Loneoak in testing

Bobbydj1980
Posts: 318
Joined: Wed Nov 28, 2018 3:01 am
Location: Orangebeach Al

Loneoak in testing

Post by Bobbydj1980 » Mon Sep 16, 2019 4:10 pm

Hope it passes been waiting patiently for this 😁
Love farming simulator I play on the Xbox one s orangebeach Alabama

Battousaid1
Posts: 105
Joined: Fri Nov 04, 2016 2:16 pm

Re: Loneoak in testing

Post by Battousaid1 » Mon Sep 16, 2019 4:13 pm

Probably be out either tomorrow or later this week hopefully
Ps4 player

gilroy222
Posts: 587
Joined: Thu Feb 20, 2014 7:36 pm

Re: Loneoak in testing

Post by gilroy222 » Mon Sep 16, 2019 4:46 pm

Finally

Mike61021
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Re: Loneoak in testing

Post by Mike61021 » Mon Sep 16, 2019 4:49 pm

Is loneoak a American map???

Ritchie
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Location: Scotland

Re: Loneoak in testing

Post by Ritchie » Mon Sep 16, 2019 5:44 pm

Mike61021 wrote:
Mon Sep 16, 2019 4:49 pm
Is loneoak a American map???
Yes

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AndyPandy
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Joined: Wed Mar 06, 2019 1:08 am

Re: Loneoak in testing

Post by AndyPandy » Mon Sep 16, 2019 5:54 pm

Cant wait. This is gonna be my 'big machinery' map

239amg
Posts: 23
Joined: Fri Jun 07, 2019 7:00 pm

Re: Loneoak in testing

Post by 239amg » Mon Sep 16, 2019 6:07 pm

CannnnnnnnnnnnnnnnNOT wait!!!!
You can tell by how many lobbies are on multiplayer everyone is getting bored with FS. I’m sorry I don’t need 20 different baleforks, can we get some maps and seasons folks!?

gilroy222
Posts: 587
Joined: Thu Feb 20, 2014 7:36 pm

Re: Loneoak in testing

Post by gilroy222 » Tue Sep 17, 2019 4:03 am

239amg wrote:
Mon Sep 16, 2019 6:07 pm
CannnnnnnnnnnnnnnnNOT wait!!!!
You can tell by how many lobbies are on multiplayer everyone is getting bored with FS. I’m sorry I don’t need 20 different baleforks, can we get some maps and seasons folks!?
This.

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vondeylenfarms
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Location: USA, Ohio

Re: Loneoak in testing

Post by vondeylenfarms » Tue Sep 17, 2019 2:01 pm

Not on the list today...either it passed and will be released today or it failed.
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)

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Welker Farms 475hrs counting
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22

bojanh66
Posts: 446
Joined: Thu Dec 08, 2016 4:08 pm

Re: Loneoak in testing

Post by bojanh66 » Tue Sep 17, 2019 2:04 pm

For all people who wants to know more about Marwell Manor or Lone Oak, follow Oxygendavid on his facebook page.

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redglasses
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Re: Loneoak in testing

Post by redglasses » Tue Sep 17, 2019 2:15 pm

vondeylenfarms wrote:
Tue Sep 17, 2019 2:01 pm
Not on the list today...either it passed and will be released today or it failed.
I really hope it passed, if it failed it will be at least 2 1/2 weeks before it will be tested again
Playing on xbox one
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Jimbob0704
Posts: 171
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Re: Loneoak in testing

Post by Jimbob0704 » Tue Sep 17, 2019 2:57 pm

Yeah with this is Ireland too
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Thedebe48
Posts: 192
Joined: Thu Jul 26, 2018 12:07 am

Re: Loneoak in testing

Post by Thedebe48 » Tue Sep 17, 2019 3:01 pm

Drmattymd wrote:
Tue Sep 17, 2019 5:16 am
239amg wrote:
Mon Sep 16, 2019 6:07 pm
CannnnnnnnnnnnnnnnNOT wait!!!!
You can tell by how many lobbies are on multiplayer everyone is getting bored with FS. I’m sorry I don’t need 20 different baleforks, can we get some maps and seasons folks!?
they basically only get one shot to upload seasons so it has to be dang near perfect before it will hit consoles
Just curious, what is the reason for this? Is it because of the massive amount of code that is involved? Or why wouldn't they be able to update it once it's on modhub?

Eische
Posts: 2035
Joined: Thu Oct 18, 2018 5:17 pm

Re: Loneoak in testing

Post by Eische » Tue Sep 17, 2019 3:18 pm

Thedebe48 wrote:
Tue Sep 17, 2019 3:01 pm
Drmattymd wrote:
Tue Sep 17, 2019 5:16 am
239amg wrote:
Mon Sep 16, 2019 6:07 pm
CannnnnnnnnnnnnnnnNOT wait!!!!
You can tell by how many lobbies are on multiplayer everyone is getting bored with FS. I’m sorry I don’t need 20 different baleforks, can we get some maps and seasons folks!?
they basically only get one shot to upload seasons so it has to be dang near perfect before it will hit consoles
Just curious, what is the reason for this? Is it because of the massive amount of code that is involved? Or why wouldn't they be able to update it once it's on modhub?
Pretty much yes, that's the reason.
For a mod involving scripts Seasons gets an exception because of the high demand among the players. Looks like they made a compromise to be able to bring it to consoles...only one shot.
PC - Win10

NielsB
Posts: 15
Joined: Sun Nov 11, 2018 8:25 pm

Re: Loneoak in testing

Post by NielsB » Tue Sep 17, 2019 3:49 pm

My guess is that there might be big money involved, paid to sony to allow giants to upload it. So updating costs extra money.

Second option: giants found a way to upload it while staying under the radar. Updating the mod might expose them.

Just some random guesses, might as well be total bs though...

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