Loneoak in testing

Ritchie
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Re: Loneoak in testing

Post by Ritchie »

Christoph the 3rd wrote: Sat Sep 21, 2019 12:46 pm Is the manure point not working properly for the cows?
My cows are producing manure but I can’t find it. I’m assuming it should collect at the little silo / bunker thing behind the slurry pit ?
I’m on Xbox one
It collects in the cow shed, you have to move it out of the shed with a loader bucket and dump it in the small silo yourself. It's more realistic that way.
Eische
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Joined: Thu Oct 18, 2018 5:17 pm

Re: Loneoak in testing

Post by Eische »

Christoph the 3rd wrote: Sat Sep 21, 2019 12:46 pm Is the manure point not working properly for the cows?
My cows are producing manure but I can’t find it. I’m assuming it should collect at the little silo / bunker thing behind the slurry pit ?
I’m on Xbox one
Not playing the map, but just checked the zip file.
Manure should be building up in the cow shed right in the straw bedding area.
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Ritchie
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Re: Loneoak in testing

Post by Ritchie »

Isn't that just what I said :hmm:
eric21
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Re: Loneoak in testing

Post by eric21 »

Some people don't read all of it
garyst
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Re: Loneoak in testing

Post by garyst »

Having alot of fun playing lone oak these last couple evenings. Like the custom wheat texture just wish he would of used the same custom corn/soybean textures like osina map uses because the base game textures look to fake, especially the soybean textures.
gilroy222
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Re: Loneoak in testing

Post by gilroy222 »

Yeah, don't get me wrong. Even with a few of these problems it's still a great map. A million times better than the vanilla ones and most of the other mod maps out (for console anyway)
Christoph the 3rd
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Re: Loneoak in testing

Post by Christoph the 3rd »

Thanks guys.

Managed to manoeuvre a belt system into place to empty it for me.
ekeenan
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Re: Loneoak in testing

Post by ekeenan »

I just started using this map under FS17 before FS19 was announced and released. When it comes to lighting/coloring, this is one area I can't get into because of my color vision issue. Contract work is where I place most of my effort so the equipment that was included along with the big fields gave me the ability to jump right in and do it.
Mattharv
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Re: Loneoak in testing

Post by Mattharv »

Anyone have tips on getting rid of the trees
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PrincessJessi84
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Re: Loneoak in testing

Post by PrincessJessi84 »

not sure if it will work Mattharv on account of the collisions issue with the trees on L.O. but I believe someone released a grinder on the modhub awhile back
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Illinois Farmer
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Re: Loneoak in testing

Post by Illinois Farmer »

The trex should work too.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Mattharv
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Re: Loneoak in testing

Post by Mattharv »

The ones that are mostly underground wont go
Illinois Farmer
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Re: Loneoak in testing

Post by Illinois Farmer »

Gotcha, that's a pain. You can try lowering the ground until u get the trunk to cut them then raise the ground back.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Rasping rabbit
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Re: Loneoak in testing

Post by Rasping rabbit »

On 17 you could get them by driving with the xylor pointed at the ground. Haven’t tried on this version as I kinda like them.
Zx6ram
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Joined: Mon Jan 09, 2017 10:48 pm

Re: Loneoak in testing

Post by Zx6ram »

It is absolute pain to get of some trees I've had to use just about every piece of stump grinding equipment and the trex to clear some took me like 4hrs to clear out like 10 trees to combine fields so have fun if u want to spend the time and a lil hint I had to exit out of map and come back in to finish off trees
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