Mods In Testing - Fan Discussion

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WMRmodding
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Re: Mods In Testing - Fan Discussion

Post by WMRmodding » Thu Oct 31, 2019 3:12 pm

Yeah it definitely did for console. I have no idea why either because people are still play 17 and you can still buy. The mind boggles.
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adammac5858
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Re: Mods In Testing - Fan Discussion

Post by adammac5858 » Thu Oct 31, 2019 4:50 pm

pitstop25 wrote:
Thu Oct 31, 2019 3:12 pm
Yeah it definitely did for console. I have no idea why either because people are still play 17 and you can still buy. The mind boggles.
FS17 is on Xbox Game Pass Ultimate too, that's got quite a few peepes playing. If I didn't have 19 I'd be rocking 17 without having to actually purchase it. Real happy they did that......brings a little more attention to the game/genre! IMHO
FS17 on PS4
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MODDERS: You are the reason I play. Without you, I would never had gotten hooked on FS17. THANK YOU

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WMRmodding
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Re: Mods In Testing - Fan Discussion

Post by WMRmodding » Thu Oct 31, 2019 5:15 pm

Absolutely buddy. 17 is still amazing. Testament to how good it was.
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Coco granjero
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Re: Mods In Testing - Fan Discussion

Post by Coco granjero » Thu Oct 31, 2019 5:17 pm

I bought it to try e ?????? ... for ps4

foxah
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Re: Mods In Testing - Fan Discussion

Post by foxah » Thu Oct 31, 2019 7:52 pm

I wish the Syn Trac Tractor had an inbuilt dolly when you pick the 2x6 wheel version. Otherwise this is the best mod I have found for this game yet. For some reason it refused to work with cultivator together with courseplay , it froze my game and spammed the log but otherwise with every other implement I have tested it with works perfectly.

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Vfarms
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Re: Mods In Testing - Fan Discussion

Post by Vfarms » Fri Nov 01, 2019 5:10 am

I never have really got into 19. It's majorly missing something. I played 17 for hours and hours but I've never done that with 19. I'm hoping seasons makes it playable for me.
We are just an advanced breed of monkeys on a minor planet of a very average star. But we can understand the Universe. That makes us something very special.--Stephen Hawking

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iwan073
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Re: Mods In Testing - Fan Discussion

Post by iwan073 » Fri Nov 01, 2019 5:22 am

Vfarms wrote:
Fri Nov 01, 2019 5:10 am
I had that feeling about FS19 after it’s release. But for some time now, FS19 has become lot better than it was back then.

Yeah, console doesn’t have seasons... yet.
But even without it has become a solid game.
Better than FS17, in my opinion.
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

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Vfarms
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Re: Mods In Testing - Fan Discussion

Post by Vfarms » Fri Nov 01, 2019 5:25 am

I feel ya. Idk why but it just doesn't hold me. I wish I could feel like you do because I miss the game.
We are just an advanced breed of monkeys on a minor planet of a very average star. But we can understand the Universe. That makes us something very special.--Stephen Hawking

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Guil
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Re: Mods In Testing - Fan Discussion

Post by Guil » Fri Nov 01, 2019 10:08 am

Jimbob0704 wrote:
Thu Oct 31, 2019 1:14 pm
Which begs the question, why on earth would anybody want to leave all this behind for a new FS without all these mods and soon to be seasons, I'm sorry but looking back at last year FS19 was as boring as hell until mods and maps slowly came out plus giants seem to at the start to focus on lots of the same mod the challenger tractor instead of more variety, though I'm sure if I was on PC my experience would have been a lot different
Believe me, good pc mods took a long long time to come around. Even now there is still a plethora of badly made mods that don't work at all or cause loads of errors.

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Re: Mods In Testing - Fan Discussion

Post by Jimbob0704 » Fri Nov 01, 2019 12:27 pm

That wasn’t a did about PC though that was more about me wishing I had one lol

livesea72
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Re: Mods In Testing - Fan Discussion

Post by livesea72 » Fri Nov 01, 2019 12:36 pm

Giants said they would support 17 mods when 19 came out but when 2 mods a tractor and map were ready they were turned away and told they were no longer supported so i guess modders will have to put out stuff almost daily for 19 when 21 comes out.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ last FS game I'm buying full price

Alagos
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Re: Mods In Testing - Fan Discussion

Post by Alagos » Fri Nov 01, 2019 1:07 pm

There were FS17 mods released as late as the end of February 2019. There were actually around 20 mods released for FS17 after the FS19 release.

Newholland T8
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Re: Mods In Testing - Fan Discussion

Post by Newholland T8 » Fri Nov 01, 2019 1:25 pm

Saw in testing yesterday there was a Case Optum in testing, does anyone know if this is a separate mod or just an update for the one that’s already out?

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Riven326
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Re: Mods In Testing - Fan Discussion

Post by Riven326 » Fri Nov 01, 2019 2:20 pm

17 just feels... old. I tried it the other day and I gotta say, I think 19 has it beat in just about every way. The way the machines handled was especially jarring. The graphics look so outdated. So many objects are static. The textures look muddy.

I'll be sticking with 19 until the next iteration.

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fenixguy
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Re: Mods In Testing - Fan Discussion

Post by fenixguy » Fri Nov 01, 2019 2:26 pm

I fired up 17 a few days ago. Still love it but what struck me as hilarious was how the vehicles act like RC toys. 0-full speed in 5 seconds. They handle like go carts. I thought 17 was the highlight of the series for sure, but 19 has better (not perfect) physics.
Currently colonizing the Kerbol system.

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