Page 15 of 191

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 1:54 am
by Tylercheesey1986
Geiselberg is a beautiful map. Had a quick look around, one small issue I noticed that the water is solid. Think I might start with logging as there are some big trees that will make big dollars

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 10:14 am
by Tomazius96
chedly_farms wrote:
Thu Sep 26, 2019 10:59 pm
Re: Geiselsberg,

%*^#!!! This is a beautiful map! Slot count is high, after you sell everything you have 73?ish, which isn't terrible considering big equipment would be insane. Cotton is impossible, you can't the machine with the header out of the store and through town. The streets with walls are too narrow.

Some of the grass meadows in the woods are like my safe space. I'm not sure if I see myself playing this map, but it's easily in my top 5 of FS19.
Heheh thats Europe for you. Lots of villages are like that. Tight cornes with houses near roads. Small to medium fiealds, lots of hills and valleys. I love the additional challenge to drive through these thight roads, its way more realistic than racing full speed though Felsbrunn. :lol:

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 3:23 pm
by chedly_farms
It looks like Geiselsberg is back in testing for some type of slot correction. That's interesting.

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 3:30 pm
by bojanh66
Im wondering what happened with mod called "Added realism for vehicles"?
We dont know who is the creator of that mod.
We dont know what exactly does that mod do, except for the name.
It seems it failed few times and the creator decided not to upload it anymore.

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 4:13 pm
by iwan073
chedly_farms wrote:
Fri Sep 27, 2019 3:23 pm
It looks like Geiselsberg is back in testing for some type of slot correction. That's interesting.
I saw that. Wonder what that is about

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 4:18 pm
by crash
Tomazius96 wrote:
Fri Sep 27, 2019 10:14 am
chedly_farms wrote:
Thu Sep 26, 2019 10:59 pm
Re: Geiselsberg,

%*^#!!! This is a beautiful map! Slot count is high, after you sell everything you have 73?ish, which isn't terrible considering big equipment would be insane. Cotton is impossible, you can't the machine with the header out of the store and through town. The streets with walls are too narrow.

Some of the grass meadows in the woods are like my safe space. I'm not sure if I see myself playing this map, but it's easily in my top 5 of FS19.
Heheh thats Europe for you. Lots of villages are like that. Tight cornes with houses near roads. Small to medium fiealds, lots of hills and valleys. I love the additional challenge to drive through these thight roads, its way more realistic than racing full speed though Felsbrunn. :lol:

I use a s790 on this map.. Header on a header trailer(elmers manufaturing with two narrow mounted wheels up front) And on a tractor. The harvester you take a 180degree turn out of the shop and drive on the field around the shop. you end up on the the hill,on the main road, and this can be manuvered with the lsw tires on and still with tracfic on:)

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 5:18 pm
by Florish
Dit we allready had this new holland before on ps4 ?!

https://www.farming-simulator.com/mod.p ... tle=fs2019

Looks like a nice one with nice sound !

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 5:21 pm
by iwan073
Yeah got added a few days ago

Already an update. Which makes me wonder again, do updates get priority over new mods?

Believe people said “no” the first time I asked. But with this update arriving so quickly after its initial release...

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 5:25 pm
by Florish
The other one was from pepe, this one from smety

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 5:28 pm
by Deora
Florish wrote:
Fri Sep 27, 2019 5:18 pm
Dit we allready had this new holland before on ps4 ?!

https://www.farming-simulator.com/mod.p ... tle=fs2019

Looks like a nice one with nice sound !
Really happy with this one! One of my favourite tractors when i was young😁

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 6:00 pm
by ltl.vamp
@Florish etc.

25.09.2019
New Holland TM Series
Power: 120 - 155HP
Medium Tractors
Author: Peppe978

27.09.2019
New Holland 70 series
Power: 170 - 240HP
Large Tractors
Author: Smety

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 6:03 pm
by chedly_farms
I'm wondering who will bring us the T9 on tracks now. I though quite a few people were working on different versions.

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 7:37 pm
by Jonhinkerton
I love the idea of the various versions of the SX Heavy - bringing american truck stying to the IT Runner and big tipper, but the odd choice of a sleeper cab still keeps me from getting it. I really wish someone would do this type of mod with the Lizard Warrior or Hulk base. MAN trucks look weird on US maps.

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 11:07 pm
by iwan073
ltl.vamp wrote:
Fri Sep 27, 2019 6:00 pm
@Florish etc.

25.09.2019
New Holland TM Series
Power: 120 - 155HP
Medium Tractors
Author: Peppe978

27.09.2019
New Holland 70 series
Power: 170 - 240HP
Large Tractors
Author: Smety
Oh, they’re different mods? Didn’t realize that since they’re both blue

Re: Mods In Testing - Fan Discussion

Posted: Fri Sep 27, 2019 11:39 pm
by asyvan
Jonhinkerton wrote:
Fri Sep 27, 2019 7:37 pm
I love the idea of the various versions of the SX Heavy - bringing american truck stying to the IT Runner and big tipper, but the odd choice of a sleeper cab still keeps me from getting it. I really wish someone would do this type of mod with the Lizard Warrior or Hulk base. MAN trucks look weird on US maps.
There are trucks for console in the queue. By modsby5nine. Looks awesome.