Mods In Testing - Fan Discussion

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Mon Nov 04, 2019 5:01 pm

The whole problem with some people is they see something on the list and expect it to released that day or that week. It doesn't work like that.
It's called testing for a reason. Not every mod might pass the test and show up on ModHub. So no guarantee!

Some people expect too much and I am sure people will agree with me on that.

As far as I am concerned ever since FS17 when ever the in game mod hub was introduced and Giants brought mods to consoles some people just take mods for granted now. There individuals out there that expect mods everyday then they want mods that are on pc. This is how some people have become. Pc players can get access to mods elsewhere so they take mods in their stride. Its a thing that has been part of the franchise since the beginning. Ever since the introduction of the mod hub some people are really greedy when it comes to wanting more mods and yes some are console players and some are pc players. Its something that we have been accustomed to the passed 3 years. There are people out there that dont realise the amount of work and time spent to actually create a map or a mod. My ultimate pet peeve is people who make the remark "I bought the game so I deserve the mods we get". Really makes me sick. Modders dont get the respect the deserve in my opinion. If you are modder for Farming Simulator regardless of what platform you create for you have my upmost respect. Kudos to you all!!

User avatar
chedly_farms
Posts: 1310
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Mon Nov 04, 2019 6:06 pm

gingeredscot73 wrote:
Mon Nov 04, 2019 4:40 pm
chedly_farms wrote:
Mon Nov 04, 2019 3:07 pm
It's rumored that TopAce888 is the modder behind the Fliegl bull trailer in testing today. TopAce888 if you see this, will this trailer attach to the back of any of the self propelled forage harvester?
Its the same trailer from FS15 Fliegl TMK266 Bull and yes it will as its a pin hitch. You can also trailer them together.

https://farmingsimulator.fandom.com/wik ... ulator_15)
Not sure how you can say that for sure. The one from 15 that was a mod on 17 was a Giants mod. This one is not. I would assume it would work, but we don't know for sure, which is why I asked if this was TopAce888's and maybe they can tell us for sure. Everyone was saying how the Claas trailers would work on the Jaguars, but they do not.
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
_________________
My inside source is more awesome than your inside source.
Part Time Key-Board Warrior
-----> And "Thank You Modders" for your contributions <----

eric21
Posts: 5528
Joined: Thu Mar 13, 2014 6:48 pm

Re: Mods In Testing - Fan Discussion

Post by eric21 » Mon Nov 04, 2019 6:10 pm

gingeredscot73 wrote:
Mon Nov 04, 2019 5:01 pm
The whole problem with some people is they see something on the list and expect it to released that day or that week. It doesn't work like that.
It's called testing for a reason. Not every mod might pass the test and show up on ModHub. So no guarantee!

Some people expect too much and I am sure people will agree with me on that.

As far as I am concerned ever since FS17 when ever the in game mod hub was introduced and Giants brought mods to consoles some people just take mods for granted now. There individuals out there that expect mods everyday then they want mods that are on pc. This is how some people have become. Pc players can get access to mods elsewhere so they take mods in their stride. Its a thing that has been part of the franchise since the beginning. Ever since the introduction of the mod hub some people are really greedy when it comes to wanting more mods and yes some are console players and some are pc players. Its something that we have been accustomed to the passed 3 years. There are people out there that dont realise the amount of work and time spent to actually create a map or a mod. My ultimate pet peeve is people who make the remark "I bought the game so I deserve the mods we get". Really makes me sick. Modders dont get the respect the deserve in my opinion. If you are modder for Farming Simulator regardless of what platform you create for you have my upmost respect. Kudos to you all!!
I agree, the people demanding mods every day should be not allowed to have any mods

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Mon Nov 04, 2019 6:17 pm

chedly_farms wrote:
Mon Nov 04, 2019 6:06 pm
gingeredscot73 wrote:
Mon Nov 04, 2019 4:40 pm
chedly_farms wrote:
Mon Nov 04, 2019 3:07 pm
It's rumored that TopAce888 is the modder behind the Fliegl bull trailer in testing today. TopAce888 if you see this, will this trailer attach to the back of any of the self propelled forage harvester?
Its the same trailer from FS15 Fliegl TMK266 Bull and yes it will as its a pin hitch. You can also trailer them together.

https://farmingsimulator.fandom.com/wik ... ulator_15)
Not sure how you can say that for sure. The one from 15 that was a mod on 17 was a Giants mod. This one is not. I would assume it would work, but we don't know for sure, which is why I asked if this was TopAce888's and maybe they can tell us for sure. Everyone was saying how the Claas trailers would work on the Jaguars, but they do not.

