Mods In Testing - Fan Discussion

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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Thu Sep 17, 2020 4:26 pm

Not squashing your hopes!! Just trying you from being bummed bit seeing it released lol
Vondeylen Farms Ohio, U.S.
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Welker Farms 475hrs counting
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Honkyfarmer
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Re: Mods In Testing - Fan Discussion

Post by Honkyfarmer » Thu Sep 17, 2020 4:43 pm

fenixguy wrote:
Thu Sep 17, 2020 3:48 pm
I don't currently have a tractor that would pull it. And I could probably do all my fields in about 5 mins with that thing.
You make a good point about the 5 minutes but it's still tempting lol

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Thedebe48
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Re: Mods In Testing - Fan Discussion

Post by Thedebe48 » Thu Sep 17, 2020 5:03 pm

Has anyone been able to use the DB60 yet? Wondering if it is no-till like JHHG had previously said it would be. Someone on a facebook group I'm in mentioned that it wasn't no-till and I thought it seemed odd.

RunsLikeADeere
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Re: Mods In Testing - Fan Discussion

Post by RunsLikeADeere » Thu Sep 17, 2020 5:23 pm

Thedebe48 wrote:
Thu Sep 17, 2020 5:03 pm
Has anyone been able to use the DB60 yet? Wondering if it is no-till like JHHG had previously said it would be. Someone on a facebook group I'm in mentioned that it wasn't no-till and I thought it seemed odd.
It’s not saying no-till in the shop description, so I would say u can’t use it as a no-till planter
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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Thu Sep 17, 2020 6:01 pm

Anyone able to fill the liquid fert tank on the DB60?? I cannot and tried several different ways

Update: I asked the experts on here and scared it into working lol
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS4
Welker Farms 475hrs counting
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22

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vondeylenfarms
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Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Thu Sep 17, 2020 6:51 pm

The new trucks look great! Only slots on console and have an opening good with moving engine parts 👍👍 I use it to haul lime now
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS4
Welker Farms 475hrs counting
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22

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TacoFarmer
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Re: Mods In Testing - Fan Discussion

Post by TacoFarmer » Thu Sep 17, 2020 6:55 pm

Thedebe48 wrote:
Thu Sep 17, 2020 5:03 pm
Has anyone been able to use the DB60 yet? Wondering if it is no-till like JHHG had previously said it would be. Someone on a facebook group I'm in mentioned that it wasn't no-till and I thought it seemed odd.
Its not. First thing I tried after filling it.
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TacoFarmer
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Re: Mods In Testing - Fan Discussion

Post by TacoFarmer » Thu Sep 17, 2020 6:57 pm

Im excited Lone Oak Taco Stand will be a placeable!!
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You cant polish a turd ......but you can paint it GREEN and YELLOW .

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Thedebe48
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Re: Mods In Testing - Fan Discussion

Post by Thedebe48 » Thu Sep 17, 2020 8:42 pm

TacoFarmer wrote:
Thu Sep 17, 2020 6:55 pm
Thedebe48 wrote:
Thu Sep 17, 2020 5:03 pm
Has anyone been able to use the DB60 yet? Wondering if it is no-till like JHHG had previously said it would be. Someone on a facebook group I'm in mentioned that it wasn't no-till and I thought it seemed odd.
Its not. First thing I tried after filling it.
I just tried it on my lunch break, and... IT ACTUALLY IS!!

It does not say in the mod's shop description, but I ran it over a field of harvested soybeans and it was punching corn into the ground with liquid fertilizer! I'm pretty excited to say the least.

I wonder if Giants knows how much I would have paid for this in a DLC?? :)

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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Thu Sep 17, 2020 8:45 pm

Dang so those Urals were released?

They're not showing up on the website but MrSealyP just did a video on them. Can't wait to try them out.
Raising corn and soybeans in Stone Valley.

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Thu Sep 17, 2020 8:57 pm

fenixguy wrote:
Thu Sep 17, 2020 8:45 pm
Dang so those Urals were released?

They're not showing up on the website but MrSealyP just did a video on them. Can't wait to try them out.
They are very nice. They are the mods that make me go, "THIS is why I'm playing an eastern Euro map"
Currently Playing on XBoxOne : Osina, 200+ hours
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Marwell Manor Farm, 520 + hours - Retired.....

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chedly_farms
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Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Thu Sep 17, 2020 8:58 pm

Thedebe48 wrote:
Thu Sep 17, 2020 8:42 pm
TacoFarmer wrote:
Thu Sep 17, 2020 6:55 pm
Thedebe48 wrote:
Thu Sep 17, 2020 5:03 pm
Has anyone been able to use the DB60 yet? Wondering if it is no-till like JHHG had previously said it would be. Someone on a facebook group I'm in mentioned that it wasn't no-till and I thought it seemed odd.
Its not. First thing I tried after filling it.
I just tried it on my lunch break, and... IT ACTUALLY IS!!

It does not say in the mod's shop description, but I ran it over a field of harvested soybeans and it was punching corn into the ground with liquid fertilizer! I'm pretty excited to say the least.

I wonder if Giants knows how much I would have paid for this in a DLC?? :)
I just ran it through a field of planted Sugar beat, and it does not plant into that. So I'm curious if there is a setting that allows it to plant into a harvested state without cultivation.
Currently Playing on XBoxOne : Osina, 200+ hours
Stone Valley x2, 1 1/2 hours
Marwell Manor Farm, 520 + hours - Retired.....

_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Re-Retired Sarcastic Poster.
-----> And "Thank You Modders" for your contributions <----

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Thedebe48
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Re: Mods In Testing - Fan Discussion

Post by Thedebe48 » Thu Sep 17, 2020 9:09 pm

chedly_farms wrote:
Thu Sep 17, 2020 8:58 pm
Thedebe48 wrote:
Thu Sep 17, 2020 8:42 pm
TacoFarmer wrote:
Thu Sep 17, 2020 6:55 pm


Its not. First thing I tried after filling it.
I just tried it on my lunch break, and... IT ACTUALLY IS!!

It does not say in the mod's shop description, but I ran it over a field of harvested soybeans and it was punching corn into the ground with liquid fertilizer! I'm pretty excited to say the least.

I wonder if Giants knows how much I would have paid for this in a DLC?? :)
I just ran it through a field of planted Sugar beat, and it does not plant into that. So I'm curious if there is a setting that allows it to plant into a harvested state without cultivation.
Interesting... Maybe it can't plant into a 'growing' growth state? Just harvested, cultivated, plowed or wilted?

Honkyfarmer
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Re: Mods In Testing - Fan Discussion

Post by Honkyfarmer » Thu Sep 17, 2020 9:20 pm

chedly_farms wrote:
Thu Sep 17, 2020 8:57 pm
fenixguy wrote:
Thu Sep 17, 2020 8:45 pm
Dang so those Urals were released?

They're not showing up on the website but MrSealyP just did a video on them. Can't wait to try them out.
They are very nice. They are the mods that make me go, "THIS is why I'm playing an eastern Euro map"
Can I pretend I bought and shipped one to Oregon? Lol

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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Thu Sep 17, 2020 9:21 pm

chedly_farms wrote:
Thu Sep 17, 2020 8:57 pm
They are very nice. They are the mods that make me go, "THIS is why I'm playing an eastern Euro map"
I have a hookup here in the States that deals in Soviet surplus. :lol: I'm already using most of FSSA Modding Team's stuff anyway.
Raising corn and soybeans in Stone Valley.

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