Mods In Testing - Fan Discussion

Florish
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Re: Mods In Testing - Fan Discussion

Post by Florish » Tue Oct 01, 2019 5:53 pm

Yes that is great, some models do not compress at all, but especially broad wheels need to compress under weight, so couldnt be better! Also like the lightned terminals
Hello from the Netherlands - FS17 / 19 on PS4

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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Tue Oct 01, 2019 5:55 pm

asyvan wrote:
Tue Oct 01, 2019 5:33 pm
Florish wrote:
Tue Oct 01, 2019 5:22 pm
Illinois Farmer wrote:
Tue Oct 01, 2019 3:58 pm
Welker update is out.

Edit: also the puma with tracks update is out.
That puma update is great. Those massive michelins really "balloon" when you put weight on it, just like it should :hi:
Yeah. I put some effort into the settings for those Michelins. I wanted to have an increased effect of low pressure and see the tyre compress under load. Hope it looks OK.
Love this mod and it's even better now! Keep up the awesome work can't wait for that new Magnum you're working on!
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Illinois Farmer
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Re: Mods In Testing - Fan Discussion

Post by Illinois Farmer » Tue Oct 01, 2019 6:20 pm

vondeylenfarms wrote:
Tue Oct 01, 2019 4:57 pm
chedly_farms wrote:
Tue Oct 01, 2019 4:26 pm
I'd just be curious to see all the changes done to Welker.
My main issue with Welker was the fact you couldn't build on the main farm after selling their buildings...and you still can't... "Terrain cannot be deformed here" all over the main farm spot. Not sure what other main bugs were reported but this big one isant fixed
Dang, was hoping you could since I thought they moved the rest point.
1280 acre farm, 3000 hogs, 200 cattle, 16 ewes,1 ram, 30 lambs, and xbox one user and newly pc user.

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Flea1974
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Re: Mods In Testing - Fan Discussion

Post by Flea1974 » Tue Oct 01, 2019 7:38 pm

I am console player X-Box One to be exact i would like to make a challenge for the mode makers for FS19 . I am new to the Forums so i hope this is the place for it please advise if i am incorrect.
Edit by Guil.
X-Box One

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Guil
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Re: Mods In Testing - Fan Discussion

Post by Guil » Tue Oct 01, 2019 7:46 pm

Flea1974 wrote:
Tue Oct 01, 2019 7:38 pm
I am console player X-Box One to be exact i would like to make a challenge for the mode makers for FS19 . I am new to the Forums so i hope this is the place for it please advise if i am incorrect.
Hello, welcome to the forum. There is no challenge perse but rather a wishlist of stuff you would like brought to the game. Most modders don't work that way and chances are if someone decided to convert any of those mods then it may already be a Work In Progress. WIP for short. I've edited your post as unfortunately it will likely lead to arguments.

AmericanFarmer23
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Re: Mods In Testing - Fan Discussion

Post by AmericanFarmer23 » Wed Oct 02, 2019 2:08 am

I apologize if this is off topic, but anyone still experiencing problems selling milk on welker?

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Wed Oct 02, 2019 1:47 pm

Ohhh....That Fortschritt Combine though.....Imma put dat to use on Osina.
Currently Playing on XBoxOne : Osina, 200+ hours
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redglasses
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Re: Mods In Testing - Fan Discussion

Post by redglasses » Wed Oct 02, 2019 2:12 pm

Florish wrote:
Tue Oct 01, 2019 5:22 pm
That puma update is great. Those massive michelins really "balloon" when you put weight on it, just like it should :hi:
Ya those Michelins are really nice. Now I need to decide if I want tracks or super wides when I make the purchase. The only thing I would add is narrow tracks, I think that would be sweet.
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Walrusman02
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Re: Mods In Testing - Fan Discussion

Post by Walrusman02 » Wed Oct 02, 2019 4:18 pm

7r out. Looks good, but am curious if custom would be able to release their us version now that there is a 7r on the mod Hub?



Edit: Re-worded
Last edited by Walrusman02 on Wed Oct 02, 2019 4:24 pm, edited 1 time in total.
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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Wed Oct 02, 2019 4:22 pm

Yes. Why on Earth would they not be able to?
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Hogger
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Re: Mods In Testing - Fan Discussion

Post by Hogger » Wed Oct 02, 2019 4:22 pm

That would not be cool at all!

eric21
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Re: Mods In Testing - Fan Discussion

Post by eric21 » Wed Oct 02, 2019 4:24 pm

Walrusman02 wrote:
Wed Oct 02, 2019 4:18 pm
7r out. Looks good, but am curious if custom would be able to release their us version now that there is a 7r on the mod Hub?



Edit: Re-worded
This is the EU version

Hogger
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Re: Mods In Testing - Fan Discussion

Post by Hogger » Wed Oct 02, 2019 4:26 pm

Doesn’t Giants only allow one mod of the same tractor?

Walrusman02
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Re: Mods In Testing - Fan Discussion

Post by Walrusman02 » Wed Oct 02, 2019 4:28 pm

fenixguy wrote:
Wed Oct 02, 2019 4:22 pm
Yes. Why on Earth would they not be able to?
Thought I read somewhere only one mod per tractor. Very well could be wrong though
2004 Sierra 1500 SLE 4x4
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Hogger
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Re: Mods In Testing - Fan Discussion

Post by Hogger » Wed Oct 02, 2019 4:34 pm

The new 7r on mod hub is 72 Slots if anyone is interested! Yikes

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