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Mon Nov 04, 2019 6:23 pm

The Claas forage trailers have a ball and socket. You can only hook up trailers with a pin/bolt hitch to a forage harvester. Wrong type of hitch. Fliegl TMK 266 Bull is a pin/bolt so it will attach.

Same trailer. I didnt say same modder. Maybe you should read the exact wording on the testing list.
"[PS4|XB1] Fliegl TMK266 Bull"
https://farmingsimulator.fandom.com/wik ... ator_15%29
https://farming-simulator.com/mod.php?l ... tle=fs2017

User avatar
chedly_farms
Posts: 1310
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Mon Nov 04, 2019 7:04 pm

Listen boss, we are on the same team here. Fans of the game, so I come in peace. *offers handshake* I understand everything you are saying, I'm not ignoring you. You are probably correct. I just wanted to hear first hand from the modder to see if he says anything. I don't think your clueless, so please do not take offense.
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
_________________
My inside source is more awesome than your inside source.
Part Time Key-Board Warrior
-----> And "Thank You Modders" for your contributions <----

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Mon Nov 04, 2019 7:42 pm

None taken buddy. 😊

User avatar
vondeylenfarms
Posts: 1049
Joined: Sat Oct 10, 2015 11:53 pm
Location: USA, Ohio

Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Mon Nov 04, 2019 11:21 pm

Somewhere in that long list is hopefully the us version of the case combines and I'm waiting for to complete my Case IH farm lol "hopefully" was key word
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however not racist we own some green :coolnew: )

Platform-PS4

User avatar
chedly_farms
Posts: 1310
Joined: Tue Dec 18, 2018 12:05 pm
Location: Pennsylvania

Re: Mods In Testing - Fan Discussion

Post by chedly_farms » Tue Nov 05, 2019 2:48 pm

I see the 800 Favorit is back in testing. I liked that tractor in 17. Hopefully it will be just as cheap. It was a good bargain starting tractor.
Currently Playing on XBoxOne : Marwell Manor Farm, 520 + hours
Osina, 105+ hours
_________________
My inside source is more awesome than your inside source.
Part Time Key-Board Warrior
-----> And "Thank You Modders" for your contributions <----

Kkomar161
Posts: 6
Joined: Tue Oct 15, 2019 3:53 am

Re: Mods In Testing - Fan Discussion

Post by Kkomar161 » Tue Nov 05, 2019 3:18 pm

i dont see growers farm on the list anymore...anyone know if it passed or not?

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Tue Nov 05, 2019 3:22 pm

Sadly it failed testing.

gingeredscot73
Posts: 627
Joined: Thu Jul 04, 2019 12:51 pm
Location: Scotland

Re: Mods In Testing - Fan Discussion

Post by gingeredscot73 » Tue Nov 05, 2019 3:24 pm

Tomazius96 wrote:
Mon Nov 04, 2019 2:00 pm
If anyone is waiting for Growers, there is some news... :neutralnew: :sadnew:

Image

My reaction:
Zoom in to read the reasons why it failed.

User avatar
vondeylenfarms
Posts: 1049
Joined: Sat Oct 10, 2015 11:53 pm
Location: USA, Ohio

Re: Mods In Testing - Fan Discussion

Post by vondeylenfarms » Tue Nov 05, 2019 3:35 pm

I see another bale is coming though! Super excited for that at least! (Mild sarcasm) lol
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however not racist we own some green :coolnew: )

Platform-PS4

Bybymr
Posts: 1
Joined: Fri Oct 11, 2019 3:08 pm

Re: Mods In Testing - Fan Discussion

Post by Bybymr » Tue Nov 05, 2019 3:40 pm

Anyone know if the 902 liebherr pack failed? I see it’s off the list.

Alagos
Posts: 1507
Joined: Thu Aug 15, 2013 2:54 pm
Location: The Netherlands

Re: Mods In Testing - Fan Discussion

Post by Alagos » Tue Nov 05, 2019 3:55 pm

it failed.... or .... it didn't

Post Reply