Mods In Testing - Fan Discussion

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JamP
Posts: 269
Joined: Thu May 03, 2018 6:45 am

Re: Mods In Testing - Fan Discussion

Post by JamP » Wed Nov 18, 2020 6:08 pm

I have to say...... As a Brazilian see the first map of Brazil on modhub is very exciting. And with so many functions... Amazing.

Planting rice in those rice fields... (i don't know if this on the console the function of irrigating those fields.)

Many other cool details. And of course... The Dogão da Lourdes!! 1 hotdogs for the price of 2... Unbeatable is unmissable.

Good slot count (manageable). Mountainous region and apparently friendly worker.

Miss a few good hours of my life around here

Thank you Erik and Agro Mods!

Edit: Irrigating the rice fields works on the console! ;)
Playing on Xbox
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Ragnarok885173
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Joined: Sun Nov 15, 2020 6:31 pm

Re: Mods In Testing - Fan Discussion

Post by Ragnarok885173 » Wed Nov 18, 2020 6:45 pm

Awesome. Opened up this morning and the Kingtrail G4 Back had an update. Working great now. Thx
Last edited by Ragnarok885173 on Wed Nov 18, 2020 10:37 pm, edited 1 time in total.

Ragnarok885173
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Multi Transporter

Post by Ragnarok885173 » Wed Nov 18, 2020 7:07 pm

Equipment not fastened to the multi transporter have started to slide off since the last update. Still not working on PS4. Has the PC gotten the update fixing this already?

eric21
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Joined: Thu Mar 13, 2014 6:48 pm

Re: Mods In Testing - Fan Discussion

Post by eric21 » Wed Nov 18, 2020 7:19 pm

That hill clim to the mine on the brazil map is a struggle

JWE75
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Re: Mods In Testing - Fan Discussion

Post by JWE75 » Wed Nov 18, 2020 7:35 pm

Brazilian map. Do we get to cut down the rain forests for creating fields to sell cheap cow meat globally? :D

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JamP
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Re: Mods In Testing - Fan Discussion

Post by JamP » Wed Nov 18, 2020 8:04 pm

JWE75 wrote:
Wed Nov 18, 2020 7:35 pm
Brazilian map. Do we get to cut down the rain forests for creating fields to sell cheap cow meat globally? :D
No, because tropical forests are in the equator region, and the map is in southern Brazil. Not in the north.
Playing on Xbox
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Dominikmierczak32
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Re: Mods In Fs19

Post by Dominikmierczak32 » Wed Nov 18, 2020 8:06 pm

you will make lizar basket lift mod for farming simulator 2019 because you need to cut the bells

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FSarndrone
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Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by FSarndrone » Wed Nov 18, 2020 8:27 pm

I have to know ( you see the avatar don’t you?)What about the drone then I know you can land it but can you fly it or does it rise just a little off the ground? 😆
I love multiplayer :mrgreen: and John Deere :coolnew: I am known as TNT gaming on silver news’s server

garyst
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Re: Mods In Testing - Fan Discussion

Post by garyst » Wed Nov 18, 2020 8:58 pm

Was really excited for the Brazilian map until I saw how hilly it was. Will continue to wait for the other Brazil map farmnopolis. That one looks alot more flat in the videos I watched. Love the crop, field, and map textures though. On another note anyone else notice the lowboy trailer that was released today has a mount for combine headers that lock and holds the header in place. Very cool trailer!
Last edited by garyst on Wed Nov 18, 2020 9:09 pm, edited 1 time in total.

garyst
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Re: Mods In Testing - Fan Discussion

Post by garyst » Wed Nov 18, 2020 9:06 pm

FSarndrone wrote:
Wed Nov 18, 2020 8:27 pm
I have to know ( you see the avatar don’t you?)What about the drone then I know you can land it but can you fly it or does it rise just a little off the ground? 😆
it does fly but I would say it doesn't look like it goes more than maybe a hundred feet off the ground or so. The spray tank runs out fast because it doesn't hold much and it sprays at 15 mph. I believe it goes 32 mph when not spraying. It is easy to maneuver and has lights with a blue light that glows on the ground. The hired helper also works with it really well. Would be good for small fields. I like it but will just probably just use it to fly around just for fun. Only takes one slot too.

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vondeylenfarms
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Location: USA, Ohio

Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Thu Nov 19, 2020 5:05 am

Finally a combine to compete with JHHGs...other than the sounds not being as good the new NH combine has a bigger grain tank. I hope custom modding does this also with their new axial flow they are working on
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

Platform-PS4
Welker Farms 475hrs counting
Large JD Farm with corn and soybeans always looking for multiplayer
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RogsR35UK
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Re: Mods In Testing - Fan Discussion

Post by RogsR35UK » Thu Nov 19, 2020 10:04 am

Yes, a day cabbed Transtar II Cabover. Seems very light on the rear wheels, even with a loaded trailer. Lighter than other semi trucks. Too much speed on a corner and you are likely to jack-knife. Sounds good, but seems to scream a bit at speed as there are no gear shifts.

Honkyfarmer
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Re: Mods In Testing - Fan Discussion

Post by Honkyfarmer » Thu Nov 19, 2020 1:30 pm

RogsR35UK wrote:
Thu Nov 19, 2020 10:04 am
Yes, a day cabbed Transtar II Cabover. Seems very light on the rear wheels, even with a loaded trailer. Lighter than other semi trucks. Too much speed on a corner and you are likely to jack-knife. Sounds good, but seems to scream a bit at speed as there are no gear shifts.
They want you to be on your toes driving that thing lol

Bryan83
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Location: Western Washington, USA

Re: Mods In Testing - Fan Discussion

Post by Bryan83 » Thu Nov 19, 2020 7:27 pm

There's an old saying in the trucking community

"The cab over driver is always the first one on the scene of the crash. "
Join us on the FS Community Trader. Mention this ad for a special discount on select purchases from me.

Honkyfarmer
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Re: Mods In Testing - Fan Discussion

Post by Honkyfarmer » Thu Nov 19, 2020 8:33 pm

At least you look cool before you go lol

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