was most i got off in one day. (22.5hrs)
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BearClaw
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Re: Mods In Testing - Fan Discussion

Post by BearClaw » Wed Sep 25, 2019 12:10 pm

If there was no mods in the game i would have quit playing a long time ago, and im not alone. I belive its a huge part of the game and that giants should aqtually do priority to mods and the mod community. Its not that i dont understand their priority now but it seems like its always other priorities that comes first. How many mod rush have we got? Just a few ..
I love the smell of farming better than the profit

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asyvan
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Re: Mods In Testing - Fan Discussion

Post by asyvan » Wed Sep 25, 2019 12:24 pm

BearClaw wrote:
Wed Sep 25, 2019 12:10 pm
If there was no mods in the game i would have quit playing a long time ago, and im not alone. I belive its a huge part of the game and that giants should aqtually do priority to mods and the mod community. Its not that i dont understand their priority now but it seems like its always other priorities that comes first. How many mod rush have we got? Just a few ..
Look, they charge you nothing for the mods. You download them for free. They actually reward the mod authors for mods that are releases with cash payments. They spend tons of time testing the mods, with their own personnel. So, that is how important mods are to Giants... it can't be any more clear than that. This alone proves that Giants acknowledge the mods importance to the game.
//Jens Ejvinsson
Farming History: FS11, FS13, FS15, FS17, FS19 (Steam)
Logitech G29, Logitech/Saitek Sidepanel, Logitech F710 Wireless gamepad
PC Gamer - "The Silent Beast" i7-7700K @ 5Ghz, GTX 1070 @ 2.1GHz

Case IH Puma CVX With Tracks
Väderstad Rapid A600-800S Seed Drill
Tutorial compilation for FS19 - list of all my How To guides

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BearClaw
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Re: Mods In Testing - Fan Discussion

Post by BearClaw » Wed Sep 25, 2019 12:59 pm

asyvan wrote:
Wed Sep 25, 2019 12:24 pm
BearClaw wrote:
Wed Sep 25, 2019 12:10 pm
If there was no mods in the game i would have quit playing a long time ago, and im not alone. I belive its a huge part of the game and that giants should aqtually do priority to mods and the mod community. Its not that i dont understand their priority now but it seems like its always other priorities that comes first. How many mod rush have we got? Just a few ..
Look, they charge you nothing for the mods. You download them for free. They actually reward the mod authors for mods that are releases with cash payments. They spend tons of time testing the mods, with their own personnel. So, that is how important mods are to Giants... it can't be any more clear than that. This alone proves that Giants acknowledge the mods importance to the game.

I never said i was charged for mods, where do you read that? I still only mean that mods is important for the users that buys the game like me on console. The mods are important for keeping up the interests for the game. I am not complaining, just mean the mods are important
I love the smell of farming better than the profit

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Tomazius96
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Re: Mods In Testing - Fan Discussion

Post by Tomazius96 » Wed Sep 25, 2019 1:20 pm

asyvan wrote:
Wed Sep 25, 2019 12:24 pm
BearClaw wrote:
Wed Sep 25, 2019 12:10 pm
Look, they charge you nothing for the mods. You download them for free. They actually reward the mod authors for mods that are releases with cash payments. They spend tons of time testing the mods, with their own personnel. So, that is how important mods are to Giants... it can't be any more clear than that. This alone proves that Giants acknowledge the mods importance to the game.
:this: Very well said. Only few days without mods release and already panicking ? Lets be real here people. I am sure that QA team is doing their best to bring mods ASAP.

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Wed Sep 25, 2019 1:47 pm

C'mon 05-Chris, don't tease me with that Bizon Combine in testing. I have a thing for combines, and it's not healthy. lol
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
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O5-Chaki
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Re: Mods In Testing - Fan Discussion

Post by O5-Chaki » Wed Sep 25, 2019 1:58 pm

chedly_farms wrote:
Wed Sep 25, 2019 1:47 pm
C'mon 05-Chris, don't tease me with that Bizon Combine in testing. I have a thing for combines, and it's not healthy. lol
I would never do such a thing.
aka Chris - Community Coordinator - Professional Wolf - Typer of Keys

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