Loneoak in testing

Ritchie
Posts: 1384
Joined: Tue Jun 19, 2018 12:15 pm
Location: Scotland

Re: Loneoak in testing

Post by Ritchie » Sat Sep 21, 2019 12:48 pm

Christoph the 3rd wrote:
Sat Sep 21, 2019 12:46 pm
Is the manure point not working properly for the cows?
My cows are producing manure but I can’t find it. I’m assuming it should collect at the little silo / bunker thing behind the slurry pit ?
I’m on Xbox one
It collects in the cow shed, you have to move it out of the shed with a loader bucket and dump it in the small silo yourself. It's more realistic that way.

Eische
Posts: 2299
Joined: Thu Oct 18, 2018 5:17 pm

Re: Loneoak in testing

Post by Eische » Sat Sep 21, 2019 12:56 pm

Christoph the 3rd wrote:
Sat Sep 21, 2019 12:46 pm
Is the manure point not working properly for the cows?
My cows are producing manure but I can’t find it. I’m assuming it should collect at the little silo / bunker thing behind the slurry pit ?
I’m on Xbox one
Not playing the map, but just checked the zip file.
Manure should be building up in the cow shed right in the straw bedding area.
Playing on PC - Win10 - AMD only
How to post log file
How to upload pictures

Ritchie
Posts: 1384
Joined: Tue Jun 19, 2018 12:15 pm
Location: Scotland

Re: Loneoak in testing

Post by Ritchie » Sat Sep 21, 2019 1:10 pm

Isn't that just what I said :hmm:

eric21
Posts: 6597
Joined: Thu Mar 13, 2014 6:48 pm

Re: Loneoak in testing

Post by eric21 » Sat Sep 21, 2019 1:16 pm

Some people don't read all of it

garyst
Posts: 1206
Joined: Fri Dec 23, 2016 6:56 pm

Re: Loneoak in testing

Post by garyst » Sat Sep 21, 2019 1:21 pm

Having alot of fun playing lone oak these last couple evenings. Like the custom wheat texture just wish he would of used the same custom corn/soybean textures like osina map uses because the base game textures look to fake, especially the soybean textures.

gilroy222
Posts: 605
Joined: Thu Feb 20, 2014 7:36 pm

Re: Loneoak in testing

Post by gilroy222 » Sat Sep 21, 2019 2:13 pm

Yeah, don't get me wrong. Even with a few of these problems it's still a great map. A million times better than the vanilla ones and most of the other mod maps out (for console anyway)

Christoph the 3rd
Posts: 7
Joined: Fri Aug 30, 2019 6:33 pm

Re: Loneoak in testing

Post by Christoph the 3rd » Sat Sep 21, 2019 2:57 pm

Thanks guys.

Managed to manoeuvre a belt system into place to empty it for me.

ekeenan
Posts: 224
Joined: Sun Aug 13, 2017 10:42 pm

Re: Loneoak in testing

Post by ekeenan » Sat Sep 21, 2019 6:53 pm

I just started using this map under FS17 before FS19 was announced and released. When it comes to lighting/coloring, this is one area I can't get into because of my color vision issue. Contract work is where I place most of my effort so the equipment that was included along with the big fields gave me the ability to jump right in and do it.

Mattharv
Posts: 69
Joined: Sun Aug 06, 2017 4:34 pm

Re: Loneoak in testing

Post by Mattharv » Sat Sep 21, 2019 7:26 pm

Anyone have tips on getting rid of the trees

User avatar
PrincessJessi84
Posts: 2453
Joined: Sat Dec 17, 2016 3:03 am

Re: Loneoak in testing

Post by PrincessJessi84 » Sat Sep 21, 2019 7:28 pm

not sure if it will work Mattharv on account of the collisions issue with the trees on L.O. but I believe someone released a grinder on the modhub awhile back
15, 17 & 19 on XBone X / 17 & 19 on PC / 20 on Switch
PC - Ryzen 7-2700 8core, 32gb ram, 2x2tb SSD, RTX 2080 SUPER 8gb, GX-850 Gold PSU
Stop in and check out our forum for dynamic sales and roleplaying @http://fs19communitytrader.freeforums.net/

Illinois Farmer
Posts: 3948
Joined: Tue Jul 16, 2019 7:34 pm

Re: Loneoak in testing

Post by Illinois Farmer » Sat Sep 21, 2019 7:35 pm

The trex should work too.
1280 acre farm, 3300 hogs, 200 cattle, and xbox one user and pc user.

Mattharv
Posts: 69
Joined: Sun Aug 06, 2017 4:34 pm

Re: Loneoak in testing

Post by Mattharv » Sat Sep 21, 2019 8:16 pm

The ones that are mostly underground wont go

Illinois Farmer
Posts: 3948
Joined: Tue Jul 16, 2019 7:34 pm

Re: Loneoak in testing

Post by Illinois Farmer » Sat Sep 21, 2019 9:33 pm

Gotcha, that's a pain. You can try lowering the ground until u get the trunk to cut them then raise the ground back.
1280 acre farm, 3300 hogs, 200 cattle, and xbox one user and pc user.

Rasping rabbit
Posts: 1280
Joined: Fri Jun 22, 2018 5:57 pm

Re: Loneoak in testing

Post by Rasping rabbit » Sat Sep 21, 2019 9:49 pm

On 17 you could get them by driving with the xylor pointed at the ground. Haven’t tried on this version as I kinda like them.

Zx6ram
Posts: 56
Joined: Mon Jan 09, 2017 10:48 pm

Re: Loneoak in testing

Post by Zx6ram » Sun Sep 22, 2019 3:30 am

It is absolute pain to get of some trees I've had to use just about every piece of stump grinding equipment and the trex to clear some took me like 4hrs to clear out like 10 trees to combine fields so have fun if u want to spend the time and a lil hint I had to exit out of map and come back in to finish off trees

Post Reply